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 Mission Reward Suggestion (not repeatable) 
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Joined: Thu May 26, 2011 4:45 am
Posts: 1338
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A defense structure that gives an additive -10% to someone's chance to invade a planet. Limit 1 per planet. Maybe have a mission that drops 10-15 of them.

So basically, if your chance to invade is 44%, it's now 34%. Your max chance becomes capped at 80%. Your starting chance is under 10%? Can't take it.

This would be a way to add tangible defense to a planet from big bad guys, without making it impossible to invade. Mento could get his attack to a million billion zillion and still have a 20% chance of failing.
Wouldn't take up a lot of space (1 or 2), but would add solid defense that scaled for attackers of all levels.

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Wed Oct 03, 2012 12:16 am
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Joined: Wed Sep 26, 2012 8:50 pm
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+1


Fri Oct 05, 2012 2:40 am
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Joined: Tue Aug 09, 2011 2:15 am
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odd this hasnt had more support. i would love to see something like this. possible an incremental value, 1space 5%, 2 10%, 3 15% and thats where it stops.
it would give you a MUCH better chance of keeping those special planets that you've more then likely paid for.

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Sun Oct 07, 2012 12:15 am
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Joined: Tue Apr 17, 2012 12:11 am
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+1

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Sun Oct 07, 2012 6:14 am
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Joined: Thu Oct 13, 2011 8:37 pm
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+1. A brilliant idea that really helps balance out planets.


Sun Oct 07, 2012 10:31 am
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Joined: Thu Jun 17, 2010 11:45 am
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I'd certainly like to be able to defend my planets better. This could even make Mento worry about IF he will conquer a planet again lol.

+1 from me.

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Sun Oct 07, 2012 5:02 pm
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