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 Exotica and Halys 
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wredz wrote:
Rebel4561 wrote:
OMG THE DYSONIANS MIGHT ACTUALLY LOSE EXOTICA....whatever will we do...


OMG DO YOU YOU HAVE ANY IDEA WHAT YOU ARE TALKING ABOUT?



Rebel are you Re-----. and also +1

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Mon Aug 20, 2012 3:16 am
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wredz wrote:
Rebel4561 wrote:
OMG THE DYSONIANS MIGHT ACTUALLY LOSE EXOTICA....whatever will we do...


OMG DO YOU YOU HAVE ANY IDEA WHAT YOU ARE TALKING ABOUT?

OMG WAIT WHY ARE WE TALKING IN CAPS?


Mon Aug 20, 2012 10:23 am
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sith squirrel wrote:
i agree with you on the point about excotica


but if you randomly scan one of my planets and i defend it im not attacking you im defending its there choice to engage me at that point i force them to do nothing


so by having a halc/calming amp on you should be able to make any planet you own invincible to invasion... how does one even say that is appropriate?

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Mon Aug 20, 2012 3:00 pm
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PLEASE ALL NOTE:

A Two or more screens is AN UNFAIR ADVANTAGE. This is abuse of GL system and no one should be able to use two or more screens. YOU CAUSE THE PROBLEM, by using more than one screen.

Because of this, it does not need fixing. As exotica is Targetable by ALL players who does the mission, it is easy to TEAM with players in your same legion to take out players who are ONLINE.

This doesn't solve the issue that there is a BUG when using ONE screen

Putting gaurding planet as a offensive action would have to effect ALL planets. Even if you just do it for Exotica, you have the problem of now the target legion who has exotica now will be targeted at ALL times and not able to Halc up when there gaurding and 24 hours AFTER.

Guarding a planet should not be considered an offensive action however when targeted off a planet defense screen your halc/calming amp auras should not be applicable period ..

Plus the targets legion, could have there planets targeted and taken as there unable to fully defend the planets. This means this is a even more UNFAIR advantage to other players.

If this is a problem for you don't take over exotica.. thats the point of exotica..

Leaving it as it is best. trying to fix this problem will cause MORE problems.

Fixing it will not cause more problems I don't even see how thats possible based on your rebuttle..

FYI, why you can't attack the player who truced is because your targeted player through exotica has refreshed your page(s), so the planet has 11 Pop. so they must kill the pop to re-target the player. So i agree with how dan has done the current system.

If you are already engaged with someone having a couple babies born on a planet shouldn't stop you from continuing to fire your guns at someone you are already firing at..


So -1 to fix, it will cause more issues and hassle than its worth.[/quote]

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Mon Aug 20, 2012 3:08 pm
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Clangeddin wrote:
PLEASE ALL NOTE:

A Two or more screens is AN UNFAIR ADVANTAGE. This is abuse of GL system and no one should be able to use two or more screens. YOU CAUSE THE PROBLEM, by using more than one screen.

Because of this, it does not need fixing. As exotica is Targetable by ALL players who does the mission, it is easy to TEAM with players in your same legion to take out players who are ONLINE.

This doesn't solve the issue that there is a BUG when using ONE screen

Putting gaurding planet as a offensive action would have to effect ALL planets. Even if you just do it for Exotica, you have the problem of now the target legion who has exotica now will be targeted at ALL times and not able to Halc up when there gaurding and 24 hours AFTER.

Guarding a planet should not be considered an offensive action however when targeted off a planet defense screen your halc/calming amp auras should not be applicable period ..

Plus the targets legion, could have there planets targeted and taken as there unable to fully defend the planets. This means this is a even more UNFAIR advantage to other players.

If this is a problem for you don't take over exotica.. thats the point of exotica..

Leaving it as it is best. trying to fix this problem will cause MORE problems.

Fixing it will not cause more problems I don't even see how thats possible based on your rebuttle..

FYI, why you can't attack the player who truced is because your targeted player through exotica has refreshed your page(s), so the planet has 11 Pop. so they must kill the pop to re-target the player. So i agree with how dan has done the current system.

If you are already engaged with someone having a couple babies born on a planet shouldn't stop you from continuing to fire your guns at someone you are already firing at..


So -1 to fix, it will cause more issues and hassle than its worth.
[/quote]
Wait are you saying opening two windows is cheating? Now I've heard everything.


Mon Aug 20, 2012 6:32 pm
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Epicownage wrote:
Clangeddin wrote:
PLEASE ALL NOTE:

A Two or more screens is AN UNFAIR ADVANTAGE. This is abuse of GL system and no one should be able to use two or more screens. YOU CAUSE THE PROBLEM, by using more than one screen.

Because of this, it does not need fixing. As exotica is Targetable by ALL players who does the mission, it is easy to TEAM with players in your same legion to take out players who are ONLINE.

This doesn't solve the issue that there is a BUG when using ONE screen

Putting gaurding planet as a offensive action would have to effect ALL planets. Even if you just do it for Exotica, you have the problem of now the target legion who has exotica now will be targeted at ALL times and not able to Halc up when there gaurding and 24 hours AFTER.

Guarding a planet should not be considered an offensive action however when targeted off a planet defense screen your halc/calming amp auras should not be applicable period ..

Plus the targets legion, could have there planets targeted and taken as there unable to fully defend the planets. This means this is a even more UNFAIR advantage to other players.

If this is a problem for you don't take over exotica.. thats the point of exotica..

Leaving it as it is best. trying to fix this problem will cause MORE problems.

Fixing it will not cause more problems I don't even see how thats possible based on your rebuttle..

FYI, why you can't attack the player who truced is because your targeted player through exotica has refreshed your page(s), so the planet has 11 Pop. so they must kill the pop to re-target the player. So i agree with how dan has done the current system.

If you are already engaged with someone having a couple babies born on a planet shouldn't stop you from continuing to fire your guns at someone you are already firing at..


So -1 to fix, it will cause more issues and hassle than its worth.

Wait are you saying opening two windows is cheating? Now I've heard everything.


Go ask Dan to comment about this, Lets see what he says?

JF

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Mon Aug 20, 2012 7:14 pm
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I like that last comment By JF. Maybe Dan should comment on a few things about exotica.

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Mon Aug 20, 2012 10:58 pm
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John Falls wrote:
Epicownage wrote:
Clangeddin wrote:
*mangled quote and response

Wait are you saying opening two windows is cheating? Now I've heard everything.


Go ask Dan to comment about this, Lets see what he says?

JF

John, you need to take your "Two screens is cheating" issue into its own thread. Epic, as Clangeddin was pointing out and I already stated as well, this issue has nothing to do with two brower windows, it occurs in a single browser window.

Back on topic, why can't I target a guard, use artifacts on my ship and then close the artifact windows and attack that same guard is they have a halc on? That's the topic here, and it's a bug.

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Tue Aug 21, 2012 12:30 am
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itsSoulPLayAgain wrote:
I like that last comment By JF. Maybe Dan should comment on a few things about exotica.
This applies to more than Exotica though, any planet with a PVD and online guards has the same issue.

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Tue Aug 21, 2012 12:31 am
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ICBLF wrote:
John, you need to take your "Two screens is cheating" issue into its own thread. Epic, as Clangeddin was pointing out and I already stated as well, this issue has nothing to do with two brower windows, it occurs in a single browser window.

Back on topic, why can't I target a guard, use artifacts on my ship and then close the artifact windows and attack that same guard is they have a halc on? That's the topic here, and it's a bug.

Right yeah, like I said it needs to be fixed.


Tue Aug 21, 2012 1:22 pm
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its actually worse in some ways than I figured. If you are halcyed, there is NO using arties on your ship either to counterbalance your effects. So lets says for arguments sake you are running 3 attack buffs out of 5 for a nice plus 30%, a shield amp and a single defense buff for 20% defense. For the guy npcing i don't see an issue w/this. For a guy guarding a planet to get all these benefits without worry of arti spam, cms or whatever plus being able to repair and krio up due to the glitch... its just nuts. sorry but its nuts.

5 guys like that on and even coordinating, any window to grab exotica is going to be as short as the window THB has when one of its members abandons it so another can grab it without worry.

sorry, gotta call it as a bad thing re the halcs(re the abandonings, i don't care beyond i'll say its cheesy tho i love cheez on occasion)

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Wed Aug 22, 2012 8:43 pm
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couldnt u warp them away? and maybe make the unstable wormhole things bypass the vortex deflectors?


Thu Aug 23, 2012 1:11 am
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iShadowHeart wrote:
couldnt u warp them away? and maybe make the unstable wormhole things bypass the vortex deflectors?


Exotica is immune to abilities and artifacts

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Thu Aug 23, 2012 1:18 am
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iShadowHeart wrote:
couldnt u warp them away? and maybe make the unstable wormhole things bypass the vortex deflectors?

Cant use ANY artis on exotica. And that would make vortex deflectors completely useless.

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Thu Aug 23, 2012 1:20 am
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OMG THE DYSONIANS MIGHT ACTUALLY LOSE EXOTICA....whatever will we do...[/quote]


You have no clue to what is going on. The Honey Badgers / HB have had Exotica for over a month now and we ( Dysonians ) haven't been able to take it as well as with our allies.
You want to know why ? Because of these exploits and glitches. We had Exotica and changed hands one time and everyone came in here and complained so Nocifer came in here and told everyone that doing it was unfair so we stopped doing it for everyone.
Some agreed to it and others disagreed and said that it was ours at that time so we should be able to change hands and trade it to each other when the defense gets low.

The problem here is that HB doesn't pvp much ( as far as I know ) and they all use Halcs and Calming Amps to make it VERY difficult to kill while online and difficult while not online because of us all having to constantly click out of a window and click back to the planet to attack them again. There are too many restrictions here even for the top legion in the game and others in the game.
If we're having a problem then everyone in the game has a serious problem.

You might be wondering how we lost it so many times. We don't use halcs and amps that I know of. I pvp everyday as well as most of us so those traps and pacified traps don't even cross my mind.

You all should be PVP'ing everyday and getting baddges so you can get the Modules on your ships and the Dominion cannons not to mention scanning bases to get the silver badges.
What HB is doing is exploiting a glitch in the game and abusing it and they know it. That's why most of them have these traps to make it nearly impossible to take down.
We've had Exoticas guards down to two so many times but two guys always seem to be on. Each time that one of us has to click out of the battle screen the defender that's using these glitches has enough time to spam 30 KV's / Krionus Viruses and repair.

Right now you have to be VERY lucky to catch them ALL offline to take it and when you do you better hope that one doesn't notice because he'll contact everyone and the usual 28 ships will be guarding with their glitched ships waiting.
It's a complete waste of energy to even get the population down now because more than likely there will be at least two of them online to stop everyone.

Edit : I almost forgot... None of us can use artifacts to take these guys out while on these traps either.
If the top legions in the game are having a serious problem with taking it then the other legions in the game definitely are.
Exotica needs to be attainable by all legions in my opinion and the legion controlling it shouldn't be able to pass it around hoarding it from everyone in the game.
We ALL need the medal from it.


Good luck taking Exotica everyone and getting the Medal it comes with.

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Last edited by Xx Blitz xX on Fri Aug 24, 2012 5:55 pm, edited 1 time in total.



Fri Aug 24, 2012 3:12 pm
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Well said Xx Blitz xX and i hope Dan does do something with this soon.

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Fri Aug 24, 2012 4:44 pm
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What about making it so you don't need to remove all the guards to invade?


Fri Aug 24, 2012 8:32 pm
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Parallax wrote:
What about making it so you don't need to remove all the guards to invade?


no good. Remember the guard's attack and defense is added to the invasion defense. ON a planet that is all obviation barriers or close too, you'd have to someone like Mento to take it w/guards counted in on it.

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Fri Aug 24, 2012 8:56 pm
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webguydan wrote:
Although it has been like this since base combat was introduced, the September changes to the Truce effects probably should have taken this situation into account.



Would not this statement also apply to planet guarding? C'mon Dan, you said it yourself way back in DECEMBER and you haven't done anything to fix the unforeseen issues. You test and test and retest everything you add to make sure it stays balanced. You missed it with the Great Truce Change, and we're okay with that, nobody's perfect. But currently, it is unbalanced severely in the favor of passive players. You've had 8 months since you made that statement (nearly a year for the issue itself) to fix something that continually gets brought up.

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Fri Aug 24, 2012 9:29 pm
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considering that Exotica is meant to be a planet that should be tough to hold (due to the medal), change its "contested" or "Exotica's influence" rule (or whatever its called) to limit the defenders to something like 5 people, while also having the effect target the defending ships by cancelling out any truce effects while guarding (or that the influence just pushes you back to combat state, Exotica is meant to be a pure war zone) given Exotica's uniqueness this should be the only way to remove truce effects.

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Sun Aug 26, 2012 12:38 am
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