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 NPC bases and planets 
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Joined: Tue Oct 25, 2011 3:25 am
Posts: 2360
Location: New York
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I was thinkn it would be cool to have a new planet event type that was slightly more common than the others

- NPC faction - Occupied:

would work something like a NPC except you get to keep the planet afterwards, it doesnt just fizzel out of existance.

I thought that it would also be interesting to find NPC bases in your base scans, i know we have base like things that can be found in our NPC slots, but those get weaker over time. What I had in mind was an actual challenge for people, the NPC could be generated based off of the average legion strength.

so for example lets say the NPC attack / defense would be 3x the average legion str. example: my legion's average str is ~3k, the base would be ~9k attack and defense. Since its a base you cant use standard arti's to lower it's defenses and it since it is an NPC faction it could have NPC boss / elite abilities.

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Thu Jul 19, 2012 7:51 pm
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Joined: Tue Apr 17, 2012 12:11 am
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Location: Alpha Legion 100
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+1 the base one sounds pretty cool.

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Thu Jul 19, 2012 8:36 pm
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Dan is already looking into NPC faction controlled planets.

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
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Thu Jul 19, 2012 9:00 pm
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Darth Flagitious wrote:
Dan is already looking into NPC faction controlled planets.


oh cool, when was that announced... please dont say recently

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Thu Jul 19, 2012 9:06 pm
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elerian wrote:
Darth Flagitious wrote:
Dan is already looking into NPC faction controlled planets.


oh cool, when was that announced... please dont say recently


Recently.

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
[20:43] DarthFlagitious: is it spearmint or peppermint?


Thu Jul 19, 2012 9:19 pm
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Joined: Tue Oct 25, 2011 3:25 am
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Darth Flagitious wrote:
elerian wrote:
Darth Flagitious wrote:
Dan is already looking into NPC faction controlled planets.


oh cool, when was that announced... please dont say recently


Recently.


dangit, now i feel dumb, oh well thats what i get for not reading over the suggestions before posting.

Still though thats nice to know that it is being looked at as the idea has a lot of potential for opening more material.

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Thu Jul 19, 2012 9:29 pm
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Joined: Sun Jun 10, 2012 7:44 pm
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what would be good would be if when you disable the base it gave you dark badges instead of silver

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Sun Jul 22, 2012 2:33 pm
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Joined: Tue Oct 18, 2011 8:15 pm
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Darth.Alex wrote:
what would be good would be if when you disable the base it gave you dark badges instead of silver

Why? Its far easier to find and kill assassins than bases, unless you only lock level threes, or you plan to give out a lot more badges than the level of the base.


Sun Jul 22, 2012 3:52 pm
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