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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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Cool  I hope they're pretty rare (Rogue Experimenter, or slightly less/more), and pretty difficult to kill.
_________________ Inventor of Invisible SandTM
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Thu Aug 02, 2012 7:27 pm |
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mysterion
Joined: Mon Dec 19, 2011 6:01 pm Posts: 1216
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Bluecifer wrote: Cool  I hope they're pretty rare (Rogue Experimenter, or slightly less/more), and pretty difficult to kill. like to challenge your self to hard npcs?
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Thu Aug 02, 2012 7:31 pm |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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I have enough challenge for now keeping you rug-rats entertained. I meant mostly for keeping high-ranked Sith lords and ponies at ease.
_________________ Inventor of Invisible SandTM
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Thu Aug 02, 2012 7:34 pm |
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TimeManipulator
Joined: Mon Apr 09, 2012 5:13 pm Posts: 2711 Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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mysterion wrote: Bluecifer wrote: Cool  I hope they're pretty rare (Rogue Experimenter, or slightly less/more), and pretty difficult to kill. like to challenge your self to hard npcs? Uh... obviously... why do you think Kirk Necro'd this? High Ranks need another Base type of Boss. And I'm sure there will be a nice Rank 200+ for us lower ranks.
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Thu Aug 02, 2012 7:35 pm |
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Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
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I am hoping it is stuff like the hyperports.
You don't have much variety once you hit rank 1000.
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
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Thu Aug 02, 2012 7:37 pm |
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Levrosh
Joined: Mon Jun 04, 2012 9:35 pm Posts: 1975
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webguydan wrote: Some new NPCs are coming very soon. We still have a few drops to tweak.  WHOOHOO. Thanks, Dan. (I just hope there are some for my level)
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Thu Aug 02, 2012 8:04 pm |
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Absolutely Nothing
Joined: Sat Jul 02, 2011 4:32 am Posts: 302 Location: NYC
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can you tweak the range on boss npcs? One unexpected detriment that I failed to mention for anyone interested (though it actually shows the rank range on the npc) after power leveling: You loose all boss/elite npc's other than the queen, fab plant and hyperport after rank 2k.
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Fri Aug 03, 2012 8:24 pm |
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Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
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Absolutely Nothing wrote: can you tweak the range on boss npcs? One unexpected detriment that I failed to mention for anyone interested (though it actually shows the rank range on the npc) after power leveling: You loose all boss/elite npc's other than the queen, fab plant and hyperport after rank 2k. Don't forget those troop carriers!
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
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Sat Aug 04, 2012 2:35 am |
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Absolutely Nothing
Joined: Sat Jul 02, 2011 4:32 am Posts: 302 Location: NYC
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Tree7304 wrote: Absolutely Nothing wrote: can you tweak the range on boss npcs? One unexpected detriment that I failed to mention for anyone interested (though it actually shows the rank range on the npc) after power leveling: You loose all boss/elite npc's other than the queen, fab plant and hyperport after rank 2k. Don't forget those troop carriers! yeah, i dont know what's the cutoff on the troop carriers. I still see them. Supposedly they dissapear after 2100-2200?
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Sat Aug 04, 2012 3:42 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Absolutely Nothing wrote: Tree7304 wrote: Absolutely Nothing wrote: can you tweak the range on boss npcs? One unexpected detriment that I failed to mention for anyone interested (though it actually shows the rank range on the npc) after power leveling: You loose all boss/elite npc's other than the queen, fab plant and hyperport after rank 2k. Don't forget those troop carriers! yeah, i dont know what's the cutoff on the troop carriers. I still see them. Supposedly they dissapear after 2100-2200? If I recall correctly, BinaryMan said 2201 is when he stopped seeing them. And that was after quite a few more ranks beyond that he really noticed it. Enough ranks that statistically he should have had several.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sat Aug 04, 2012 3:53 am |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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After u stop getting T.o's why play?
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Sat Aug 04, 2012 5:26 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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itsSoulPLayAgain wrote: After u stop getting T.o's why play? Why do you think he was planning a second reset right before the banhammer was swung his way?
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sat Aug 04, 2012 5:29 am |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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Darth Flagitious wrote: itsSoulPLayAgain wrote: After u stop getting T.o's why play? Why do you think he was planning a second reset right before the banhammer was swung his way? you think I think . 
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Sat Aug 04, 2012 5:42 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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My bad.... 
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sat Aug 04, 2012 5:49 am |
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Plagueis
Joined: Mon Apr 18, 2011 9:37 am Posts: 854
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Great ideas! I'm not putting all that much thought into whether or not they're overpowered. What especially caught my attention was the temporary raiding bonus from the silthion boss! 
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Sat Aug 04, 2012 11:02 am |
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mento
Joined: Tue Jul 13, 2010 10:01 pm Posts: 761
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webguydan wrote: Some new NPCs are coming very soon. We still have a few drops to tweak.  Anyone else curious as to what dan considers very soon 
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Mon Aug 20, 2012 1:05 am |
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sith squirrel
Joined: Tue Jul 05, 2011 10:36 pm Posts: 729
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no im curious as to what he thinks are plurals
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Mon Aug 20, 2012 2:38 am |
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kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
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mento wrote: webguydan wrote: Some new NPCs are coming very soon. We still have a few drops to tweak.  Anyone else curious as to what dan considers very soon  Very much so. We've had 1 new NPC released so far.
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Mon Aug 20, 2012 8:10 am |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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mento wrote: webguydan wrote: Some new NPCs are coming very soon. We still have a few drops to tweak.  Anyone else curious as to what dan considers very soon  3 months, maybe 4...
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Mon Aug 20, 2012 10:44 am |
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Absolutely Nothing
Joined: Sat Jul 02, 2011 4:32 am Posts: 302 Location: NYC
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mento wrote: webguydan wrote: Some new NPCs are coming very soon. We still have a few drops to tweak.  Anyone else curious as to what dan considers very soon  later than now, but sooner than later.
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Tue Aug 21, 2012 4:55 am |
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