personal log for periodic ranks.. rank 214-962+
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Fabulon
Joined: Sat Jul 03, 2010 1:18 pm Posts: 604
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You certainly have a tough ship elerian
_________________ Once Fabulon, now known as Thebloodynine Most exasperated leader at Project Anarchy. Don't talk to me till the caffeine hit is in Have given up caffeine- probably best just not to talk to me
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Mon Aug 27, 2012 10:23 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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Thanks  and youve got some nice stats yourself, i dont think theirs much chance we'll bump into each other again but ill keep an eye out just in case.
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Tue Aug 28, 2012 2:50 am |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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another disappointing run of PvP with ZERO retaliation other then ONE cm 70 disables, and 20 or so actions zeroing Alliance Fleet X members that they didnt enjoy. added all the ship bots i had worth of decks, and just decided to add as many defence and dual purpose scan modules.
rank 604 Space: 3699 / 3708 Attack: 11589 Defense: 11736 Scan: 2061 Cloak: 915 Cargo: 13838 / 30000 Upkeep: 3.7B
3708 Decks 30000 Cargo 3528 Engineers 5206 Tactical Officers 2612 Helmsmen 4743 Scientists
4 exo temps also added which is an extra 240 invasion attack.
Battles 203961 (Epic Legend) Player Kills 1804 Deaths from Players 658 Non-Player Kills 14433 Planets Found 601 Planets Occupied 146 <----- dropping crap demon planets and anything thats not ideal for enhancement. Planets Captured 110 Missions Completed 1029 Scans Performed 3900 Successful Hacks 643 Successful Raids 1178
Forgot to add my newly upgraded stats for production. Mining 10,275 Arti 26,474 <----- finished enhancing my last +24 on my dyson, as well as doing my exotic, also did one on one of my x19 MC Res 15,117
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
Last edited by icarium81 on Wed Aug 29, 2012 9:52 pm, edited 1 time in total.
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Wed Aug 29, 2012 7:40 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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HAH !!!! I have you beat on hacks  and yea i feel your pain about the no PvP retal oh wells
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Wed Aug 29, 2012 7:54 pm |
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Fabulon
Joined: Sat Jul 03, 2010 1:18 pm Posts: 604
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I think you will notice the difference the defence makes- especially one you get the 8 top line modules, and the % boosters on the best 4
_________________ Once Fabulon, now known as Thebloodynine Most exasperated leader at Project Anarchy. Don't talk to me till the caffeine hit is in Have given up caffeine- probably best just not to talk to me
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Thu Aug 30, 2012 1:06 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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Fabulon wrote: I think you will notice the difference the defence makes- especially one you get the 8 top line modules, and the % boosters on the best 4 oh yea I forgot about the % boosters, where do those come from again?
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Thu Aug 30, 2012 3:51 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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the veloxs come from the ctlab, trinity drives are a gp purchase, auto evasion node is a medal reward
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Thu Aug 30, 2012 4:05 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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nah not those there was a mission reward that upgraded a random ( standard ) defense mod by 10%, but i dont remember what mission chin it came out of, it was either Trellith, or the bioship one... i think
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Thu Aug 30, 2012 4:10 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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I'm pretty sure it was the bioship chain. volliir mission chain for sure.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Thu Aug 30, 2012 4:13 pm |
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TimeManipulator
Joined: Mon Apr 09, 2012 5:13 pm Posts: 2711 Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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From the Sehrin Chain Mission, I think 2nd to 3rd last of the mission gives the defence module upgrade.
_________________ Why the $%&% are you looking at my signature for...?
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Thu Aug 30, 2012 4:15 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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yep thats the one... wel crap... so which one should I get done first Talith? or Trellith (70% done)/Voliir?
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Thu Aug 30, 2012 4:16 pm |
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TimeManipulator
Joined: Mon Apr 09, 2012 5:13 pm Posts: 2711 Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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Trelith = planet module, planetary resource boost (%) Talth = artifact Voliir = ship module, ship ally
I would say Trelith if you haven't really touched on the chain missions. Then again either three can boost your ship.
_________________ Why the $%&% are you looking at my signature for...?
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Thu Aug 30, 2012 4:20 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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yea im thinkn trelith as well since im most of the way through it anyhow, i had just plannedon doing Talith right at 400 to have it by rank 500 so i could start pushing up daisies... i mean prisoners
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Thu Aug 30, 2012 4:22 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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near the start of SEPT update. RANK 611 <---- lowered my ranking to roughly once every 2 to 4 days. HULL 24125, about 3K increase from aug Shield 7887 ~1500 pt increase
Space: 3817 / 3824 <---- slowly adding dual purpose scan/defence mods Attack: 10848 Defense: 13125 Scan: 2101 Cloak: 970 Cargo: 15350.1 / 30000 Upkeep: 4.1B
Battles 210169 (Epic Legend) Player Kills 1886 Deaths from Players 693 Non-Player Kills 14764 Planets Found 646 Planets Occupied 146 Planets Captured 113 Missions Completed 1041 Scans Performed 4379 Successful Hacks 665 Successful Raids 1277
Torn on doing the TITANCORE missions for the proxy scanners, which is a nice boost in scanning, or to finish the trellith and volliir chains, none of which are short chains... trellith is 16/20 for the first one and no idea what i finished for the rest of them. titancore is just starting the 2nd step, REVELATIONS Volliir is on the first one done 1/20... kinda want the ALLY, but its not a huge deal since im not doing the daily missions..
3 planet thefts planned for the coming week/end.
MINING 10070 ARTI 26994 RES 15227 <-- 'lost' a planet to NI, and they wonder why i dont care and purged it as soon as it was gone... ive gained more in scientists then the planet was producing... would love to lose the rest of my regular research planets.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Wed Sep 05, 2012 8:03 pm |
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masterlynch4
Joined: Wed Apr 04, 2012 12:44 am Posts: 169
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haha a similar thing happened the other day to me some rank 303 stole a very large very abundant gas planet from me. i just laughed at him.
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Wed Sep 05, 2012 9:21 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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i suppose im on the other end of that, I just stole a very large extremely rich planet for the exclusive artis that were on it, so far i havnt gotten anything in return  I even unbricked the planet, I guess the guy is innactive... Oh well at least the one I stole ist total crap
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Wed Sep 05, 2012 9:27 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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rank 625 Heavy Galaxy Destroyer Space: 3941 / 3954 <---- not too many more modules need to be equipped full time. Attack: 11266 Defense: 12962 Scan: 1701 <----- ONLY npc/non research scan and cloak mods are equipped atm Cloak: 1500 Cargo: 19002 / 33600
3894 Engineers 5737 Tactical Officers 3089 Helmsmen been adding a few more engineers lately but still the main focus is TO's 5412 Scientists
MINING 11.7K ARTI 28.5K RES 16K
Hull hit 25K today shields 8.5K
recent thefts, x12 toxic with a +24, x16 toxic, x16 toxic, massive x1 arti, very massive rich arti(dysonian), and a few other massive richs.
Got a lil PvP action via the dyso theft. not all bad. Kiken of GD talks big, but wont actually hit back.... Gwailo of AFX pestering but not hitting.
really wishing there was more PvP action going on other then massive beatdowns.
Battles 222765 (Epic Legend) Player Kills 2020 <----- got my last blaster, also entirely out of nulls, ill wait a bit before heading for the leaderboards. Deaths from Players 712 Non-Player Kills 15855 Planets Found 646 Planets Occupied 156 Planets Captured 121 <------100 more then the start of the year Missions Completed 1064 Scans Performed 4379 Successful Hacks 802 Successful Raids 1422
current goals are to work my way thru the TRELLITH chain, and maybe meander thru the the whole volliir chain, i want those def mod upgrades.
working on the last def mods research, i was mistaken last time.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Tue Sep 18, 2012 1:29 am |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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were still pretty close in numbers lol attack : 9065 defense : 13725 hull : 21k shield : 9.5k scan : 3k cloak : IM INVISIBLE  i'll have you know though, that you have caused me to alter my goals for rank 500 grrrrr 
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Tue Sep 18, 2012 8:23 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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awwww, whats wrong, did i raise your bar of avhievement for 500? if so, i think i did myself proud then. playing my own game with my own rules and helped you raise your game expectations 
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Tue Sep 18, 2012 8:26 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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icarium81 wrote: awwww, whats wrong, did i raise your bar of avhievement for 500? if so, i think i did myself proud then. playing my own game with my own rules and helped you raise your game expectations  well stat wise i only had 1 goal and that was for 400, when i hit that ( or exceed as the case may be ) i'm fairly certain that the stats will carry well. But my production goals have been changed however. for rank 400 my original goal of 12k in each resource will be met in another 2 planet aqusisitons. Im am going to raise that to try to get 15k in each resource. research will do that on its own, arti is at 13.5 so thats not to bad, mining may not happen. However my rank 500 goals have changed now, they were to have 17k in each resources, but ive changed it to 20-25k in arti and just to let the others ride out.
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Tue Sep 18, 2012 8:55 pm |
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