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Jason
Joined: Sun Apr 25, 2010 6:40 pm Posts: 193
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Dan, please look into this again. It really makes for boring play when i have to wait 24 hours before I can use another TM. That is very discouraging from playing the game any further for that amount of time. Sure I can still disable at will but having to wait 15 minutes to hack or raid...zzzzzzzz. I just really dont think a limit to their use is necessary. There are plenty of ways players that dont enjoy PVP can avoid getting hacked or raided multiple times. For the most part, the majority of us PVPers dont even like to bother with the non PVPers because of all the traps and minimum amount of available actions.
For the love of the game Dan lift the limit. It would help the community and lift moral. After all, how can players and legions that love to war (this is a game for fighting remember) fight with any real affect or appreciation when there is such a small daily limit.
_________________ Don't mind me, I'm just here for the planet.
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Mon Aug 06, 2012 12:28 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Totally agree. The limit was implemented because of one player's illegal actions. He's gone now, so unless what he was doing is still possible, there really is no reason for having that limit anymore. At the very least, raise it significantly. Not only for the homicidal maniacs, but at the higher ranks, you almost HAVE to use a flare to even have the hack button available.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Mon Aug 06, 2012 12:37 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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+1, more TMs per day would be very nice.
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Mon Aug 06, 2012 12:52 am |
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StolenPlanet
Joined: Sat Jun 05, 2010 1:54 am Posts: 1208
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+1/2 I don't mind there being a limit, but I would like to see it separated from spam actions. 25 TMs should be 25 TMs.
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Mon Aug 06, 2012 12:55 am |
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jodymorrison
Joined: Sat Jun 26, 2010 8:47 am Posts: 155
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+1 50 TM limit ....very reasonable take away offensive actions such as emp and bombs..plz
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Mon Aug 06, 2012 1:11 am |
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Dismas
Joined: Tue May 31, 2011 7:50 pm Posts: 91
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Totally agree we need some sort of adjustment be it an increase in the count or eliminating some things from counting. Also it would be great if there was some way that players could know what their limit is and when it might "clear" or reset.
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Mon Aug 06, 2012 1:49 am |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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I wonder how many times do we have to ask for this?
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Mon Aug 06, 2012 1:52 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Dismas wrote: Also it would be great if there was some way that players could know what their limit is and when it might "clear" or reset. You mean something like this?
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Mon Aug 06, 2012 1:55 am |
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sith squirrel
Joined: Tue Jul 05, 2011 10:36 pm Posts: 729
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yeah we need the limit removed or significantly raised
_________________LV7+ Twinkly fairy
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Mon Aug 06, 2012 4:59 am |
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Rambojr
Joined: Wed Apr 13, 2011 8:09 pm Posts: 1237
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+1 YES we do !!!
_________________  The Galaxy Pub = A casual place to discuss anything off-topic, whatever suits your mood. - Forum topics are not the proper place to bring up inter-legion conflicts.
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Mon Aug 06, 2012 5:17 am |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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while yes this is a huge +1 could we at the very least make it so that every arti we use isnt counted against us?
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Mon Aug 06, 2012 4:31 pm |
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guy4761
Joined: Fri Oct 28, 2011 10:40 pm Posts: 22
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+1 to this.... however i would just be as happy if the actions would reset at midnight GST, instead of through out the day. Some days i can't even use a tm because the night before i racked up 50+ actions and then through out the next day i rack up 50+ more before the time of my first action the day before.
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Mon Aug 06, 2012 5:41 pm |
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Billik
Joined: Thu Nov 24, 2011 12:40 am Posts: 2812 Location: Just go north, and keep on going.
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+1 When I get violent, I don't stop for a long time, being able to keep smashing sounds good to me
_________________  A Necromancer Design Senatus et Populusque Imminente
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Mon Aug 06, 2012 6:43 pm |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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how about a CT-lab recipe for an artifact that would let you reset your action limit to ZERO - usable only once per 24 hours ?
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Mon Aug 06, 2012 7:20 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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senatorhung wrote: how about a CT-lab recipe for an artifact that would let you reset your action limit to ZERO - usable only once per 24 hours ? How about you get a completely full ctlab before you toss around ideas for moronic ctlab recipes?
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Mon Aug 06, 2012 7:26 pm |
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Sahil667
Joined: Sun Jul 24, 2011 6:15 pm Posts: 385
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Tbh I think the disable counter should be got rid off full stop. That way you can constantly raid and hack others as long as you are yourself being hacked and raided, so it can't be abused, and you aren't limited on the number of tms you can use. At the moment I see no point in the disable counter, if you are constantly being disabled then stop repairing or throw on a calming amp.
_________________ Rank 866 Attack: 52247 Defense: 37775 Hull: 87712 Shield: 41525 Energy:14000
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Mon Aug 06, 2012 9:26 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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the action's count on enemy ship should be the only restriction .
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Mon Aug 06, 2012 9:58 pm |
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TimeManipulator
Joined: Mon Apr 09, 2012 5:13 pm Posts: 2711 Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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itsSoulPLayAgain wrote: the action's count on enemy ship should be the only restriction . This exactly.
_________________ Why the $%&% are you looking at my signature for...?
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Mon Aug 06, 2012 10:32 pm |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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itsSoulPLayAgain wrote: the action's count on enemy ship should be the only restriction . agreed +1
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Mon Aug 06, 2012 10:42 pm |
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Ruairi
Joined: Tue Nov 16, 2010 3:37 am Posts: 614
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itsSoulPLayAgain wrote: the action's count on enemy ship should be the only restriction . Yes. This. A million times yes.
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Mon Aug 06, 2012 10:44 pm |
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