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Asheron
Joined: Sat Dec 03, 2011 10:28 am Posts: 580 Location: Asheron's Island, Dereth
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I've seen on the Wiki that the tier reward for finishing the 90th mission is the last one thus far.
I've recently finished my 86th. I'm not looking forward to the prospects of completing more missions without tier rewards to look forward to.
Would anyone suggest mission tier rewards for every 4th completed mission beyond what we're already given?
I'll start with the 94th mission tier reward:
○ Aidonium cargo resizer: Reduces the cargo space for Aidonium from 5 to 1 cargo space per unit.
_________________Respectable beings criticize constructively. Daily missioner, NPC'er. Mylarai: enriches often. Gives base spare energy before ranking, as able. Mutually jocular drama favored.Get MANY daily benefits & elites as an IMMINENT DARKIE TODAY!
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Wed May 23, 2012 12:03 am |
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f3ar3dlegend
Joined: Wed Feb 01, 2012 10:18 pm Posts: 549
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From 5 to 1 is a massive downgrade... That's only 20% of the original...
It could be that over 4 mission rewards, it goes down by various amounts:
94th= 4 cargo/aid 98th= 2 cargo/aid 100th= 1 cargo/aid
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Wed May 23, 2012 1:24 am |
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Toastar
Joined: Thu May 26, 2011 4:45 am Posts: 1338
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Something that reduced the cost of planet invasions would be nice.
Infantry Teleport Stations Reduces the cost of planetary invasions by 10%
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Wed May 23, 2012 5:43 pm |
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webguydan
Joined: Sat Jan 09, 2010 12:49 pm Posts: 2085
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The earlier missions provide pretty sparse rewards (credits, temporary effects, etc). The tier rewards were originally designed to provide an additional incentive to completing these. After a certain point, almost every mission rewards artifacts of some kind.
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Wed May 23, 2012 7:05 pm |
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Sparky
Joined: Tue Mar 15, 2011 8:00 pm Posts: 2419
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webguydan wrote: The earlier missions provide pretty sparse rewards (credits, temporary effects, etc). The tier rewards were originally designed to provide an additional incentive to completing these. After a certain point, almost every mission rewards artifacts of some kind. Is that a yes, we will add more rewards keep your suggestions coming OR a not right now maybe later thing
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Wed May 23, 2012 7:07 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Sparky wrote: webguydan wrote: The earlier missions provide pretty sparse rewards (credits, temporary effects, etc). The tier rewards were originally designed to provide an additional incentive to completing these. After a certain point, almost every mission rewards artifacts of some kind. Is that a yes, we will add more rewards keep your suggestions coming OR a not right now maybe later thing Sounds more like a "No, no more tier rewards will be added" to me. 
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Wed May 23, 2012 7:08 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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webguydan wrote: The earlier missions provide pretty sparse rewards (credits, temporary effects, etc). The tier rewards were originally designed to provide an additional incentive to completing these. After a certain point, almost every mission rewards artifacts of some kind. You, sir, need to stop making fair points. : P
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Wed May 23, 2012 7:10 pm |
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Berran
Joined: Thu May 10, 2012 1:43 pm Posts: 53
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yep sounds like a definitely NO more tier rewards to me.
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Wed May 23, 2012 7:59 pm |
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Asheron
Joined: Sat Dec 03, 2011 10:28 am Posts: 580 Location: Asheron's Island, Dereth
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Berran wrote: yep sounds like a definitely NO more tier rewards to me. How do you expect us to get Aidonium Shrinkers and Infantry Teleporters then? Perhaps I can progress every mission to just being one round away from their finish, after finishing 93 missions, as a form of protest to wait until the 94th tier reward comes along. There are MANY missions to do, so I won't run out of them anytime soon, and whenever I do, there isn't a shortage of NPCs to attack. Anyone involved in the workings of this game would hopefully know that the history of previous app games have a common track record: No new substantial features after a long time cause players to stop playing in droves.
_________________Respectable beings criticize constructively. Daily missioner, NPC'er. Mylarai: enriches often. Gives base spare energy before ranking, as able. Mutually jocular drama favored.Get MANY daily benefits & elites as an IMMINENT DARKIE TODAY!
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Sat May 26, 2012 7:48 am |
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Asheron
Joined: Sat Dec 03, 2011 10:28 am Posts: 580 Location: Asheron's Island, Dereth
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Remember that:
Previous app games have a common track record: No new substantial features after a long time cause players to stop playing in droves.
_________________Respectable beings criticize constructively. Daily missioner, NPC'er. Mylarai: enriches often. Gives base spare energy before ranking, as able. Mutually jocular drama favored.Get MANY daily benefits & elites as an IMMINENT DARKIE TODAY!
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Mon May 28, 2012 8:08 am |
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Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
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but new feature doesn't have to come in any specific form, hence that statement is completely pointless on any SPECIFIC suggestion.
what is Aidonium Shrinkers and Infantry Teleporters anyway? never heard of them...
anyway, while i would like more of those things, i dont really mind if there wasn't
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
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Mon May 28, 2012 12:47 pm |
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