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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Last edited by playret0195x on Sun May 27, 2012 8:00 pm, edited 1 time in total.
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Fri May 25, 2012 8:27 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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You forgot the Gemini cannons playret, and as i said pvp has been crippled by new content.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Fri May 25, 2012 8:36 pm |
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samaritean
Joined: Sat Feb 11, 2012 3:50 pm Posts: 785
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playret0195x wrote: Follyuu wrote: Big -1... The halcyon was introduced for a reason, and introducing a second artifact, simply to counteract the original, would be pointless and waste everyone's time and energy. It's either remove the halcyon all together, or nothing.
And @ playret, that doesn't benefit the victim at all. This new way, the victim is guaranteed a disable, and a halcyon guarding an already disabled ship. Wastes the arti, and the death. Halcyons are already abundant enough it shouldn't be a strain to apply a new one if and when yours gets tripped. Not to mention "He can't be attacked by anyone else" assumes any future ships are for some reason unable to just use the bypass again. dude... WE HAVE CALMING AMPS ALREADY! THE HALCYON TRAPS ARE JUST OVERKILL!! If not this then increase the duration of a calming amp. Not to mention you mistook me. The new arti I was proposing can only be used when the arti has just been triggered and when you were attacking it. So no one else can attack the truced player. And when you go offline? Oh wait, you sleep only 4 hours I guess LOL.
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Fri May 25, 2012 8:46 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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I just don't get it... I can't believe that you or anyone else has so few targets available to attack, that you feel it necessary to cancel out the ONE SURE METHOD OF PROTECTING ONESELF FROM A PART OF THE GAME THAT THEY DO NOT WANT TO PARTICIPATE IN. Just ONCE put yourself in someone else place and look at things from THEIR point of view. They do not want involved in PvP. What gives you the right to take that away from them?
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Fri May 25, 2012 8:50 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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_________________
Last edited by playret0195x on Sun May 27, 2012 8:00 pm, edited 1 time in total.
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Fri May 25, 2012 8:52 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Darth Flagitious wrote: I just don't get it... I can't believe that you or anyone else has so few targets available to attack, that you feel it necessary to cancel out the ONE SURE METHOD OF PROTECTING ONESELF FROM A PART OF THE GAME THAT THEY DO NOT WANT TO PARTICIPATE IN. Just ONCE put yourself in someone else place and look at things from THEIR point of view. They do not want involved in PvP. What gives you the right to take that away from them? Darth its clear you haven't read a single thing i said..... keep the halcs the way they are just make it so you cant have a more combat geared trap like the KTV on at the same time. Half the player base are pvpers on the other foot what right do you have to contently hamper and disrupt there hunting other pvpers. Having a halc on is fine but putting other traps such a a KTV is the height of pointlessness seeing as you cant be disabled cause of it forcing a pvp player to waste artifacts to remove the KTV in a fight they get nothing out of it when that null could be used on someone that's willing to fight. As you said " They do not want involved in PvP."then why should they be allowed to use a trap as a counter attack like a KTV? Ask many of the passive players about why they put a KTV on they will tell you they put it on to annoy the pvpers even though they will not attack back, this is clearly another type of a attack but one that isnt at my hull they more or less get a free raid worth of artifact points by making me waste a null on the KTV only to get stopped by the halc.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Fri May 25, 2012 9:05 pm |
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Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
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neogoterra wrote: darth ever heard of a savant? I have a hard time spelling but in considered a genius technically i could sue for someone poking fun at my disability just remember that next time you wish to correct someones grammar.
Unless a condition is previously known, all shall be treated as equal and therefore wrongs righted. It's hardly logical to assume everyone to be in the worst possible condtion, you can try out this theory by going outside and then interact with people assuming them to be stupid. With that said, I see neither previous mention of your disability anywhere nor proof of such at all, and therefore your statement is completely senseless. Sue him for what? For not treating you like an idiot? I understand your condition, as you stated it, is not that of an "idiot", but frankly assuming one to be disabled simply because they had faulty grammar is no different than assuming them to be an idiot for the same reason. You would have more ground to sue if he did just the opposite. Really, do you want everyone to assume you, or perhaps your friend and family as well, to be disabled (and at that, usually that of "stupidity") at the slightest fault done? neogoterra wrote: Darth Flagitious wrote: Look... As an attacking player, you've got Stryll Trap Probes, Null Fuses, Crimson Obelisks, Crimson Amplifiers, Ancient Crystal Foci, Crux Amplifiers, EMP Spheres, Disarming Bombs, and Containment Missiles to get a kill on players who are 95% of the time, offline.
one little problem with this 95% of your darth once most plays get to insane combat rep they hide behind halcs even at ranks 240 that im at you hit at least 4 halc users before hitting someone that doesn't have one one unless i total fail at math im rather sure thats not 95%. Also about your little stryll trap probes they are next to useless unless someone has 4 traps on you just wasted a artifact to get next to no info about the content of the traps. Now then darth regardless of you say the KTV is still a aggressive trap the only reason why you would put a KTV on with a halc is to get your own form of pay back meaning its still taking part in pvp and like i said before if you put a halc on then by all rights your saying you want nothing to do with pvp meaning you forfeit your right to getting pay back in order to have the protection that the halc gives you. online/offline status have NOTHING to do with whether someone is halced. It is perfectly possible for EVERY target you see to be offline AND halced. ANd therefore your statement proves nothing. playret0195x wrote: Darth Flagitious wrote: Look... As an attacking player, you've got Stryll Trap Probes, Null Fuses, Crimson Obelisks, Crimson Amplifiers, Ancient Crystal Foci, Crux Amplifiers, EMP Spheres, Disarming Bombs, and Containment Missiles to get a kill on players who are 95% of the time, offline. And as a defending player one has Trinity Cores, Auto-Evasion Node, Grid Console, Kironus Virus Trap, Omicron Mine Trap, Thetacron Mine Trap, Halcyon Trap, Calming Amplifier (Not even mentioning the race bonuses, and don't say Konqul is a better race because a Xecti's bonus is more effective) How does a null fuse help with a halcyoned player?Those are useless against a halcyoned player.I doubt that players hiding behind a halc are using buffs.You're statistics are made up. They're not true.Buffs are no use against a halcyoned player.I use those every time I go PvPing, and I usually run out when my energy bar is 3/4 empty.The statistic is defintely made up, but it is correct to say that the majority(more than 50%) of all BT encouters will be inactive targets. From personal experience both of the defending and attacking side, I would say offline targets to be 80% at least. That said, assuming the target is offline: KVT, omicron, tetracron, grid console hardly qualifies as defenses, as they are easily countered by null fuse, repair nano and CM respectively. Your statements are, in fact, self-contradictory, both stating "grid console" as a defensive measure and that you doubt the defending player is buffed up. and i believe calm amp makes one not show up on BT and is very up front in the alerts, so while it is defensive, it is in no way harmful for the attacking party. And if the target is online... then it's a live PvP where both side is on fair ground or the defending party will take defensive measures such as KVT spam which usually results in the attack being abondoned. In any case, in term of a live PvP, I do believe the defending party is at the advantage, but if it is against an offline target(or online but not responding), the attacker, unless far weaker to start with, will be usually given an easy win if the defending player does not have an halc and therefore the power of halc bypass is very strong indeed. biz387 wrote: neogoterra wrote: Now then darth regardless of you say the KTV is still a aggressive trap the only reason why you would put a KTV on with a halc is to get your own form of pay back meaning its still taking part in pvp and like i said before if you put a halc on then by all rights your saying you want nothing to do with pvp meaning you forfeit your right to getting pay back in order to have the protection that the halc gives you. Rubbish how is a trap an offensive artifact? Did the trap force you to attack them? In you logic a omicron is offensive as it causes damage! A QFT is offensive as it causes your cloak to disappear. An offensive action is one that a player does to another player not a trap.. your logic is flawed. The halcyon was already changed in 2 ways 1 it now affects the user not the attacker and 2 it cannot be used if you have done any offensive actions against players in the preceding 24 hours. As has already been said millions of times the game is already stacked highly in favour of an attacker with the number of artifacts at their disposal.. the fact they can repair and carry on with an attack or remove a trap effect ie kvt or qft and carry on or tm's and carry on. The game isn't just attack offline players and and build your stats empty their cargos and get red /blue and yellow badges at your whim. I would say intentionally putting a KVT in front of a halc is a defensive action of malicious intent. But I don't think it quite qualifies an offensive action as it was not intended against any specific target. Of course, live PvP scenario where KVT spam is used is another story; in that case, it is an offensive action. But that is on the rare and minority side of things. In any case, the defender is completely not at fault for any trap tripped by the attacker except in the case of KVT in front of halc INTENTIONALLY. And as such, I think there should neither be any artifact nor ability that allows the defender's benefit to be harmed when the defender is not at fault. So yet again, my proposal on the matter is: Viral Infaltration countertrap Target: apply to self Effect: when attacking a player, if you trip a KVT trap on an attack, remove halc trap from the target if any. Duration 2 hours. And, as noted by Follyuu, if and only if there was given an option to either reorder existing trap OR cancel existing trap to ensure that the defender was at fault.
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
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Fri May 25, 2012 9:09 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Last edited by playret0195x on Sun May 27, 2012 8:01 pm, edited 1 time in total.
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Fri May 25, 2012 9:15 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Uy23e wrote: I would say intentionally putting a KVT in front of a halc is a defensive action of malicious intent. But I don't think it quite qualifies an offensive action as it was not intended against any specific target. Of course, live PvP scenario where KVT spam is used is another story; in that case, it is an offensive action. But that is on the rare and minority side of things. In any case, the defender is completely not at fault for any trap tripped by the attacker except in the case of KVT in front of halc INTENTIONALLY. And as such, I think there should neither be any artifact nor ability that allows the defender's benefit to be harmed when the defender is not at fault. So yet again, my proposal on the matter is:
Viral Infaltration countertrap Target: apply to self Effect: when attacking a player, if you trip a KVT trap on an attack, remove halc trap from the target if any. Duration 2 hours.
And, as noted by Follyuu, if and only if there was given an option to either reorder existing trap OR cancel existing trap to ensure that the defender was at fault. Fully agreed with you up to this point. Someone sets a halcyon followed by the KVT. Someone else comes along, trips the halcyon. It did what it's supposed to do. They come back online and reset the halcyon. The KVT now will trip first on any future attack. No maliciousness. Mechanics. Now, along comes someone with this VICT thingy. The player having no desire to participate in PvP is now defenseless. As I recall, Dan made the change to the halcyon so it actually did what it was supposed to do. Protect a player from being attacked when they were not available to defend themselves. There is absolutely NO legitimate justification for the cancellation, nullification, or removal of someone's right to NOT participate in PvP at a given time. Personally, I don't particularly care for hitting a halcyon trap either. Especially after fusing off a KVT effect. But I will continue to argue and support those players' right to a peaceful game experience.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Fri May 25, 2012 9:26 pm |
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SpardaOverlord
Joined: Mon Aug 29, 2011 5:55 pm Posts: 228
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Y not cut out the complaining, and art a mission art. say end of some line 6 mission line that ends with 100 ( haly bypasses). this solution gives exp. a limit to the number of uses, and a wait to use it. or it could be something thats like an ability that has an 8-12 hour cool down giving the PVPer bypass all traps for 1-2 hours. if a person is already halyed/ calm amped then the ability would not affect them, but if the traps are not already set off then its golden.
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Fri May 25, 2012 9:29 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Darth I've got no problem with hitting a halc ether but the simple matter of the fact is people use them and KTV's in a somewhat abused manner, they do far more damage to a player forcing them to waste a null on the KTV then even a disable would do on your resources if they are complaining that a disable costs them so much to repair then thats there fault for neglecting there income.
Hence why I've said what i did make it so a player cant set a KTV while having a halc on or to be more fair in-case they only get on once a day make it so the halc always goes off first regardless of the order the traps are set, that way if they cant get on before the halcs effect wears off they are still somewhat protected by the KTV.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Fri May 25, 2012 9:35 pm |
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Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
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Did it ever occur to anyone that the chances that Dan will even put something like this in are remote to none?
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
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Fri May 25, 2012 10:24 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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Xzien wrote: Did it ever occur to anyone that the chances that Dan will even put something like this in are remote to none? And did it ever occur to you that a huge portion of the player base rages at how pvp has been hobbled lately? Once you get to a high rank the only things that you have left to do is base combat and pvp and with how much halcs get abused half of that gets ruined high level pvp is non-existent due to many of the new ship mods as well as the changes with artifacts. I'm already starting to see the numbers of valid targets i can hit grow smaller and what few arnt 200 ranks over me most of them are hideing behind halcs.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Fri May 25, 2012 10:46 pm |
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Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
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neogoterra wrote: Xzien wrote: Did it ever occur to anyone that the chances that Dan will even put something like this in are remote to none? And did it ever occur to you that a huge portion of the player base rages at how pvp has been hobbled lately? Once you get to a high rank the only things that you have left to do is base combat and pvp and with how much halcs get abused half of that gets ruined high level pvp is non-existent due to many of the new ship mods as well as the changes with artifacts. I'm already starting to see the numbers of valid targets i can hit grow smaller and what few arnt 200 ranks over me most of them are hideing behind halcs. Well since at high levels pvp is almost at full stop then hitting halcyons shouldn't really matter anyway Removing the halcyon would still make players rage as their only true defense against pvp is now gone. Personally, I think you guys are just having a hissy-fit because you've had bad luck with the RNG
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
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Fri May 25, 2012 10:51 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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~.~ does anyone read what I've been saying?! Good god I've been saying the whole time to keep halcs the way they are, but make it so the people that do use them to hide behind cant disrupt those that are trying to pick a fight making them waste a null on a KTV when they are still haveing a halc on.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Fri May 25, 2012 10:59 pm |
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Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
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-_- "keep halcs the way they are, but make it so..."
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
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Fri May 25, 2012 11:02 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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What don't realize that the idea i said doesn't effect the halc but other traps?
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Fri May 25, 2012 11:19 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Fri May 25, 2012 11:34 pm |
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Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
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The game isn't designed to give preference to anyone. if you pvp then you have your artis, mods and traps. If you go against bases you have your artis and mods for that. If you focus on planets, you have your artis and mods for that. if you do missions you have your stuff for that. Those that don't pvp have every right to put up both a kvt and halcyon as does everyone else. They don't want to pvp, so there is their defense. If you don't like it, right down the igns of people who use both traps and avoid them. Problem solved.
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
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Fri May 25, 2012 11:36 pm |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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<sighs> It's like talking to a wall.......im not even a hard core pvper im mainly a planet hunter/mission based player. I will say it one last time if your not willing to take a active part in pvp fights then why should you have the right to use artifacts that harm others even in a indirect manner? To put it bluntly you shouldn't by putting a halc on you clearly say you dont want to fight so why should you "attack" someone making them spend 2,000 artifact points on pulling a null? That's more artifact points then you would lose getting zeroed out on raids, not to mention the fact that the null is a uncommon pull to boot. Meaning you would have alot more then 2,000 artifact points used up before you get a null. the simplest way to fix things is to make a halc trigger before any other trap regardless of when it was set. This would make life alot easier on both the one trying to pvp as well as the one using the halc that way if they cant get back on to reset the halc before its effect wears off they have the KTV as a back up, granted a KTV is by no means as effective as a halc in stopping attacks, but then that's your problem for not logging in. Any argument ageist this little idea is backwards and wrong, you would be basically saying that a player that only is on for a couple hours a day is more important then someone who spends 6-7 hours a day playing.
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Fri May 25, 2012 11:49 pm |
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