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 Planet Invasion CTL idea 
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Joined: Tue Oct 25, 2011 3:25 am
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Came up from a discussion with some freinds over FB chat

new CTL arti that lets you invade more than once a day.

cost ~10-20 TM's, double in PTV's
use resets your invasion timer.

I know we already have something like that in game, but its VERY limited, and much more powerfull as it resets ALL of your timers.

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Wed Aug 15, 2012 7:05 pm
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elerian wrote:
Came up from a discussion with some freinds over FB chat

new CTL arti that lets you invade more than once a day.

cost ~10-20 TM's, double in PTV's
use resets your invasion timer.

I know we already have something like that in game, but its VERY limited, and much more powerfull as it resets ALL of your timers.


i like the idea


Wed Aug 15, 2012 7:09 pm
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The idea is, in my opinion, overpowered. Paradox Gennies are limited for a reason. Part of that is to specifically limit multiple attempts on a singular planet. Besides, with your suggested recipe, many many people would be able to make gobs of them. I don't have as many TMs as I would like right now, but I could still make over 20 of them. Pretty much assuring me a successful invasion regardless of the defense.

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Wed Aug 15, 2012 7:10 pm
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on planets with inactive owners , with lets say... "65%"+ chance this would work.
there are so many nice planets owned by inactive players, you will get those planets anyway so it is very annoying if you fail on unguarded planets which wont be guarded after being attacked

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Wed Aug 15, 2012 7:14 pm
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Darth Flagitious wrote:
The idea is, in my opinion, overpowered.......with your suggested recipe, many many people would be able to make gobs of them. I don't have as many TMs as I would like right now, but I could still make over 20 of them. Pretty much assuring me a successful invasion regardless of the defense.


I do realize the power behind paradox's / CCM's and other very limited arties. the recipe is just something I made up on the fly, when I was looking at other things in the CTL as to how they were structured for 1 time use.

after looking it over, the recipe -agreed - should probably be around 4-5x what is listed. I was however more or less curoius as to the general response of this, both from low end and high end players.... so thanks for the response :)

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Wed Aug 15, 2012 7:22 pm
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I think if the recipe was tweaked a bit and there was a cap of one a day then it would be okay

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Wed Aug 15, 2012 7:23 pm
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failname wrote:
on planets with inactive owners , with lets say... "65%"+ chance this would work.
there are so many nice planets owned by inactive players, you will get those planets anyway so it is very annoying if you fail on unguarded planets which wont be guarded after being attacked


try again tomorrow.

Op.for the cost. Maybe like30x 50x the items and maybe. Plus a high energy cost to make. Would such for a low legion then though.

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Wed Aug 15, 2012 7:50 pm
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What i would say is maybe 40TMs 80PTVS and perhaps this arti could only be used once a day, so the max chance you'd at a single planet day in one is two

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Wed Aug 15, 2012 10:27 pm
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Rebel4561 wrote:
What i would say is maybe 40TMs 80PTVS and perhaps this arti could only be used once a day, so the max chance you'd at a single planet day in one is two

+1
i think an arti like this should be bought with GPs. seems kinda OP to be made from a CT Lab.

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Wed Aug 15, 2012 10:44 pm
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