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Soulripper
Joined: Sat Apr 02, 2011 4:22 pm Posts: 85
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The root idea of this whole game is to acquire the best planets possible and to hold them to increase your resources production, Kill NPCs to acquire artifacts that will aid that cause, and to PVP battle to obtain badges. One thing I have noticed about this game is the PVP system of fighting can become so repetitive and boring, just killing one ship at a time over and over again; so, I like to make a suggestion that might spice this whole system up and allow some cooperation with you and your legion in some teamwork game play.
My idea: A Real War Declaration
And this is how I think it should work to incorporate it into the game play that is there and already in place: 1. Diplomacy: you can already establish NAP, Battle Pacts, and Trade Pacts….Now how about adding the ability to declare war on another legion your current legion is having issues with, all that the enemy legion has to do is accept. 2. Once the War Declaration has been accepted, the war only last for 24 Hr…continue reading to see why only 24 hrs 3. Improving PVP Fighting: Once the war declaration has been accepted a new button appears (called, “Enemy Legion”) to the right of the “NPC Alerts” “Battle Market” “Enemy Bases” buttons, once you click this button a link becomes visible for the legion you are at war with, once opened a page pops up similar to the info page you can already find on any legion but two addition: the first, you can click on any ship in that legion and disable them like you normally would like if they were on you battle tab, and the second, when base time comes around, any player can cash in 20 red badges for the opportunity to lock onto the enemy legions base for battle.
The reason I thought this would be an interesting idea is that I am sick of the stupid drama I have seen in the game, with this concept, you can work with your whole legion together to disable all the ships and the base of the enemy legion(s), and vise versa giving the game a more of a war type space game feel. Also, there is several other benefits to declaring war including: collection of red, yellow and blue badges, knowing that since most of the ship in one legion are disabled…you can work with your legion to take planets belonging to the enemy legion’s players you or others have found in planet databases, and last, the joy of killing everybody and everything in an enemy legion for 24hrs. A new fun way to get a few more red badges. This is just a rough brainstorming I put together using what is already in the game. I hope others might like the idea and that this might be something for consideration. Let me know if you like or dislike this concept and I am open to others opinions.
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Sun Sep 02, 2012 11:00 pm |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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viewtopic.php?f=6&t=28132&hilit=+war+modeas you can see its been suggested many times and as always i give it a +1
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Sun Sep 02, 2012 11:41 pm |
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Soulripper
Joined: Sat Apr 02, 2011 4:22 pm Posts: 85
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I see that is has been suggested many times already, and I do like the point system gig, and the winning legion with the most accumulated points wins the war and gets a war crate or something...You could go a number of different ways with this.
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Mon Sep 03, 2012 12:00 am |
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StolenPlanet
Joined: Sat Jun 05, 2010 1:54 am Posts: 1208
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I too always give War suggestion topics a +1. PM me about an upcoming opportunity.
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Mon Sep 03, 2012 1:37 am |
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Rebel4561
Joined: Sat Oct 15, 2011 3:49 pm Posts: 1638 Location: Where ever the cookies are
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+1
_________________The 8th Elite  
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Mon Sep 03, 2012 3:06 am |
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DaHipHobbit
Joined: Sun Mar 18, 2012 10:34 pm Posts: 234
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I have a few problems/questions.
-High ranked players demolishing the low ranked players that they normally couldn't find (I'd suggest limiting it to badge range)
-Why should anyone install cloak, other than for hacking and reducing crits (some people don't want to be found) (I'd suggest limiting who you can see to who has less cloak than you have scan)
-20 red badges seems a little small to me, especially when you have lots of targets ripe for the picking (maybe a few more, or 10 or so reds, yellows, and blues)
-What about traders and people that can't hit bases? (maybe only people who are loyal can see/be seen)
-Why only 24 hours? Wars are supposed to be draining, and what better way to get someone to admit defeat than to get them to break the war pact.
I know that every new thing about it adds more coding, but these are just things that I think should be addressed.
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Mon Sep 03, 2012 6:41 am |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Well Dan needs to realise that this is what the game needs, a war mode. Whether this particular version is better than any others which came before it is up for debate, but the game definitely needs a war mode of some sort.
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Mon Sep 03, 2012 10:48 am |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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some thoughts:
instead of requiring a war declaration, whatever day is the slowest day on the server should become 'GL war day'. war day lasts 24 hours, or until either your legion base is disabled or all the legion members are disabled.
opponent legions are randomly matched up based on members (groups of 10) and base level (+/- 1 level) - all legions in the same group can attack any other legion in the group.
for the duration of war day, only enemy legion ships appear on your bt, subject to the same rules as your normal bt. only enemy legion bases in your group can be locked. NO TIMERS - all effects last until your ship is disabled. last legion with a base standing is the winner.
your bt prior to war day gets put 'on hold', with any active timers frozen, and returns as it was after war day is done.
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Mon Sep 03, 2012 4:46 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Senator... just... why?
The point of this style of "war" declaration is so that you can initiate much more aggressive conflict with a specific legion. Not some random people.
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Mon Sep 03, 2012 4:49 pm |
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Delta265
Joined: Sun Nov 13, 2011 4:26 pm Posts: 41
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I As well as countless others have come up with the same idea +1 Here is my thread: http://galaxylegion.com/forum/viewtopic.php?f=6&t=26809
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Mon Sep 03, 2012 6:29 pm |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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thunderbolta wrote: Senator... just... why?
The point of this style of "war" declaration is so that you can initiate much more aggressive conflict with a specific legion. Not some random people. because, according to the OP: "all that the enemy legion has to do is accept." if that kind of 'war mode' gets introduced, which legion leader would be stupid enough to click 'accept' when the dysos or badgers or LOI, etc. come knocking ? individual ship vs ship can be done on an mutual acceptance basis, but legion vs legion just would not work due to self-interest. if we want a war / arena mode to work, the legions must be forced into playing it. my suggestion is just one way to accomplish that.
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Mon Sep 03, 2012 6:31 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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senatorhung wrote: thunderbolta wrote: Senator... just... why?
The point of this style of "war" declaration is so that you can initiate much more aggressive conflict with a specific legion. Not some random people. because, according to the OP: "all that the enemy legion has to do is accept." if that kind of 'war mode' gets introduced, which legion leader would be stupid enough to click 'accept' when the dysos or badgers or LOI, etc. come knocking ? individual ship vs ship can be done on an mutual acceptance basis, but legion vs legion just would not work due to self-interest. if we want a war / arena mode to work, the legions must be forced into playing it. my suggestion is just one way to accomplish that. Actually it would work, by the time most wars are official both sides tend to be riled up, accepting would be the natural thing to do, admittedly to do that they'd have to be fairly well matched, but that also stops the abuse of the system from big legions targeting little legion constantly.
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Wed Sep 05, 2012 5:37 pm |
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Darth.Alex
Joined: Sun Jun 10, 2012 7:44 pm Posts: 300
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varunjitsingh146 wrote: http://galaxylegion.com/forum/viewtopic.php?f=6&t=28132&hilit=+war+mode as you can see its been suggested many times and as always i give it a +1 im with var on this it has been contested for ages...even by me and as always +1
_________________GAGNAM STYLEWARNING YOU ARE IN RANGE OF GETTING GANGNAM STYLE'D Combat Reputation: INSANE the force is strong with this one DARTHALEXstormkyn alliance legion officer of the red badge hunting lodge rank 400+ konqul builder
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Fri Sep 07, 2012 12:40 pm |
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