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 Idea for the trade market when it comes 
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I'm rather sure someones thought of something along these lines before but meh lol.

My idea is rather simple see there's been many people saying to make the GP only items trade-able in the market but I've been thinking.....why not just make GP the thing that gets traded? I mean it would be easier to code making GP a trade-able item kind of like EM or CTP then to go through all the GP shop items and change there coding to make them something you can trade.

Dan would still get his money maybe more then before even seeing as the wallet warriors can sell there GP to use players who are only rich in game and poor in real life.

Also seeing as players already trade with EM and CTP why not make that another way to pay in the upcoming market? a player can buy the EM or CTP they need and then if a person has put there item they want on pay with those things they can pay how the seller wants.

Just some idle brain storming I had, this way the game wont become unbalanced to the point where us poor players that cant dump in $50 all the time into the game wont get stuck up the creek without a paddle.

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Fri Apr 13, 2012 7:11 pm
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^^ Fixed that for ya...

Trading GP directly I think would be a bad idea. Those that have the ability to buy GP already have a great advantage over those that can't. Giving them the chance to essentially corner the market on things like ctp and EM would be horrible.

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Fri Apr 13, 2012 7:53 pm
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Darth Flagitious wrote:
Those that have the ability to buy GP already have a great advantage over those that can't. Giving them the chance to essentially corner the market on things like ctp and EM would be horrible.


They already have a huge advantage in game they have better production as well as better combat ability's they are able to build and support bases that are nearly impossible to beat down....

Besides i already thought that someone would say something like this so i thought up another idea to go along with it would you not agree there's no real point to being in the top legion board other then bragging rights?

I've thought up a second idea a method of control for the trade system, the top ten legions have a I'm not sure if its the right word but a trade conclave that once a week the leaders vote on the exchange rates of EM,CTP,and GP within reason, of course dan would set the max high and max lows of course but the top 10 would pick what the rates would be for that week in exchange they get a 5% trade tax from all sells to divide among each other the stronger legions get the lions share of course. The credits would be put directly into the legion base's bank.

This would both control the market and keep it from going totally nuts as well as give incentive to become the top legion fostering a almost political feud/ war over who has the power of control.

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Fri Apr 13, 2012 8:22 pm
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Im playing another game were in players can auction off $ paid cash for in game cash. And sometimes its crazy sometimes its not worth it. Hehe. Bottomline dev of that game still get paid and still makes money.

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Fri Apr 13, 2012 8:58 pm
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Remric wrote:
Im playing another game were in players can auction off $ paid cash for in game cash. And sometimes its crazy sometimes its not worth it. Hehe. Bottomline dev of that game still get paid and still makes money.


^-this is my whole point lol ether way the cash paying members have a advantage, I'm willing to admit that I'm one of the poor people who cant dish out real cash to play a game.

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Fri Apr 13, 2012 9:02 pm
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Remric wrote:
Bottomline dev of that game still get paid and still makes money.


I think this is the real selling point here. Imagine if people could trade GPs for built planets, or even for CTP. I simply can't spend money on this game, but I'd be more than happy to give up some of my items or planets (think 17x C Plasmas or 15x VL Terra/Icies) in exchange for GP.

So on one side, you have players that can't afford (or refuse to buy) GPs suddenly having the ability to access the full game. Those people are going to be much more likely to stick around and play more. The other side is you have people with plenty of money, but no reason to buy anymore GPs than they already have bought. Now they can spend more GP to buy planets/items that they can't otherwise get.

The model will work. Heck, Blizzard is putting an auction system into Diablo 3 where you can buy and sell items from other players for real cash. Having GP be tradable shields Dan from the liabilities that go with cash transfers, but we still get the same end result.

The only downside I can see is people transferring the 10 GP from secondary/multi accounts. I think that would be easy to pick up on with just a minimal amount of effort.

As for some people having the market cornered... that's already the case. Show me a planet auction where someone like Mento <or insert your favorite filthy rich top-10er here> is handily beat by someone outside the to 10 legions. Now people that really want to buy something, but with limited in game resources, will have access to it.

Speaking personally, if I could get access to GP this way, I would certainly be more serious about playing the game again. For now, I'll continue to be a casual-heading-toward-retired player.

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Sun Apr 29, 2012 6:30 pm
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neogoterra wrote:
Remric wrote:
Im playing another game were in players can auction off $ paid cash for in game cash. And sometimes its crazy sometimes its not worth it. Hehe. Bottomline dev of that game still get paid and still makes money.


^-this is my whole point lol ether way the cash paying members have a advantage, I'm willing to admit that I'm one of the poor people who cant dish out real cash to play a game.


Of course they gain an advantage. They're paying real money. Without no incentive to spend money on more powerful items that gain an edge, the dev would be ruined, people would quit from lack of power, and people can get bored of a game because of lack of diversity.

neogoterra wrote:
Darth Flagitious wrote:
Those that have the ability to buy GP already have a great advantage over those that can't. Giving them the chance to essentially corner the market on things like ctp and EM would be horrible.


They already have a huge advantage in game they have better production as well as better combat ability's they are able to build and support bases that are nearly impossible to beat down....

Besides i already thought that someone would say something like this so i thought up another idea to go along with it would you not agree there's no real point to being in the top legion board other then bragging rights?

I've thought up a second idea a method of control for the trade system, the top ten legions have a I'm not sure if its the right word but a trade conclave that once a week the leaders vote on the exchange rates of EM,CTP,and GP within reason, of course dan would set the max high and max lows of course but the top 10 would pick what the rates would be for that week in exchange they get a 5% trade tax from all sells to divide among each other the stronger legions get the lions share of course. The credits would be put directly into the legion base's bank.

This would both control the market and keep it from going totally nuts as well as give incentive to become the top legion fostering a almost political feud/ war over who has the power of control.


Bottom line: NO

Allowing people to spend GP in the trade market would ruin people of potentially buying GP. If allowed to, a player with a huge wealth of GP could monopolize the game to his advantage by buying planets for GP, artis for GP, and special artis for GP. Making the game (especially the pvp system) hugely unbalanced. How would you feel if someone who was a trading giant (because of his wealth) bricked up all of the good planets and fluxed them whenever someone tried to attack one? Or if everybody in the BT was able to get a Trinity-Core drive or two installed because GP could be traded. It would lessen the diversity of the game, and the game would lose overall interest in the long run. The way I see it GP should only be obtained by spending real money.

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Sun Apr 29, 2012 6:40 pm
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Planets In Galaxy: 4,272,362

So let's say only 1% of those planets are any good. Until some multimillionaire becomes rank 10,500 and occupies all of them, I think the game will continue to work just fine. People with money can already buy all the PFluxes they want and purge away some of the best possible planets. Or better yet, they can take the rarest natural dysons and rift them. If you're worried about people with money already being able to "own" the game, they already do.

As for PVP balance? I'm sorry to tell you, but GP have already completely skewed that too. Low on energy? Need a hull repair? Shield recharge? Any artifact? Become a Konqul Fixer? GPs already buy all of those.

The only things that changes with what was suggested is that people without access to GP suddenly gain access to GP and people with lots of real $$ but not a lot of CTP/Ku can participate in auctions for high end planets that are already getting traded (and fluxed/rifted).

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Sun Apr 29, 2012 6:53 pm
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Grindor wrote:
Planets In Galaxy: 4,272,362

So let's say only 1% of those planets are any good. Until some multimillionaire becomes rank 10,500 and occupies all of them, I think the game will continue to work just fine. People with money can already buy all the PFluxes they want and purge away some of the best possible planets. Or better yet, they can take the rarest natural dysons and rift them. If you're worried about people with money already being able to "own" the game, they already do.

As for PVP balance? I'm sorry to tell you, but GP have already completely skewed that too. Low on energy? Need a hull repair? Shield recharge? Any artifact? Become a Konqul Fixer? GPs already buy all of those.

The only things that changes with what was suggested is that people without access to GP suddenly gain access to GP and people with lots of real $$ but not a lot of CTP/Ku can participate in auctions for high end planets that are already getting traded (and fluxed/rifted).


Still monopolizing. Currently, the only way someone can monopolize in GL is by owning a multi, or having some other player give you all the good stuff.

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Sun Apr 29, 2012 6:59 pm
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playret0195x wrote:
Still monopolizing. Currently, the only way someone can monopolize in GL is by owning a multi, or having some other player give you all the good stuff.


That doesn't make any sense. GL can't be monopolized. Maybe you mean something else? One person can not take over the game.

Having multis certain can skew game balance. Having friends that hand out planets and "all the good stuff" also skews balance. Having cash to spend on GPs for energy refills, race/class changes, PFluxes, and other items that can't be had any way except for buying GPs also skews the game balance. Allowing people to trade GPs to other players gets rid of some of that skew.

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Sun Apr 29, 2012 7:07 pm
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My point is that GP should only be obtained be purchasing them using money.

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Sun Apr 29, 2012 7:14 pm
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My point is there's no reason for that to be the case. ;)

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Sun Apr 29, 2012 7:46 pm
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