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[ 13 posts ] |
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Atlas
Joined: Wed Jan 18, 2012 3:00 am Posts: 1154
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Red
Auto Blaster Obelisk 100 Red Badges
Effect: Give 25% more attack to the Dominion Auto-Blaster up to a max of 100%
Total of 1600 Red badge for everything
Yellow
Protean Grid 250 Yellow Badges
Effect: Double the hull bonus of the Protean Armory and add 3% raid bonus.
Total of 750 Yellow Badge for everything
Feel free to add thing on the current suggestion or on other badge module (Black / Silver / Blue/ Green)
Last edited by Atlas on Thu Oct 25, 2012 12:18 am, edited 1 time in total.
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Wed Oct 24, 2012 12:20 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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Lose the raid bonus. We dont need any more. Maybe hull x 2.5 . and I like it. +1 im not going to get them but i likes em.
25% up to a 100% boost?
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Wed Oct 24, 2012 3:10 pm |
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RigorMortis
Joined: Mon Nov 28, 2011 4:43 pm Posts: 2110
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itsSoulPLayAgain wrote: Lose the raid bonus. We dont need any more. Maybe hull x 2.5 . and I like it. +1 im not going to get them but i likes em.
25% up to a 100% boost? Agree, and I would think so due to the total cost of 1600 reds (4 per autoblasters). [Related to signature] Also, it's not because of you're grand army, it's because you're speaking like Jar Jar, the cancer of Star Wars  .
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Wed Oct 24, 2012 3:30 pm |
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Fireblade
Joined: Wed Nov 16, 2011 1:42 am Posts: 1148
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nothing wrong with a little extra raid bonus i like this idea.
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Wed Oct 24, 2012 3:32 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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It would give a little more incentive to go for PvP, but for that cost, I don't doubt it'll be the most hardcore PvPers that go for it.
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Wed Oct 24, 2012 4:41 pm |
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Fireblade
Joined: Wed Nov 16, 2011 1:42 am Posts: 1148
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Epicownage wrote: It would give a little more incentive to go for PvP, but for that cost, I don't doubt it'll be the most hardcore PvPers that go for it. Then let the hardcore players get the rewards not everything has to achievable by everybody you need goals that take a lot of time and effort to get gives people something to work on.
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Wed Oct 24, 2012 4:45 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Fireblade225 wrote: Epicownage wrote: It would give a little more incentive to go for PvP, but for that cost, I don't doubt it'll be the most hardcore PvPers that go for it. Then let the hardcore players get the rewards not everything has to achievable by everybody you need goals that take a lot of time and effort to get gives people something to work on. I'm just saying, you want your work to be noticed and have a full impact on the game.
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Wed Oct 24, 2012 4:49 pm |
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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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Fireblade225 wrote: Epicownage wrote: It would give a little more incentive to go for PvP, but for that cost, I don't doubt it'll be the most hardcore PvPers that go for it. Then let the hardcore players get the rewards not everything has to achievable by everybody you need goals that take a lot of time and effort to get gives people something to work on. This exactly! I would already have the Dominion Autoblasters if there were no medal point limit. My only bug bear is the existing medal point requirements. Gotta say, I dislike the medal point requirements on my blasters. I won the red badges, now let me buy it please? Without having to complete insanely long mission chains or raid huge amounts of time, or, better still, resort to footballing. Quote: Rebellious Recapture Successfully Invade 10 planets while they are under the effects of an Insurgent Uprising. Reward 0 / 10 Gotta say, that's quite unlikely without a football. First I gotta get one of my planets stolen, then they gotta get the event, THEN they have to not defend it properly. And thus, why people use footballs. But I digress, I like these ideas, however, I'd prefer new, non-medal related stuff, to buy. Where's my defense modules?
_________________ ...Yawn... sleepy dragon.... Umm... rage!
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Wed Oct 24, 2012 5:59 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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The whole point of adding a medal requirement was to increase interest in the medals as well as PvP.
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Wed Oct 24, 2012 6:35 pm |
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Fireblade
Joined: Wed Nov 16, 2011 1:42 am Posts: 1148
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strm avenger wrote: Fireblade225 wrote: Epicownage wrote: It would give a little more incentive to go for PvP, but for that cost, I don't doubt it'll be the most hardcore PvPers that go for it. Then let the hardcore players get the rewards not everything has to achievable by everybody you need goals that take a lot of time and effort to get gives people something to work on. This exactly! I would already have the Dominion Autoblasters if there were no medal point limit. My only bug bear is the existing medal point requirements. Gotta say, I dislike the medal point requirements on my blasters. I won the red badges, now let me buy it please? Without having to complete insanely long mission chains or raid huge amounts of time, or, better still, resort to footballing. Quote: Rebellious Recapture Successfully Invade 10 planets while they are under the effects of an Insurgent Uprising. Reward 0 / 10 Gotta say, that's quite unlikely without a football. First I gotta get one of my planets stolen, then they gotta get the event, THEN they have to not defend it properly. And thus, why people use footballs. But I digress, I like these ideas, however, I'd prefer new, non-medal related stuff, to buy. Where's my defense modules? 7/10 on that medal with no footballs the planet just needs to get the effect on it when you invade it just like you get deverstated landscape for example it's takes awhile yes but i'm sure i'll get it at some point.
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Wed Oct 24, 2012 6:39 pm |
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kinshara
Joined: Mon Mar 05, 2012 9:27 am Posts: 186
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protean idea is good +1
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Fri Oct 26, 2012 5:44 am |
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WelshTemplar
Joined: Thu Oct 25, 2012 9:40 pm Posts: 6
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We do need more battle market things, maybe a yes on the red item, but increase the cost (im guessing the upkeep would also increase a little like the other items that improve stats?)
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Fri Oct 26, 2012 8:00 pm |
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Virus
Joined: Sun Oct 14, 2012 10:00 pm Posts: 55
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+1 I had an idea to as to this forum but it grew too big too fast and now I'm just going to wait till I have it fully developed and suggest it as a short mission chain.
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Fri Oct 26, 2012 8:09 pm |
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