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[ 7 posts ] |
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James2003
Joined: Fri Jul 29, 2011 9:31 pm Posts: 50
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Reason: At higher ranks (200+), even Thetacron Traps are useless. They only take 2.5k out of my 7.1k hull when im hunting for badges(im rank 232 by the way). I would like to see a new mission that would give a new trap to replace the Thetacron Trap.
Mission 1 Rank Unlock: 350 Energy Used: 175 XP: 420 Clicks needed to complete: 25 Can be repeated anytime Gives a new trap.
The new trap will inflict 15000 dmg plus cause the target to lose 10% atk and def for 15 mins.
Mission 2 Rank Unlock: 700 Energy Used: 185 XP: 450 Clicks needed to complete: 125 Can be repeated anytime Gives a trap that does 100000 dmg and causes target to lose 10% atk, def, scan, and cloak for 30 mins.
Last edited by James2003 on Tue Jan 08, 2013 2:06 am, edited 3 times in total.
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Tue Jan 08, 2013 1:51 am |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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gotta disagree with your suggestion one its still weak, TWO!!! GEMINI CANNONS!!!
unbuffed stats rank 826 im an aggressive player with reasonable arti income. 40345 Hull 18472 Shield
Buffed 66569 Hull 36945 Shield
shield restorers in stock, 600+ ask me how much i would care about losing 15K?
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Tue Jan 08, 2013 2:01 am |
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James2003
Joined: Fri Jul 29, 2011 9:31 pm Posts: 50
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I fixed your problem by adding a new trap with 100k dmg.
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Tue Jan 08, 2013 2:05 am |
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Spaceman
Joined: Wed Oct 24, 2012 5:30 pm Posts: 903
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James2003 wrote: I fixed your problem by adding a new trap with 100k dmg. well now your just being stupid -1
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Tue Jan 08, 2013 3:39 am |
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asdfgr
Joined: Thu Jul 14, 2011 9:25 pm Posts: 1091
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Just do one that instantly does 1/2 hull+shield.
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Tue Jan 08, 2013 3:54 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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James2003 wrote: I fixed your problem by adding a new trap with 100k dmg. No
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Tue Jan 08, 2013 4:14 am |
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mojo311
Joined: Tue Jun 08, 2010 3:47 pm Posts: 2180
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100K damage is enough to somewhat effect high ranks. Maybe get another repair out of them while they attack you. However the amount of energy needed to do the mission 125 times for just one of the trap is to much to be worth while making your enemy repair an extra time. And whats a null next to the 23K+ energy the enemy used on a trap? Most players that would use this trap would only use it when they are in a war against a much higher ranking enemy. And those enemy's more then likely have a few thousand nulls's laying around and 3X - 4X more nano's/restorers.
_________________ Please check out my path guide: http://galaxylegion.com/forum/viewtopic.php?f=3&t=30938Ship size: Colossal Galaxy Destroyer, Because just destroying your star wasn't enough.
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Tue Jan 08, 2013 4:47 am |
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