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silentknight
Joined: Sun Aug 01, 2010 3:20 am Posts: 616
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FerrusManus wrote: silentknight wrote: Nietszche wrote: SilentKnight, have you missed the whole point of my post?
There is NO POINT to be made for attacking over and over again. The only thing I "get" when someone comes after over and over again is that the person is immature. Its like Kim Jong-il being crazy and stupid so people are wary of him, and then he thinks HE's a Badass because everyone is "scared" when in reality he is just stupid and crazy. Unless its a full on pvp fight going after someone over and over again is dumb. What is a hack to people? Nothing. Its dumbs and a waste of everyones time to retaliate more than you have to.
The worst part is I can tell when its someone that thinks they need to prove a point by comeing after me over and over again. Grow up people. its a numbers game, thats all it is. Nothing personal. No "lessons" are being taught here. See: My Cloak > Your scan; You get hacked. Your Level and guns > My level and guns; I get disabled. Math. Logic. What do you prove by doing anything else?
My annoyance is not with having to spend money on repairing, my annoyance is with stupid people that are reactionary. Yes I understood your post just fine. What part of "your not allowed to steal my research" don't you get? You #$&*@ about getting dissabled, raided and counterhacked because you hack someone one time is like the thug clocking some store attendent over the head and running out with the money in the register and then #$&*@ at the cops because 6 of them showed up with a dog and helicopter and saying it was only 50 bucks. If you don't like the payback, then don't do it. Not really; this is a game, and one hack makes no difference. Exactly, it's just a game, and the 3 dissables, 5 raids and 5 hacks that I do to you won't matter either. Just adding to the tallies.
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Sun Jan 02, 2011 6:08 pm |
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Nietszche
Joined: Sat Oct 23, 2010 9:13 am Posts: 74
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Are you gloating or do you actually have a point? I am surprised that you would not like to support hackers more. THink about it this way; I hack seven people in two hours. Each of them in the next day retaliate like you would. THat is 35 disables and raids and hacks (if they could hack back). That kind of retaliation not only would make hacking almost impossible but simply playing the game nearly impossible. Thats just from those two hours let alone doing more later that day or the next. It. Is. Dumb. And. Unnecessary.
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Mon Jan 03, 2011 2:35 am |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Nietszche wrote: Are you gloating or do you actually have a point? I am surprised that you would not like to support hackers more. THink about it this way; I hack seven people in two hours. Each of them in the next day retaliate like you would. THat is 35 disables and raids and hacks (if they could hack back). That kind of retaliation not only would make hacking almost impossible but simply playing the game nearly impossible. Thats just from those two hours let alone doing more later that day or the next. It. Is. Dumb. And. Unnecessary. Yeah, that's why I always say massive retaliation is one of the things that kills PvP, especially when a Legion alert goes with every little thing.
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Mon Jan 03, 2011 2:40 am |
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Wicked Agenda
Joined: Sat Dec 25, 2010 12:07 am Posts: 124
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lots of people would much rather be attacked or raided then hacked. Hacking also gives you a way to get someone's planet locations and people trying to protect their rare and/or mega and X mega rich planets really don't care for that and are willing to spend vast amounts of energy to make sure you remember not to try hacking them again
_________________ O.K. Original Knight of the Nova Republic was BossEd Now known only as Dead By Dawnleader of A.o.D.
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Mon Jan 03, 2011 2:56 am |
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silentknight
Joined: Sun Aug 01, 2010 3:20 am Posts: 616
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I already stated the point in my last post, which apperently went right over your head. I'm not here to support you or anyone else. Hacking is an attack. Period. When you attack people they tend to retaliate. Bottom line, if you don't want to deal with people comming back after you, then don't piss them off.
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Mon Jan 03, 2011 7:10 am |
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Nietszche
Joined: Sat Oct 23, 2010 9:13 am Posts: 74
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Why would someone rather be attacked than hacked? Hacking a planet RARELY happens and I can get any of the planets that you have scanned not necessarily one that you have colonized. I could literally hack you for a week and never get a planet even if i have considerably higher scan than you. Repairing costs money, reduces your reputation, and usually causes posts leading to legion conflict. Objectively, attacking and raiding is much worse. I do not doubt that your statement is correct that is how people feel. It is obvious that people are reacting off of their emotions when retaliating. That is why I wrote this post so that people realize one hack is practically harmless.
SilentKnight, I do not presume that you should support anyone. Hacking is part of the game that someone can specialize in that you in particular have done and researched for us. I particularly enjoy it, with the good and the bad. What I presumed you would support would be an environment where people could do it and still have fun. The only way for that to happen is if people respect the place that hackers have in the game. Creating an environment where a higher level player woops on a lower level player for two days will not help that (and really, where is the honor/respect/fun in that?). Most players might try it for a while and then give up because of these overzealous and unnecessary attacks. It is the reason why, after all this time, the last place for hacks on the leaderboard is 900 which is not that high. Supporting an appropriate way to retaliate supports a way to play GL and playing GL is why we are all here. Do people not frown on higher level players picking on lower levels generally? How is this really different if it was only one hack?
Alot of people complain about PvP. Hacking is just another element to it. The only way to make PvP better is to self regulate it. This game is amazing in alot of different ways mainly because our choices have a drastic effect on our avatar and the whole game itself. How we interact with each other in this virtual matrix will probably have a large part in its success or failure in terms of growth. Our community needs to grow up. And it starts here in PvP. Respecting the hacker profession by not trying to aggressively stamp it out of the game is a start to that start.
One Hack, One Kill Mother Truckers.
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Mon Jan 03, 2011 7:59 am |
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silentknight
Joined: Sun Aug 01, 2010 3:20 am Posts: 616
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If you think it's bad now, you should have been a hacker before, back when hackers where able to be targeted off the leaderboard. Back when there were no limits to dissabling raiding and hacking. As it stands your 1 hack, 1 kill rule is already in place, you hack somone, your actions go up by one. Many times it's only one or 2 players that cash in on your actions. Either way, you dance with the Devil long enough, and eventually you're gonna have to pay him his due.
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Mon Jan 03, 2011 8:13 am |
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Nietszche
Joined: Sat Oct 23, 2010 9:13 am Posts: 74
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Sorry I am not superstitious or believe in myths. Any person receiving undue consequences is not someones fate nor karma. It is from one person being unreasonable and and unbalancing the system. No more no less. I understand you weren't being dogmatic with the satan comment, but you are still trying to back up an argument that is merit-less.
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Mon Jan 03, 2011 9:20 am |
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Wicked Agenda
Joined: Sat Dec 25, 2010 12:07 am Posts: 124
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I see the point you are trying to make here and it is a valid one.. but i agree with SK an attack is an attack no matter how you do it. I have done my share of hacking.. maybe alot more killing and raiding than hacking, but i have always either just kept on enough cloak and scan that i can hack and keep my ship still ready for war and for the butt kicking that i know will come if i hack the wrong person. It is also very hard to have someone lower your combat rep. if all else fails just lay low spend your art min and res points and stay disabled let them raid and hack you for nothing. I personally have always welcomed a fight in this game and would much rather be kicked around by a few people at once than be hacked by a skilled hacker.... my low tolerance for being hacked comes from 2 times i have had people hack nice planets out of me early on in the game and i have also done the same to others and been beaten worse for that than any disable and in return i show the same love to hackers that come my way...
_________________ O.K. Original Knight of the Nova Republic was BossEd Now known only as Dead By Dawnleader of A.o.D.
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Mon Jan 03, 2011 5:33 pm |
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Nietszche
Joined: Sat Oct 23, 2010 9:13 am Posts: 74
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Ok lets get hypothetical for a moment. You log on and you see that 5 hours ago you were hacked for 112 RP by a player 22 levels below you. You look at his stats and see that he has over 300 hacks. You know he did not hack any of your planets because it says how many RP points he took and he only hacked you once. Obviously he is dedicated to hacking from his hack totals, so chances are he hacked you once and moved on. How many times do you disable him? Once or as many times as you can as he repairs himself?
Every argument saying they will attack repeatedly either is because of their ego or they think about what might have happened. They might have taken my planet. They might hack me again in the rare case that I show up back on the tabs. "I have to teach them a lesson" when it has been clearly stated that is not how a hackers operates.
As for it being like any other way of attacking then I disagree. If it was an attack then the equivalent of it would be someone attacking you and only hitting your shields and never getting to your hull. Sure your shields got hit but they grow back no harm no foul. You dont have to pay for any repairs and none of your stats change.
If you knew who hit your shields how many times would you disable them?
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Mon Jan 03, 2011 9:40 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Yeah, honestly, if I were a hacker and I randomly hacked somebody and they just kept attacking me I'd just keep hacking them. Retaliation like that isn't going to make somebody go away if they've already left.
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Mon Jan 03, 2011 9:42 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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OK, I just can not follow the logic that a hack is NOT an attack... When you hack somebody, YOU ARE TAKING SOMETHING FROM THEM!!! That is an attack just as much as a disable or raid is an attack.
Personally, I don't have a problem with hacking/hackers, it's another facet of the game. But please do not insult anybody's intelligence by trying to argue that it is not an attack.
For the record-- When I get hacked, the hacker gets 1 disable and 1 hack or raid. The hack/raid is to get something back for what was stolen from me and the disable is to say "don't do that again".
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Mon Jan 03, 2011 10:05 pm |
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Nietszche
Joined: Sat Oct 23, 2010 9:13 am Posts: 74
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Saying that Hacking not an attack.... is poorly worded. It is by far the least damaging of any sort of attack.
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Tue Jan 04, 2011 4:01 am |
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Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
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Nietszche wrote: Saying that Hacking not an attack.... is poorly worded. It is by far the least damaging of any sort of attack. Define how you can say that hacking is the least damaging? Losing RPs is a big deal to me, personally. Raiding only loses art/min prod. I don't care much for art/min and the effects of raiding aren't anything to cry much about generally. 100 art points don't mean much to me. 100 research points on the other hand.. well.. you slow my technological growth. And i like things with bells and whistles... but if you stole an iPad from me I'd probably give you a pat on the back for saving me from myself (NOTE: I DO NOT OWN AN IPAD BECAUSE THEY ARE GARBAGE). You see my point? I don't value my hull and stats as highly as my technological advancement capabilities. However... if you hit me and disable me.. and i'm in a position to strike back.. it's more of a "tit for tat" and then some thing. The best way to summarise is that it's pretty much human nature to want to "one up" the competition ... and any form of attack or theft is seen as a try. If you don't assert authority you could become a target and at the end of the day it comes down to a survival of the fittest type deal. Or maybe i just read too much into human emotional reactions?
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Tue Jan 04, 2011 4:27 am |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Not really; I almost never retaliate against anyone, but it doesn't cause people to come after me more. Partly because, if you don't retaliate, they can't even see you anymore. Which is why, as I said, if you really don't want to be hit then don't retaliate; if you keep disabling someone who hacked you once they very well might decide to just keep hacking you.
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Tue Jan 04, 2011 4:34 am |
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silentknight
Joined: Sun Aug 01, 2010 3:20 am Posts: 616
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Nietszche wrote: Ok lets get hypothetical for a moment. You log on and you see that 5 hours ago you were hacked for 112 RP by a player 22 levels below you. You look at his stats and see that he has over 300 hacks. You know he did not hack any of your planets because it says how many RP points he took and he only hacked you once. Obviously he is dedicated to hacking from his hack totals, so chances are he hacked you once and moved on. How many times do you disable him? Once or as many times as you can as he repairs himself?
Every argument saying they will attack repeatedly either is because of their ego or they think about what might have happened. They might have taken my planet. They might hack me again in the rare case that I show up back on the tabs. "I have to teach them a lesson" when it has been clearly stated that is not how a hackers operates.
As for it being like any other way of attacking then I disagree. If it was an attack then the equivalent of it would be someone attacking you and only hitting your shields and never getting to your hull. Sure your shields got hit but they grow back no harm no foul. You dont have to pay for any repairs and none of your stats change.
If you knew who hit your shields how many times would you disable them? Yeah but those sheilds regen, you research doesn't. You can come up with any lame excuse you want, but your just crying because you can't run around hacking anyone you want willy nilly. Your right in loosing a couple hundred research is not big thing, but it's not about what your loosing, it's about leaving an impression. If you hack me and I spend the next 2 days dissabling, raiding and hacking you, you're very unlikely to do it again the next time I come accross you battle tab. As a hacker you're mostly looking for a quick grab and run of research. If I make it unworth your while, your not too likely to come back. No I'm not going along with your 1 hack, 1 kill rule. End of discussion.
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Tue Jan 04, 2011 3:11 pm |
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Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
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silentknight wrote: Nietszche wrote: Ok lets get hypothetical for a moment. You log on and you see that 5 hours ago you were hacked for 112 RP by a player 22 levels below you. You look at his stats and see that he has over 300 hacks. You know he did not hack any of your planets because it says how many RP points he took and he only hacked you once. Obviously he is dedicated to hacking from his hack totals, so chances are he hacked you once and moved on. How many times do you disable him? Once or as many times as you can as he repairs himself?
Every argument saying they will attack repeatedly either is because of their ego or they think about what might have happened. They might have taken my planet. They might hack me again in the rare case that I show up back on the tabs. "I have to teach them a lesson" when it has been clearly stated that is not how a hackers operates.
As for it being like any other way of attacking then I disagree. If it was an attack then the equivalent of it would be someone attacking you and only hitting your shields and never getting to your hull. Sure your shields got hit but they grow back no harm no foul. You dont have to pay for any repairs and none of your stats change.
If you knew who hit your shields how many times would you disable them? Yeah but those sheilds regen, you research doesn't. You can come up with any lame excuse you want, but your just crying because you can't run around hacking anyone you want willy nilly. Your right in loosing a couple hundred research is not big thing, but it's not about what your loosing, it's about leaving an impression. If you hack me and I spend the next 2 days dissabling, raiding and hacking you, you're very unlikely to do it again the next time I come accross you battle tab. As a hacker you're mostly looking for a quick grab and run of research. If I make it unworth your while, your not too likely to come back. No I'm not going along with your 1 hack, 1 kill rule. End of discussion. /concur
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Tue Jan 04, 2011 10:25 pm |
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Nietszche
Joined: Sat Oct 23, 2010 9:13 am Posts: 74
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????
What I am suggesting is a compromise not excuses. A compromise where everyone gets something. I do not hack you all day and you do not disable me all day. I believe by only being Hacked once instead of multiple times (which is completely in a hackers ability) is the first step in the compromise.
Arguing over the severity of a hack/attack is semantics and, you would probably agree, pointless.
The big picture is that a compromise would be good for the game. The little picture is where a player gets huffy about anything that threatens his ego whether it be a disagreement on the forums or a lower level player hacking an insignificant amount of research from you because you left yourself defenseless.
When a hack gets a retaliation whether once or multiple times, the hacker knows that the player is fairly active. Any hacker with common sense will leave him alone. Im sure a second hack in the future would lead to multiple disables and even a legion alert.
I am asking for more altruism for the sake of the game instead of the unnecessary need to feel empowered by wooping on lower level players.
I know a complete compliance with the code is impossible because there will always be players like you that feel like they need to create a virtual persona of complete dominance. However, the majority of players are not like that and already feel that one disable is enough.
I am sorry if I have not made the point of this post clear enough and hope that people do not take this as some sort of manipulation for only my benefit. However I believe that anyone thinking clearly already knows that. Disagreeing is one thing, but completely discounting my points as fraudulent is not using all your critical thinking abilities.
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Wed Jan 05, 2011 12:31 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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Nietszche wrote: What I am suggesting is a compromise not excuses. A compromise where everyone gets something. I do not hack you all day and you do not disable me all day. I believe by only being Hacked once instead of multiple times (which is completely in a hackers ability) is the first step in the compromise.
Arguing over the severity of a hack/attack is semantics and, you would probably agree, pointless.
The big picture is that a compromise would be good for the game. The little picture is where a player gets huffy about anything that threatens his ego whether it be a disagreement on the forums or a lower level player hacking an insignificant amount of research from you because you left yourself defenseless.
When a hack gets a retaliation whether once or multiple times, the hacker knows that the player is fairly active. Any hacker with common sense will leave him alone. Im sure a second hack in the future would lead to multiple disables and even a legion alert.
I am asking for more altruism for the sake of the game instead of the unnecessary need to feel empowered by wooping on lower level players.
I know a complete compliance with the code is impossible because there will always be players like you that feel like they need to create a virtual persona of complete dominance. However, the majority of players are not like that and already feel that one disable is enough.
I am sorry if I have not made the point of this post clear enough and hope that people do not take this as some sort of manipulation for only my benefit. However I believe that anyone thinking clearly already knows that. Disagreeing is one thing, but completely discounting my points as fraudulent is not using all your critical thinking abilities. why did you even make this post if you are not willing to accept anyone elses point of view. Some people take theft lying down. others beat the thief down with everything they have. if your that sensitive about the one hack one kill rule then dont hack higher level players. the only time i have not destroyed a hacker is when they had a better ship than me.
_________________ 
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Wed Jan 05, 2011 2:07 am |
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Nietszche
Joined: Sat Oct 23, 2010 9:13 am Posts: 74
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1. Having a high scan increases your success of hacking and puts higher level people on your tabs. Not a whole lot you can do about that.
2. I do accept thought out differing points that are not self sycophantic.
I would like to point out that friend or foe, we are all part of the Galaxy Legion community and behavior like spam disabling someone for two days does nothing to strengthen the community.
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Wed Jan 05, 2011 2:35 am |
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