Author |
Message |
Chris24markey
Joined: Thu Aug 05, 2010 11:58 pm Posts: 1146
|
clean sweep trap......attacking the enemy vessel has set off a electro-magnetic vortex- Wipes all positive buffs from attacking player and negative buff from defending player and prevents the use of any buff to you or debuffs to the defending players for 30 min.
This would be a new ctl invention........ that would require lets say 20 CM 20 Cages 30 20 nul fuses and 50 energy to create.
_________________ as always Semper Fidelis (CPL USMC)
|
Wed Apr 25, 2012 9:43 pm |
|
 |
kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
|
Chris24markey wrote: clean sweep trap......attacking the enemy vessel has set off a electro-magnetic vortex- Wipes all positive buffs from attacking player and negative buff from defending player and prevents the use of any buff to you or debuffs to the defending players for 30 min.
This would be a new ctl invention........ that would require lets say 20 CM 20 Cages 30 20 nul fuses and 50 energy to create. -1 - To me its something that would just piss people off, both in terms of PvP and in terms of legions trying to get the good ctlab designs getting shafted with this instead. 
|
Wed Apr 25, 2012 9:51 pm |
|
 |
Spork
Joined: Mon Aug 29, 2011 9:08 am Posts: 609 Location: Does anyone even care?
|
This could become the new halcyon. -1 for that, but it's not that bad an idea.
|
Wed Apr 25, 2012 9:54 pm |
|
 |
Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
|
Potential's there but right now it's just too much of a piss off
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
|
Wed Apr 25, 2012 10:08 pm |
|
 |
KxG Ryoko
Joined: Tue Nov 01, 2011 7:31 am Posts: 945 Location: Midchilda Section Six
|
I would have sooooo much fun with this if it was added. this new trap, omicron, thetacron, krio and THEN to add additional salt to the wound  Halc 
_________________ Offical Stuff-Knower of Mist Nebula Corps
|
Wed Apr 25, 2012 10:32 pm |
|
 |
Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
|
Being a trap that is reasonablly hard to make(even the highest ranker would make 1-2 a day at most), I dont think it is liable to become the new halc
However, the trap is too powerful. Personally, I think a trap that functions as a cage is more than enough, and perhaps another trap that function as a CM. But immunity to debuff thereafter is way too much IMO
tbh, with the many CTL recipe suggestions, the problem of harder find as recipe increase is pretty serious, it becomes the objection of many decent but not too good recipes(on the other hand, the good ones could be considered OP) I think they might as well change the CTL mechanics.
Specifically, for each attempt, each recipe have a 0.01% chance of being found(possible to find multiple in same attempt). Making recipe no longer interfere with each other.
This chance can be changed ofc, but I do beleive that's more realistic too. And we can keep adding more and more recipe w/o affecting old ones in any way.
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
|
Thu Apr 26, 2012 1:26 am |
|
 |
playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
|
Chris24markey wrote: clean sweep trap......attacking the enemy vessel has set off a electro-magnetic vortex- Wipes all positive buffs from attacking player and negative buff from defending player and prevents the use of any buff to you or debuffs to the defending players for 30 min.
This would be a new ctl invention........ that would require lets say 20 CM 20 Cages 30 20 nul fuses and 50 energy to create. -1 No one wants to waste their precious nulls on an effect that lasts on 30 min.
_________________
|
Thu Apr 26, 2012 1:30 am |
|
 |
Chris24markey
Joined: Thu Aug 05, 2010 11:58 pm Posts: 1146
|
i know many that would use them... the players that do not want to pvp.... this is a def trap to help those not wanting to pvp.... the only people getting pissed off would be the ones pvping someone that does not want to be atk.
And it only last 30 min like a kv the attacker can still use a nul to remove the trap like they would another. However the defender gets a 30 min immunity to debufss..... you can still kill him just have to commit your energy now instead of spamming debuffs.
no way this would be even close to a haclogen.....
_________________ as always Semper Fidelis (CPL USMC)
|
Thu Apr 26, 2012 2:11 am |
|
 |
playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
|
Chris24markey wrote: i know many that would use them... the players that do not want to pvp.... this is a def trap to help those not wanting to pvp.... the only people getting pissed off would be the ones pvping someone that does not want to be atk.
And it only last 30 min like a kv the attacker can still use a nul to remove the trap like they would another. However the defender gets a 30 min immunity to debufss..... you can still kill him just have to commit your energy now instead of spamming debuffs.
no way this would be even close to a haclogen..... dan has added many defensive countermeasures to aid non pvpers. the fact that you ignored them suggests you don't take advantage of them.
_________________
|
Sat Apr 28, 2012 5:03 am |
|
 |
Golgotha
Joined: Sun Oct 02, 2011 4:14 am Posts: 541
|
I think its too strong in its current form, but i like the idea of a counter-artifact trap.
However, i think a nice balance could be that it visibly changes your shields or something so that attacking players can know that you have it up and skip them if they wish.
Another option is make this be set off not by attacks, but instead by the artifacts themselves. Each debuff has a 20% chance to make it go off perhaps.
Either way, it should drop the debuff enemy part - its too much
_________________Co-leader of Lords of Infinity Awesome ships, Awesome base, All breakthroughs. Join us today!  
|
Sun Apr 29, 2012 12:10 pm |
|
 |
Chris24markey
Joined: Thu Aug 05, 2010 11:58 pm Posts: 1146
|
beter yet a reverce trap....... that goes off on the 1st debuf you have shot at you unknow to the attacking player..... and every debuff after add 5% atk or def instead of taking 10% away... that would be a ice suprice when they go to attack you and get pounded lol.......
_________________ as always Semper Fidelis (CPL USMC)
|
Sat May 05, 2012 2:46 pm |
|
 |
|