Zargor wrote:
u gonna tell Dan he shouldn't have implemented them coz they are in the ctl?, u gonna tell him to take them out and put them somewhere else?, idc if u did, but he ain't gonna do it. So if we already have these 2 why not more,
I'm not making any comments on what should or should not be in the CT lab as far as current contents.
My suggestion is for NEW CT lab prints which I would prefer to be repeatable and use artifacts that otherwise run out of uses.
One prime example is the repeated calls for a CT lab print to use excess Ship bots (I have over 1k in cargo). Out comes the answer - a 1-time use print calling for 200 of them. What do I do with the rest now that the print is useless?
Similarly, once I have the 3 volexes, etc, then those prints and the the artifacts for them just build up ad nauseum (like void shells and the aforementioned ship bots).
The ideas themselves are not the problem, just their placement. Missions are perfect for limited use rewards, not the CT lab.