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 Planetary Time Vortex Mission 
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Joined: Mon Nov 29, 2010 9:48 am
Posts: 3900
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Time manipulators give paradox generators, but what if there was a mission that would use Planetary Time Vortexes to upgrade a planet. If anyone saw the movie 'The Mist' or read the Star Trek books 'The Genesis Wave' then what could happen is the mission could take the planetary time vortexes and 'rewire' them to become genesis devices which would take cross dimensional slices of the same planet creating a new planet that is rich in resources. This device would transform any planet into a Massive 3x Megarich Prehistoric Planet. These planets offer a 500 bonus to passive Attack/Defense/Cloak. It would be a good starter mission and planet for newer players, especially since the good planets are all slowly being taken.

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Tue Dec 28, 2010 10:04 pm
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Joined: Mon Jun 21, 2010 1:52 am
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Surprised i never read this one but any mission that uses planetary time vortexes.. i mainly use mine just for convenience above anything else. I hate the fact you still have to check up on a planet to get the prod bonus from the state of the colony (emerging etc).


It's a really annoying, needless feature.. that could be fixed in 2 seconds.


Wed Jan 12, 2011 5:30 pm
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Joined: Tue Nov 02, 2010 12:32 am
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Joppsta wrote:
Surprised i never read this one but any mission that uses planetary time vortexes.. i mainly use mine just for convenience above anything else. I hate the fact you still have to check up on a planet to get the prod bonus from the state of the colony (emerging etc).


It's a really annoying, needless feature.. that could be fixed in 2 seconds.


How could it be fixed in 2 seconds? What would they need to do differently?


Wed Jan 12, 2011 5:32 pm
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Joined: Mon Jun 21, 2010 1:52 am
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FerrusManus wrote:
Joppsta wrote:
Surprised i never read this one but any mission that uses planetary time vortexes.. i mainly use mine just for convenience above anything else. I hate the fact you still have to check up on a planet to get the prod bonus from the state of the colony (emerging etc).


It's a really annoying, needless feature.. that could be fixed in 2 seconds.


How could it be fixed in 2 seconds? What would they need to do differently?

They'd need to make it so it automatically updates everyday? You know, like a tick for colony status? They have 24 resource ticks per day.. so i don't see how 1 tick per day could be a huge issue for every planet?


Wed Jan 12, 2011 5:54 pm
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