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Joined: Sun Aug 26, 2012 4:14 am
Posts: 323
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If the daily mission is the start of a chain It should give us different cloak structues and mods.
The max scan is more than doubled the max cloak right now and it is becoming impossible to have an invisible planet.
I gotta get off now so I shall leave it at that.


Thu Jan 17, 2013 4:55 am
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Joined: Mon Nov 21, 2011 1:08 am
Posts: 3142
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ok max scan is only double max cloak for ships.
max planet cloak way way exceeds max scan.

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Thu Jan 17, 2013 5:07 am
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Joined: Thu Jul 28, 2011 2:56 pm
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I have 26k cloak on a planet of mine and still have leeway to add more if I wish. I do agree that there needs to be some sort of counterbalance to the increased scan though.

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Thu Jan 17, 2013 3:44 pm
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Joined: Wed Nov 16, 2011 1:42 am
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Preliator Xzien wrote:
I have 26k cloak on a planet of mine and still have leeway to add more if I wish. I do agree that there needs to be some sort of counterbalance to the increased scan though.



there isn't that much issue cloaking one but wait till you have 20+ planets you need to cloak.

those % modifiers run out pretty quick.

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Thu Jan 17, 2013 6:15 pm
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Joined: Thu Jul 14, 2011 9:25 pm
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I didnt see people whoscan planets comlain when the core tunnel came out, but maye that was becuase of the scan ods it gave out at the start. So dan probaly has another cloak structure saved up for somewhere in the end of the mission.

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Fri Jan 18, 2013 1:16 am
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Joined: Thu Sep 22, 2011 9:56 pm
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maybe we need more scan to find it :lol:


Fri Jan 18, 2013 2:41 am
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Joined: Thu Jul 28, 2011 2:56 pm
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Fireblade225 wrote:
there isn't that much issue cloaking one but wait till you have 20+ planets you need to cloak.

those % modifiers run out pretty quick.

Yep, hence why I support more cloaking structures and artis

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Fri Jan 18, 2013 4:57 am
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