Planetary Rings +20% Production VS Large Moons
Author |
Message |
Wolfy Minion
Joined: Mon Sep 05, 2011 9:16 am Posts: 2737
|
KJReed wrote: Rings. 20% boost to the most efficient things, as opposed to 20% more space for less efficient things. If you missed it this is the correct answer.
_________________ 
|
Mon Jan 14, 2013 11:17 pm |
|
 |
DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
|
KJReed wrote: Nope. Once a planet has rings ruins or moons you can't use it. (those are the only ones that gives, all others are natural only) You could transfuse, get rings, then later naturally get moons. The chance of that is miniscule but still possible. Not true, the one transfuser i've bought gave me advanced civilization ruins
_________________ "Honor is a fool's prize, glory is of no use to the dead"
|
Fri Jan 18, 2013 4:13 pm |
|
 |
KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
|
DarthRavadge wrote: KJReed wrote: Nope. Once a planet has rings ruins or moons you can't use it. (those are the only ones that gives, all others are natural only) You could transfuse, get rings, then later naturally get moons. The chance of that is miniscule but still possible. Not true, the one transfuser i've bought gave me advanced civilization ruins Check again. I said rings ruins and moons.
|
Fri Jan 18, 2013 4:24 pm |
|
 |
DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
|
ah, so you did sir. my bad... 
_________________ "Honor is a fool's prize, glory is of no use to the dead"
|
Fri Jan 18, 2013 4:28 pm |
|
 |
Chakotay
Joined: Fri May 14, 2010 7:30 pm Posts: 1529
|
I took a chance and bought one put it on my Rift and got the large moons.
|
Fri Jan 18, 2013 6:12 pm |
|
 |
Joseph4
|
I honestly think that the "Advanced Civilization Ruins" would be the best.... 30% of the one resource that you really want from that planet as opposed to 20% for everything? Arti is king.  EDIT: I failed.... it's plus 20% to arti. >_<
|
Fri Jan 18, 2013 9:07 pm |
|
 |
Toastar
Joined: Thu May 26, 2011 4:45 am Posts: 1338
|
Fluffy is right - I calculated it out a while back and rings were the winner. Granted, the moons give you other advantages such as room for defenses and cloak, but for raw production, rings win. If you're picking a planet to make a Mission world out of, rings are better than moons.
Back in my day, we didn't *have* that option! *sob*
_________________
|
Wed Jan 23, 2013 4:16 pm |
|
 |
DarkMar
Joined: Sun Feb 12, 2012 2:27 pm Posts: 1220
|

depends on what you have on the planet an a Colossal planet a large moon give you 15 extra spaces to build on
got a large moon on my mission Dyson giving it a total basic production output off 170 points pr hour the 15 extra spaces the moon gives me = around 24 extra producton with the artifacts I woldnt have on it (depending on what I take off, and tryed to pick those with lowest size to output ratio)
so basickly on this planet I only get a 24 / (170 - 24) * 100 = 16.4% production bonus from having a large moon
but you can only upgrade 10 Hyperforge Fabricator (100% Upgrade) to Artifact: 24 with the Trellith Structural Energizers without those my production would be atleast 24 points lower so in that case 24 / (170 - 24 - 24) * 100 = 19.67% more or less the same as I would get from rings
main reason rings are better then a large moon is artifact production..... Hyperforge Fabricator (100% Upgrade) size 16 Artifact: 24 = size 1, artifacts 1.5 you dont have many artifacts that give you more artifact production then that
a few eksampels are Hypergate (size 1, Mining: 2, Research: 2, Artifact: 2) = size 1, artifacts 2 Perimeter Station size 1, Artifact: 2, Population: 100, Defense: 200 = size 1, artifacts 2 Trellith Comm Relay (size 1, Research: 2, Artifact: 2 = size 1, artifacts 2 Galactic Concord Station (size 1, Mining: 2, Artifact: 2, Defense: 20%) = size 1, artifacts 2 Orbital Stabilizer (size 1, Artifact: 2, Bonus Mining: 14%) = size 1, artifacts 2 Adaptive Spire (size 1, Artifact: 2 - but only if used on the right planet type) = size 1, artifacts 2 T.O. Manufacturing Core (size a, Mining: 2, Artifact: 2) = size 1, artifacts 2
but other then these, you will have a hard time finding something that will give you higher artifact production pr space used then you get from a Hyperforge Fabricator (100% Upgrade) with a 20% bonus from rings = size 1, artifacts 1.8
_________________Champion of Darmos 
|
Fri Jan 25, 2013 1:15 pm |
|
 |
ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
|

DarkMar wrote: a few eksampels are Hypergate (size 1, Mining: 2, Research: 2, Artifact: 2) = size 1, artifacts 2 Perimeter Station size 1, Artifact: 2, Population: 100, Defense: 200 = size 1, artifacts 2 Trellith Comm Relay (size 1, Research: 2, Artifact: 2 = size 1, artifacts 2 Galactic Concord Station (size 1, Mining: 2, Artifact: 2, Defense: 20%) = size 1, artifacts 2 Orbital Stabilizer (size 1, Artifact: 2, Bonus Mining: 14%) = size 1, artifacts 2 Adaptive Spire (size 1, Artifact: 2 - but only if used on the right planet type) = size 1, artifacts 2 T.O. Manufacturing Core (size a, Mining: 2, Artifact: 2) = size 1, artifacts 2 Just so you can do your math again. Scruuge Hoarding Vault (size 2, Artifact: 3, Artifact Storage: 4000) (2 per planet) Bane Generator II (size 2, Mining: 3, Artifact: 3, Attack: 500) (1 per planet) Omnistream Gateway (size 2, Mining:3, Artifact:3, Research: 3) (1 per planet) Crimson Rift Aperture (size 1, Artifact: 2, Attack: 800, Cloak: 400) (1 per planet) Litheor Deep-Phase Probe (Size 1, Mining: 2, Research: 2, Artifact: 2, Population: 900, Cloak: 150) (2 per planet) Auric Lepus Drone 2.0 (size 1, Artifact: 3) (2 per planet) Rikthar's War Forge (size 2, Mining: 1, Artifact: 3, Attack: 10%) (1 per planet) Not really what you are looking for but should be included in the calculations: Intraphasic Hoveroid Bonus Production: 5%, size 1 (1 per planet) Litheor Transmutative Locator Bonus Artifact: 6%, Defense: 10%, size 1 (1 per planet) ArcRift Tower Bonus Artifact: 6%, size 1 (2 per planet)
|
Fri Jan 25, 2013 1:47 pm |
|
 |
DarkMar
Joined: Sun Feb 12, 2012 2:27 pm Posts: 1220
|

ODragon wrote: Just so you can do your math again. Scruuge Hoarding Vault (size 2, Artifact: 3, Artifact Storage: 4000) (2 per planet) Bane Generator II (size 2, Mining: 3, Artifact: 3, Attack: 500) (1 per planet) Omnistream Gateway (size 2, Mining:3, Artifact:3, Research: 3) (1 per planet) Crimson Rift Aperture (size 1, Artifact: 2, Attack: 800, Cloak: 400) (1 per planet) Litheor Deep-Phase Probe (Size 1, Mining: 2, Research: 2, Artifact: 2, Population: 900, Cloak: 150) (2 per planet) Auric Lepus Drone 2.0 (size 1, Artifact: 3) (2 per planet) Rikthar's War Forge (size 2, Mining: 1, Artifact: 3, Attack: 10%) (1 per planet)
Not really what you are looking for but should be included in the calculations: Intraphasic Hoveroid Bonus Production: 5%, size 1 (1 per planet) Litheor Transmutative Locator Bonus Artifact: 6%, Defense: 10%, size 1 (1 per planet) ArcRift Tower Bonus Artifact: 6%, size 1 (2 per planet) you do the math Scruuge Hoarding Vault = size 1, artifacts 1.5 Bane Generator II = size 1, artifacts 3 Auric Lepus Drone 2.0 = size 1, Artifact: 3 didit inlude these as you can only buy these with GC's at certain times at the year - and Scruuge Hoarding Vault isn's better then a Hyperforge Fabricator (100% Upgrade) exept for 1 thing storidge so these are not some thing you put on all your planet unless you are buying quite a few GC's Omnistream Gateway is a special artifact from Medals, you can only put on invinsible palents and = size 1, artifacts 1.5 so basickly the same artifact output as a Hyperforge Fabricator (100% Upgrade) so only planets you can put them on are, your 3 rift planets, your mission exotic, your mission dyson and the planet you make invinsible with your 2 year artifact Rikthar's War Forge = size 1, artifacts 1.5 = same as a Hyperforge Fabricator (100% Upgrade) and you only get these values if you chose the version with high artifact output Litheor Deep-Phase Probe = size 1, artifacts 2 and is a special Litheor race ability, just like myralai, kronyn or Taltherian ability Crimson Rift Aperture = size 1, Artifact: 2, so yes here you have one that also give high artifact output missed this one so only 4 of the artifacts you mention here have higher production then Hyperforge Fabricator (100% Upgrade) 2 of them are GC items, one is a special race ability you dont have any easy size 1, production 3+ structures for artifacts like have with mining and recearch Tri-Phase Cutter (size 1 Mining: 3, Attack: 300) = 1 : 3 Assimilation Locus (100% Upgrade) ( size 2, Mining: 8, Population: 400) = 1 : 4 (in bedst posible version + 100% from resently conqured + 100% from upgrades) Mylarai Stripcore Mine (size 1, Mining: 4, artifacts -2) = 1 : 4 (if you are only interested in mining) Sha'din Hyperport Network (size 1, Research: 3, Defense: 400) = 1 : 3 Meta-Tuned Jammer (size 1, Research: 4, Cloak: 10%) = 1: 4 (and only if you chose the high production version) DM79 Datacenter (size 1, Research: 6) = 1 : 6 Temple of Reflection (size 1, Research: 3, Defense: 30%) but again a medal artifact so max 1 unless you steal/buy some as for artifacts that give % bonus, you could add these 3 artifacts to that list also Xecti Signal Repeater (size 1, Bonus Research: 10%) Extracted Lithovoric Stem (size 1, Bonus Mining: 10%) Vaash Holomatrix (Size: 1, Research: 1, Cloak: 200, 7% research bonus.) and if you have a planet with high production you proberly already have 1 to 3 off them on planet already, that boost the production so what you are looking are a colosal planet with Large moon and Litheor Transmutative Locator + Intraphasic Hoveroid = 15 extra spaces + 5% bonus (all production) +6% bonus to artifacts vs a colosal planet with Rings + 5% bonus (all production) +6% bonus to artifacts +20% bonus (to all production) if we are talking special planets, rift, mission dyson or mission exotic rings are always the bedst thing to get, but have seen mining planets and recearch planets with rings and moons as well and I have even seen players who have wasted theire Trellith Structural Energizers upgrading Shields or Star Lifter to +50% or +100%  on a standart mining or recearch planet, with 2-3 Star Lifter (size 16, mining 12) or Hypernode Brain (size 16, recearch 12) = 1 : 0.75 (or 1 : 0.9 with the 20% bonus you get from rings), theire are quite a lot off artifacts that give you higher output then the basic production 12 structure, even with a +20% bonus from rings so on a planet like this, in most cases you will get higher output from a large moon, then you will from rings (well presuming the planet is v Massiv or Colossal - like a Metallic Very Massive Mining: 15x Mega Rich or a Plasma Colossal Research: 15-17x Mega Rich) on a planet like this one  rings would give me +20% bonus a large moon = +15 spaces would more or less give me 1 extra Hypernode Brain = +12 production (more if i find some artifacts to fill the space with) 12 / 49 * 100% = 24.5 % increase in recearch production I would have prefered to get Rings on my mission Dyson, but have to make du with the large moon I got, so atm it is giving me 3796 recurces pr hour without boosts - and still have a few tweaks I need to do on it to max production
_________________Champion of Darmos 
|
Fri Jan 25, 2013 3:05 pm |
|
 |
KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
|
He only listed artifact structures as you had done the same. And yes some of the artis you can't/probabky won't have the gp to put everywhere, but you can't put upgraded hyperforges everywhere either.
|
Fri Jan 25, 2013 4:26 pm |
|
 |
DarkMar
Joined: Sun Feb 12, 2012 2:27 pm Posts: 1220
|
not the way I'm reading this KJReed ODragon wrote: Just so you can do your math again. we agrey, a lot of the artifact producing structures listet here are limited, and bedst saved for special planets with x22+ artifact production including the 10 upgraded hyperforges got 1 Bane Generator II + 2 Scruuge Hoarding Vault on my mission Dysson where they cant be stolen, and personaly I wouldn't bother buying a Reality Transfuser for that plasma planet not worth it for 160 - 200 extra recearch pr hour, can easily get that from androids and NPC drops instead
_________________Champion of Darmos 
|
Fri Jan 25, 2013 5:15 pm |
|
 |
ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
|

KJReed was completely right, I added only artifact producing buildings because that's what you had. You could probably double the production number below if it were a 20x research planet because there are SOOO many research artifacts and buffs. I gave them to you so you could do your math again to see if you were wrong. The math I did for a planet a year ago is now longer accurate. As new items get added, numbers get skewed; bonuses change and changes in play change how things go. When I started, there were no rifts, no bases or anything of the such. Early player had a different game than it is now. The decisions we made were good at the time but 2 years later, they might not be the best decisions.
Anyway, onto the numbers: Colossal Plasma, 20x artifacts, all planets include a hoveroid and Transmutative Locator.
Ring 1 (75 spaces, 4 +24, hypergate): 98 production points: 2094.22 ap/hour Ring 2 (75 spaces, 3 +24, filled with smaller items): 108 production points: 2307.92 ap/hour Large Moons 1 (90 spaces, 4 +24, and other items that fit): 132 production points, 2350.656/hour Large Moons 2 (90 spaces, 3 +24, and other items that fit): 127 production points, 2261.616/hour
IF my numbers are right (and I am not perfect, I may have missed something), the big winner is Large moons with 4 +24. I don't really think this is the right move. And while I like 90/hour more by having 4 +24 hyperforges, it makes more sense to have only 3 of them. The cross over production from the smaller arties is a nice bonus and as Dan releases new artifacts, you can pull off the less efficient ones and add more efficient ones. With 4 +24s, there is so little space to do this, you are almost stuck.
Large Moons 1: 132 production points, 2350.656/hour Ring 2: 108 production points: 2307.92 ap/hour Large Moons 2: 127 production points, 2261.616/hour Ring 1: 98 production points: 2094.22 ap/hour
Long run with what I said above, I think large moons are more versatile and will beat out rings. That said, rings look way cooler!
And yes, my numbers are based on having every available artifact.
|
Fri Jan 25, 2013 5:49 pm |
|
 |
DarkMar
Joined: Sun Feb 12, 2012 2:27 pm Posts: 1220
|

if you are only looking at artifact production and a Mega Colossal Rift planet it should look something like this
a large moon should increase size from 81 to 97, and rings still just add +20% prodution
if you go for 4 * size 16 artifact 24 you end up with 96 production in artifact for 64 spaces that leaves 81 - 64 = 17 spaces for artifact buildings on the ring planet and 24 spaces on the large moon planet (+7 extra space to build on)
if we go for max artifact production on both I would go for something like this 1 Omnistream Gateway (size 2, Mining:3, Artifact:3, Research: 3) 2 Auric Lepus Drone 2.0 (size 1, Artifact: 3) 2 Litheor Deep-Phase Probe (Size 1, Mining: 2, Research: 2, Artifact: 2, Population: 900, Cloak: 150) 1 Hypergate (size 1, Mining: 2, Research: 2, Artifact: 2) 1 Trellith Comm Relay (size 1, Research: 2, Artifact: 2 1 Galactic Concord Station (size 1, Mining: 2, Artifact: 2, Defense: 20%) 1 Orbital Stabilizer (size 1, Artifact: 2, Bonus Mining: 14%) 1 T.O. Manufacturing Core (size a, Mining: 2, Artifact: 2) 2 Scruuge Hoarding Vault (size 2, Artifact: 3, Artifact Storage: 4000) (main reason is I pick those instead off the Perimeter Station is to keep them safe on an invinsible planet) 1 Intraphasic Hoveroid Bonus Production: 5%, size 1 (1 per planet) 1 Litheor Transmutative Locator Bonus Artifact: 6%, Defense: 10%, size 1 (1 per planet)
= size 17, artifacts 29 giving you a total off 96 + 29 = 125 and add +5% bonus (all) , +6% bonus (to artifacts) or 125 *1.2 (20% bonus from rings) = 150 base production before you add the other bonuses (i'm simply adding the ring bonus to base production, instead off looking at total production as this makes it easy to compair the 2 difrent options as all other bonuses should be the same)
on the extra 7 spaces on the moon planet you can add something like this 2 Perimeter Station size 1, Artifact: 2, Population: 100, Defense: 200 1 Crimson Rift Aperture (size 1, Artifact: 2, Attack: 800, Cloak: 400) 1 Rikthar's War Forge (size 2, Mining: 1, Artifact: 3, Attack: 10%) 1 Bane Generator II (size 2, Mining: 3, Artifact: 3, Attack: 500)
= size 7, production 12 if I added it up corectly this option would give you 96 + 29 + 12 = 137 base production before you add the add +5% bonus (all) , +6% bonus (to artifacts) from Intraphasic Hoveroid + Litheor Transmutative etc or 13 less production then the ring gives you
we can argue back and forth about presisly what artifacts to put on the planet, but the numbers will look something like this on a maxed artifact production planet. and I didn't use the ArcRift Tower Bonus Artifact: 6%, size 1 (2 per planet) in this, as they are quite they are quit hard to get, and wont make mutch difrence if you have them on both planets (they simply removes 2 spaces on in both options, and change the the production you get from those to a 2 * 6% bonus instead)
theire are a few problems in this calcylation, like the fact that you only have acces to a total of 10 Hyperforge Fabricator (100% Upgrade) size 16 Artifact: 24, so you cant do this setup on 3 rift planets + your mission dyson this switches the balance back towards large moons and artifacts like Quantum Accelerator (size 2, Artifact: 2, Cloak: 150), Isolation Bureau (size 2, Mining: 2, Research: 2, Artifact: 2, Cloak: 400) etc etc etc that gives you a size 1, artifact 1 production ratio that is better then the ratio you get from a standart Hyperforge Fabricator boosted 20% by rings for a 1 : 0.9 ratio
but the more small size 1, artifact 2+ Dan release, the more you shwift the balance towards rings beeing your bedst option, if you could put 7 size 1, artifact 2 structures on the extra 7 spaces it would add up to +14, but even if you had them, they would have a hard time to beat the +25 bonus production rings gives you on 125 producton and more size 1, artifact 2 artufacts would increase that number as you put the bedst production artifacts on first
so depending on what production artifacts and upgrades Dan adds to the game, the ballance can switch back and forth betwen moons or rings beeing the bedst option
my personal stradegy for my mission planets, is as high total production as posible, and slowly swift from mining + recearch towards artifacts as I pick up artifacts worth putting on the planet that will increase artifact production this include limiting myself to 2 Hyperforge Fabricator (100% Upgrade) on planet, and filling the rest off the space with as many artifact buildings as posible
still working on it...... but atm my mission dyson with large moon(90 / 90 Space Used) = 170 total production (37 mining, 93 artifacts, 40 recearch) Intraphasic Hoveroid Effect : Production +5%, Litheor Transmutative Locator Effect : Artifact +6%, Orbital Stabilizer Effect : Mining +14%
got a few recearch structures betwen 1:1 and 1:3 on it, I'll chance to artifacts production if/when I pick up any structures with a 1 : 1 artifact production ratio or better as the only production that realy matters to me is artifacts
Mining 28x Mega Rich 885.78 units/hr Artifact 28x Mega Rich 2070.18 units/hr Research 28x Mega Rich 840 units/hr
_________________Champion of Darmos 
|
Fri Jan 25, 2013 9:08 pm |
|
 |
|
Who is online |
Users browsing this forum: No registered users and 6 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|
|