View unanswered posts | View active topics It is currently Sun Jul 27, 2025 6:27 am



Reply to topic  [ 64 posts ]  Go to page Previous  1, 2, 3, 4  Next
 Passive Legion Option 
Author Message
User avatar

Joined: Wed Nov 16, 2011 1:42 am
Posts: 1148
Reply with quote
icarium81 wrote:
and how do these passive players reclaim their planets.. do they just lose them and thats it..
do they get to switch out of being passive.. thats hardly fair to anyone whos had to PVP their whole career



They opted out of pvp so they could not reclaim there planet within that legion they would need to leave the legion and try that way

Something like a cooldown of 1 week with no offensive actions before you can join a passive legion would make this so people cant just drop in and out as they please.

_________________
Image
Image


Mon Oct 08, 2012 9:46 pm
Profile
User avatar

Joined: Wed Nov 16, 2011 1:42 am
Posts: 1148
Reply with quote
f3ar3dlegend wrote:
Fireblade225 wrote:
Hawkeblade wrote:
The reason why i made this suggestion is so that halc'd passive players will stop popping up on my BT, i would like them out of my way so i can waste my nulls on a player who actually pvps, because i really get tired of hitting a omi, KVT...use null...hit halc..sob. Know what i mean? I know this would still happen from time to time, but passive legions would reduce it a little bit. and maybe add in that you have to ask dan to make your legion passive and then he does a little scan sweep on it if its good then its yes if not bann hammer. and then periodicaly and randomly he scans the passive legions for multis.



I do agree with you there are some players who dont pvp and never will if there not interested in the pvp side of the game why have them clutter the pvp section let them remove themselves from that side of the game no pvp no planet invasions like a permanent halc if thats how they want to play that's there choice but it ruins pvp for those who do choose to partake in it so why not let these guys opt out? they dont want to be hit anymore than we want to hit a krio and a halc so doesn't this help both parties?


Halcs were made for a reason, so people who don't want to PvP don't get disabled too frequently. By the original suggestion, people who do not want to PvP would not show up on anyone's BT is kind of counter-progressive. I don't mind hitting a halc, I just go disable someone else. I don't see why anyone, who is in favor of this, is getting pissed at hitting a halc... it's part of the game and doesn't have a major impact, so deal with it.



How is it not counter progressive to have players who dont want to pvp show up on your bt?

I'm not saying that you should never halc, i halc whenever i can as i'm sure most other players do but my playstyle prevents me halcing for any period of time.

Where as some players play styles means they are forever halced and it's pointless to have them in a pvp situation giving those long term halced players the ability to opt out will hopefully bring some life into pvp.


Halcs may not be an issue at your rank but on a probe of my bt right now my bt range is about rank 5-800 i have 8 halced ships and from what i hear talking to higher ranked players than me is it gets no better as you get higher.

_________________
Image
Image


Mon Oct 08, 2012 9:53 pm
Profile
User avatar

Joined: Tue Oct 26, 2010 5:29 pm
Posts: 3022
Reply with quote
Hawkeblade wrote:
Basically a Legion can choose to be passive via a addition of a button on the Legion tab.

All this does is removes players from the battle tab

You must be loyal for this effect to take place

The Alert system is still in effect, ex: you cant go attack 100 ppl a hour before your loyal and expect to be safe, if you are alerted or on someones news feed you can still be attacked. Same with planets.


The only way you can attack a passive legion player is via a alert.

_________________
Image


Mon Oct 08, 2012 10:15 pm
Profile
User avatar

Joined: Thu Jun 23, 2011 4:30 am
Posts: 4230
Reply with quote
are u kidding me, the (bad word) what is wrong with you people. GL is a war game why are people suck wussy.OMG! and from you hawk of all people or among the least I would of expected that from. Read this below,

H.A.L.C.Y.N T.R.A.P

Do the people who pick up COD MF# and other shotts get mad then other people shoot you , saying " bro whats wrong with you i just wanted to shot things. In ages of empire did u just want to biuld a city and get mad when people attacked you.

_________________
Image
Image
RNG makes mistake one time, People blame it for life. Damn sucks to be it.


Mon Oct 08, 2012 10:49 pm
Profile
User avatar

Joined: Tue Oct 26, 2010 5:29 pm
Posts: 3022
Reply with quote
itsSoulPLayAgain wrote:
are u kidding me, the (bad word) what is wrong with you people. GL is a war game why are people suck wussy.OMG! and from you hawk of all people or among the least I would of expected that from. Read this below,

H.A.L.C.Y.N T.R.A.P

Do the people who pick up COD MF# and other shotts get mad then other people shoot you , saying " bro whats wrong with you i just wanted to shot things. In ages of empire did u just want to biuld a city and get mad when people attacked you.


MLP, i just want them passive ppl out of my way. Id much rather fight pvpers and not ppl with halcs. Its bad enough for me that i have much lower ranked players on my BT to begin with. Im not trying to make this war game anyless but i would like those who wish not to fight to GTFO my BT.

No, and no I destory theirs i love AOE.

_________________
Image


Mon Oct 08, 2012 11:17 pm
Profile
User avatar

Joined: Fri Sep 23, 2011 9:19 pm
Posts: 372
Reply with quote
Fireblade225 wrote:
being in an aggressive legion doesn't really gain you that much though base payout for most of us is around the 1 hour mark or less mark 20% on that isn't worth the 80% chance of being on the BT

And i presume the attack/defense is to the base the 10% attack and defense really isn't that much

Most people would just stick to the normal legion because the rewards for the aggressive aren't worthwhile enough.



No, I meant the player's personal attack/defense.

_________________
Image


Tue Oct 09, 2012 12:19 am
Profile WWW

Joined: Fri Aug 19, 2011 10:36 pm
Posts: 379
Reply with quote
I agree with Hawkes statement about getting rid of halcs all together.Let people use calming amps.People who are already passified do not show up in BT
unlike a halc which will allow you on the BT just waiting to get attacked so you can become passified. Dan changed the Halc in the 1st place because it was a crappy arti and it still is.Get rid of it, they are not necissary.
With that said I am still 100% against this passive legion, avoid the BT thing.

1 thing I notice is that passive players seem to build crappy ships, just because you are passive doesnt mean you cant build a nice, strong ship. Those of you passive people who build crappy ships have only yourselves to blame for being attacked so much.People tend to look for the weakest ship on their BT to attack so you have just put a great big target on your ship simply by making it weak. Or how about this, upgrade your cloak, you wont show up on BT so often.
Bottom Line, weak ships get disabled from BT, strong ships get bumped.

Learn how to build a ship


Tue Oct 09, 2012 11:57 am
Profile
User avatar

Joined: Wed Nov 16, 2011 1:42 am
Posts: 1148
Reply with quote
SpaceCaseAce wrote:
I agree with Hawkes statement about getting rid of halcs all together.Let people use calming amps.People who are already passified do not show up in BT
unlike a halc which will allow you on the BT just waiting to get attacked so you can become passified. Dan changed the Halc in the 1st place because it was a crappy arti and it still is.Get rid of it, they are not necissary.
With that said I am still 100% against this passive legion, avoid the BT thing.

1 thing I notice is that passive players seem to build crappy ships, just because you are passive doesnt mean you cant build a nice, strong ship. Those of you passive people who build crappy ships have only yourselves to blame for being attacked so much.People tend to look for the weakest ship on their BT to attack so you have just put a great big target on your ship simply by making it weak. Or how about this, upgrade your cloak, you wont show up on BT so often.
Bottom Line, weak ships get disabled from BT, strong ships get bumped.

Learn how to build a ship




This simply isn't the case anymore with the Bt being so full of halcs you have to disable anyone you can find on your BT strong or not otherwise you just spend your time trap probing and bumping players.


This is a little out of the ball park but i'd personally like to see bases as part of PVP IE hitting a base removes your halc this would mean the majority of players wouldn't be using them anymore i know this would mean i would get badged more but it might bring some life back to pvp if people aren't worried about losing there halc.

_________________
Image
Image


Tue Oct 09, 2012 12:54 pm
Profile
User avatar

Joined: Wed Jun 16, 2010 6:11 pm
Posts: 458
Reply with quote
Fireblade225 wrote:


This is a little out of the ball park but i'd personally like to see bases as part of PVP IE hitting a base removes your halc this would mean the majority of players wouldn't be using them anymore i know this would mean i would get badged more but it might bring some life back to pvp if people aren't worried about losing there halc.




+10

_________________
Image


Tue Oct 09, 2012 12:58 pm
Profile

Joined: Fri Aug 19, 2011 10:36 pm
Posts: 379
Reply with quote
Mythryndir Stormkyn wrote:
Fireblade225 wrote:


This is a little out of the ball park but i'd personally like to see bases as part of PVP IE hitting a base removes your halc this would mean the majority of players wouldn't be using them anymore i know this would mean i would get badged more but it might bring some life back to pvp if people aren't worried about losing there halc.




+10


Why make a change to an arti that will make people not use them anymore?
Im really starting to support the idea of just getting rid of halcs all together.
But if this happens, we should make the calming amp better.Maybe it should last 8 hours instead of just 4. This will help keep passive players off the BT as long as they have calming amps and have not attacked any players.
Passives wont have to worry about getting attacked all the time and fighters wont have to worry about those pesky Halc traps.

Or, back to an old suggestion, if the halcs were always the 1st trap to go off no matter what order you put the others in, I think people wouldnt complain about them as much. People are mostly frusterated with the fact that they hit krios and omicrons first, then have to use a null and more e before finally hitting the halc.


Tue Oct 09, 2012 4:22 pm
Profile
User avatar

Joined: Wed Jun 16, 2010 6:11 pm
Posts: 458
Reply with quote
I wish a calming amp would keep players off the BT, but I have seen them.

I just think that if a player wants to halc up, they do not want to be hit by other players. So they should not be able to hit other players.. in the form of their base. Just as when you offensively take a planet the halcyon drops, if you offensively hit a base it should as well for 24hrs.

And.. good point, halcs should always be the first trap tripped, and set so they go off first hit.

_________________
Image


Tue Oct 09, 2012 4:32 pm
Profile
User avatar

Joined: Mon Nov 21, 2011 1:08 am
Posts: 3142
Reply with quote
Hawkeblade wrote:
itsSoulPLayAgain wrote:
are u kidding me, the (bad word) what is wrong with you people. GL is a war game why are people suck wussy.OMG! and from you hawk of all people or among the least I would of expected that from. Read this below,

H.A.L.C.Y.N T.R.A.P

Do the people who pick up COD MF# and other shotts get mad then other people shoot you , saying " bro whats wrong with you i just wanted to shot things. In ages of empire did u just want to biuld a city and get mad when people attacked you.


MLP, i just want them passive ppl out of my way. Id much rather fight pvpers and not ppl with halcs. Its bad enough for me that i have much lower ranked players on my BT to begin with. Im not trying to make this war game anyless but i would like those who wish not to fight to GTFO my BT.

No, and no I destory theirs i love AOE.



So basically this is just another big suggestion whining about hitting a kvt then a halc? Because that's what I'm getting.
Get your arti up or get over it.

And hawke hows about instead of always complaining how your bt doesn't show high enough ranks you just maybe add some engineers and rank up some. Problem solved.

_________________
Image
http://www.universegenesis.com/bonus.php?id=7704&rofl=1f1616039121f25&lol=72141855&boss=SteelWolverine


ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Tue Oct 09, 2012 4:42 pm
Profile
User avatar

Joined: Wed Nov 16, 2011 1:42 am
Posts: 1148
Reply with quote
KJ this is not an issue in which order traps fire it is about the general state of pvp and the passive players Ie the ones who are always running a halc we want to give them the option to just get off the bt and let the guys who want to pvp actually pvp without having to bump 5-6 halcs per kill.

_________________
Image
Image


Tue Oct 09, 2012 5:28 pm
Profile

Joined: Sun Mar 06, 2011 6:09 pm
Posts: 14
Reply with quote
Farmville is viable option to those who like to just sit around and collect resources and not interact with other players via pvp. You can even have a tractor with FLAMES on the sides!!!


Tue Oct 09, 2012 5:33 pm
Profile
User avatar

Joined: Mon Nov 21, 2011 1:08 am
Posts: 3142
Reply with quote
Fireblade225 wrote:
KJ this is not an issue in which order traps fire it is about the general state of pvp and the passive players Ie the ones who are always running a halc we want to give them the option to just get off the bt and let the guys who want to pvp actually pvp without having to bump 5-6 halcs per kill.


Thats what prompted the suggestion though. how does this help pvp? you saying that people who actually are big into pvp start doing mission because there are too many halcs?
pvp is a big part of the game, and you shouldnt be removed from that.
so is npc-ing and strategy. if half the people who write these threads would look at their target a bit more, or npc a bit and use trap probes we wouldnt have to listen to nearly so many complaints.
the halc trap is already WAAAY better for pvp'ers than it used to be.

_________________
Image
http://www.universegenesis.com/bonus.php?id=7704&rofl=1f1616039121f25&lol=72141855&boss=SteelWolverine


ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Tue Oct 09, 2012 6:10 pm
Profile
User avatar

Joined: Wed Nov 16, 2011 1:42 am
Posts: 1148
Reply with quote
KJReed wrote:
Fireblade225 wrote:
KJ this is not an issue in which order traps fire it is about the general state of pvp and the passive players Ie the ones who are always running a halc we want to give them the option to just get off the bt and let the guys who want to pvp actually pvp without having to bump 5-6 halcs per kill.


Thats what prompted the suggestion though. how does this help pvp? you saying that people who actually are big into pvp start doing mission because there are too many halcs?
pvp is a big part of the game, and you shouldnt be removed from that.
so is npc-ing and strategy. if half the people who write these threads would look at their target a bit more, or npc a bit and use trap probes we wouldnt have to listen to nearly so many complaints.
the halc trap is already WAAAY better for pvp'ers than it used to be.



I'm pretty sure your not a high rank the main complaint for every high ranking pvper is the number of halcs I don't care if there's a kiro then a halc I have tons of nulls but the sad fact is that at any one time 8/10 players on my BT are halced so after getting my two kills and bumping 8 players i get a new BT and again I'm faced with 8 halcs and two viable pvp options of course there are times when it is better than this and there are times where my whole BT is halced

This is what i want to stop a lot of players are permanently halced and removing them from the bt is the only way to make things better you cannot force people to pvp there not going to unhalc so why not let them just go about what ever it is they do off the bt?

_________________
Image
Image


Tue Oct 09, 2012 7:55 pm
Profile

Joined: Tue Aug 09, 2011 2:15 am
Posts: 3056
Reply with quote
already stated why, in 2 hours that halc wears off. hit those players then. (or hope that someone else has hit them and already tripped it)

_________________
Image
This is my dog, Icarium, It was a very windy day.
Leader of Icariums Fate, level 6 base
Image


Tue Oct 09, 2012 7:59 pm
Profile
User avatar

Joined: Mon Nov 21, 2011 1:08 am
Posts: 3142
Reply with quote
Wouldn't exactly say you are a high rank either.
So then your complaint is not enough energy.
Because if you had enough bumping a few players shouldn't be a problem.

_________________
Image
http://www.universegenesis.com/bonus.php?id=7704&rofl=1f1616039121f25&lol=72141855&boss=SteelWolverine


ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Tue Oct 09, 2012 8:38 pm
Profile
User avatar

Joined: Wed Nov 16, 2011 1:42 am
Posts: 1148
Reply with quote
KJReed wrote:
Wouldn't exactly say you are a high rank either.
So then your complaint is not enough energy.
Because if you had enough bumping a few players shouldn't be a problem.



I feel like i'm wasting my time trying to explain something to somebody who has no idea what he's talking about... but i'll go again one more time for the hell of it.


No energy is not the issue no hitting kiro's is not the issue the issue is permanently halced ships "passive ships" showing up at all there is no point in putting a ship that is always halced up on the BT they dont want to pvp and you dont want to see halced ships those who choose to play a passive style of gameplay have every right to do so but we just want them off our BT as it's just pointless having them show up.

It doesn't even have to be this whole passive legion thing maybe something as simple as 100% cloak boost if your passive for 1 week would remove those who do not wish to pvp take planets etc and let those who do pvp enjoy that aspect of the game.

_________________
Image
Image


Tue Oct 09, 2012 9:12 pm
Profile
User avatar

Joined: Mon Nov 21, 2011 1:08 am
Posts: 3142
Reply with quote
Then you missed my and others earlier point saying pvp is a major part of this game, and no player should be able to remove themselves from it entirely.

_________________
Image
http://www.universegenesis.com/bonus.php?id=7704&rofl=1f1616039121f25&lol=72141855&boss=SteelWolverine


ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Tue Oct 09, 2012 9:35 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 64 posts ]  Go to page Previous  1, 2, 3, 4  Next

Who is online

Users browsing this forum: No registered users and 15 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.