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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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I was thinking of an idea where every time your planet is attacked it gains debris in it's gravitational space. The debris can be harvested for mineral units, artifact points, and/or research points. Or you can compile the debris into a moon. You need 20,000 Debris on a planet to gain a 5% chance at making a moon. The odds of creating a moon will increase by 1% for every 20,000 debris afterwards (allowing you to get a 14% chance max) The amount of debris generated on a planet during an attack depends on a few factors:
Planetary Resource Production: Whatever the planet's hourly production is divide it by 20 and that's how much debris is generated during an attack Invader's Unused Mineral/Artifact Points: If an invader has unused mineral/artifact points they have a 70% chance of losing 1% of that amount to the debris field
How much debris a planet can hold depends on it's size: Very Tiny: 2,500 Debris Tiny: 5,000 Debris Very Small: 7,500 Debris Small: 10,000 Debris Average: 15,000 Debris Large: 20,000 Debris Very Large: 25,000 Debris Massive: 50,000 Debris Very Massive: 75,000 Debris Colossal: 125,000 Debris Mega Colossal: 200,000 Debris
If you successfully create a moon then depending on the amount you used you will get either small moon, large moon, and even a new barren planet with stats at Size - Very Large, Mining - Very Rich - Mega Rich.
If you successfully create a moon and:
If you use 20,000 Debris, your moon odds are: 95% Small Moon, 5% Large Moon Use 25,000 Debris, your moon odds are: 93% Small Moon, 7% Large Moon Use 30,000 Debris, your moon odds are: 91% Small Moon, 9% Large Moon Use 35,000 Debris, your moon odds are: 89% Small Moon, 11% Large Moon Use 100,000 Debris, your moon odds are: 63% Small Moon, 30% Large Moon, 7% Planet Use 155,000 Debris, your moon odds are: 41% Small Moon, 45% Large Moon, 14% Planet Use 200,000 Debris, your moon odds are: 30% Small Moon, 50% Large Moon, 20% Planet
For every 5,000 Debris you use after 20,000 Debris, your odds of getting a small moon decrease by 2%, and your odds of getting a large moon increase by 2%.
What do you think?
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Last edited by playret0195x on Tue Aug 21, 2012 3:05 pm, edited 2 times in total.
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Tue Aug 21, 2012 2:13 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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I'm not quite sure what you mean? You get debris for every attack as in every time someone clicks the attack button, or each time someone attempts an invasion?
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Tue Aug 21, 2012 2:23 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Epicownage wrote: I'm not quite sure what you mean? You get debris for every attack as in every time someone clicks the attack button, or each time someone attempts an invasion? Every time someone clicks the attack button
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Tue Aug 21, 2012 2:24 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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playret0195x wrote: Epicownage wrote: I'm not quite sure what you mean? You get debris for every attack as in every time someone clicks the attack button, or each time someone attempts an invasion? Every time someone attacks I'm not too sure about the idea to tell you the truth, I can't see any major holes in it, but I don't get excited over it either.
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Tue Aug 21, 2012 2:25 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Epicownage wrote: playret0195x wrote: Epicownage wrote: I'm not quite sure what you mean? You get debris for every attack as in every time someone clicks the attack button, or each time someone attempts an invasion? Every time someone attacks I'm not too sure about the idea to tell you the truth, I can't see any major holes in it, but I don't get excited over it either. I'm pretty sure Darth will find some flaw in my idea (as he does with all my ideas).
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Tue Aug 21, 2012 2:26 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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playret0195x wrote: Epicownage wrote: I'm not too sure about the idea to tell you the truth, I can't see any major holes in it, but I don't get excited over it either. I'm pretty sure Darth will find some flaw in my idea (as he does with all ideas). Fixed.
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Tue Aug 21, 2012 2:37 pm |
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Clangeddin
Joined: Thu May 31, 2012 12:46 pm Posts: 292
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people would be paying people from other legions to attack their planets so you can create moons.. takes money away from the reality transfuser purchase.. so while in theory I think its a cool idea .. too much room for abuse .. and too little incentive for game developer to do this as it would hurt his income..
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Tue Aug 21, 2012 2:43 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Clangeddin wrote: people would be paying people from other legions to attack their planets so you can create moons.. takes money away from the reality transfuser purchase.. so while in theory I think its a cool idea .. too much room for abuse .. and too little incentive for game developer to do this as it would hurt his income.. You have a small chance at successfully creating a moon. 23% chance at max, and the reality transfuser just doesn't award moons. It awards various permanent bonuses. (Planetary Rings, Lush Biosphere etc.) The reality Transfuser guarantees you'll get a permanent bonus whereas this awards less than a quarter chance. People are also drawn away from spending GP on the Transfuser because the chance that you get small moons on a planet. Planets can also be taken from you which discourages people from using it on planets that aren't invincible. The transfuser can only be used on planets that don't have a permanent effect already. So if someone has a permanent effect other than moons, then they will go for this idea too. It would take a lot of energy (depending on the planet) to produce enough debris to get a planetary moon. Let's say if you're planet is producing about 400 Resources per hour. And every time they hit you it puts 5% of that amount PLUS 1% of their unused artifact/mineral units. So at 20 debris a pop and you need 20,000 debris to get a 5% chance at a moon you would need about 1,000 hits, or 5,000 energy. That's a lot of clicking. Not to mention how much CTP/KU/EM it would cost for doing that. Plus people would only do this on planet's worth getting it for. And I doubt someone is gonna pass up the chance to take a decent planet from them. So that kinda defeats the whole purpose of paying legions to attack your planet.
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Tue Aug 21, 2012 3:04 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Epicownage wrote: playret0195x wrote: Epicownage wrote: I'm not too sure about the idea to tell you the truth, I can't see any major holes in it, but I don't get excited over it either. I'm pretty sure Darth will find some flaw in my idea (as he does with all ideas). Fixed. Hardee har har... Clangeddin beat me to it. Reality transfusers. Also, how hard would it be to find a random crappy planet belonging to an inactive player to beat up for a bit every rank? Wouldn't take very long to gather the materials.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Tue Aug 21, 2012 3:21 pm |
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