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[ 16 posts ] |
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sell a paradox generator for gp
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iamthegreat
Joined: Sun Aug 07, 2011 8:49 pm Posts: 413
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sell a paradox generator for gp and have it reset dailies too i really really hate waitng a day to invade
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Tue Jan 22, 2013 4:25 am |
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Billik
Joined: Thu Nov 24, 2011 12:40 am Posts: 2812 Location: Just go north, and keep on going.
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nononononononononononononononononono
_________________  A Necromancer Design Senatus et Populusque Imminente
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Tue Jan 22, 2013 4:28 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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So your saying that we sell it and its effects still work? Big -1 from me.
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Tue Jan 22, 2013 4:30 am |
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iamthegreat
Joined: Sun Aug 07, 2011 8:49 pm Posts: 413
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no we buy a paradox gen for gp
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Tue Jan 22, 2013 4:32 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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No. And doesn't it already reset dailies and invasion timers?
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Tue Jan 22, 2013 4:33 am |
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KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
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150 gp. -15% invasion attack.
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Tue Jan 22, 2013 4:36 am |
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DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
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-1,000,000,000,000,000,000,000,000,000,000,000,000, and an epic *FACEPALM*
_________________ "Honor is a fool's prize, glory is of no use to the dead"
Last edited by DarthRavadge on Tue Jan 22, 2013 4:39 am, edited 2 times in total.
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Tue Jan 22, 2013 4:36 am |
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Dr Doom
Joined: Tue May 22, 2012 1:37 am Posts: 244
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Awful lot of constructive feedback... :/
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Tue Jan 22, 2013 4:36 am |
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KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
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With high enough cost and restrictions I think its feasible. Making dan money is a good thing.
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Tue Jan 22, 2013 4:40 am |
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DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
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Dr Doom wrote: Awful lot of constructive feedback... :/ You're right we should explain why this is a horrible idea.... ... every time your planets are attacked people can continuously reset their timer until they succeed (as long as they pay for it). 
_________________ "Honor is a fool's prize, glory is of no use to the dead"
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Tue Jan 22, 2013 4:42 am |
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John Falls
Joined: Tue Sep 28, 2010 7:50 pm Posts: 1010
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NNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You understand what this would mean? The invasion timer is there to prevent players from invading LOADS of planets. A massive GP user, they would invade EVERYTHING. It is a preventive measure to ensure fairness of the game.
Bringing in this will DESTROY the game!
~JF~
_________________ Give Respect To Gain Respect, Never Demand it, Treat Others, How you would like to be treated, Manners Doesn't cost anything, Those who dont follow these rules, aren't worth knowing, Member of The Unknown.~John Falls~
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Tue Jan 22, 2013 1:06 pm |
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Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
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If this would get implemented alot of people, me included, would out and out quit. This would kill the game.
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
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Tue Jan 22, 2013 1:32 pm |
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blackfox
Joined: Mon May 28, 2012 8:32 pm Posts: 2397
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DarthRavadge wrote: -1,000,000,000,000,000,000,000,000,000,000,000,000, and an epic *FACEDESK* I THINK THAT DOES IT id plus one f we scrap then for 20gp but even so it whont happen :/ suggestions these days arnt used much
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Tue Jan 22, 2013 1:37 pm |
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KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
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Good God people. Everything is shot down, because it hasn't been balanced.
There ARE.ways to make this fair. Would you be saying its unfair if it cost 1k gp, gave -50% invasion attack, and only could be used once a month
The base idea isn't bad. It just needs work.
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Tue Jan 22, 2013 2:56 pm |
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asdfgr
Joined: Thu Jul 14, 2011 9:25 pm Posts: 1091
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Cost: 1k gp (That is like $100) Side effects: All ATK -75%, Cannot be removed. Side effect II: The invade Timer is doubled for the next month.
_________________
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Tue Jan 22, 2013 3:27 pm |
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Caladis
Joined: Sun Jan 15, 2012 2:24 pm Posts: 359 Location: Houston, TX
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It's not a bad idea actually....
Sell it under the "Buy Artifacts" Tab in the Trade Tab for 80 or 88 GP, on par with the more expensive regular GP items for sell.
Make it non-sendable, if you buy it, your buying it for your own use.
Limit it to 1 use every 24 hours, thereby allowing someone 1 second chance at an invasion if they fail the first time.
It's overall usefulness is limited due to fact that you limited to a max number of planets....1 planet every 4 ranks. How many times would you really use it?
It does support the development of the game, giving Dan more funding to work with.
Stop screaming that it's unbalanced or unfair....Life isn't fair. It's just like a Hard Flux for 50 GP, Is a fair to lose a chance to retake your planet forever? Maybe the Hard Flux shouldn't be allowed for 8, 12 or 24 hrs after taking a planet, that would be more fair for the person who lost the planet...
I don't +1 a lot ideas, but +1 for me.
_________________ Officer of The Sith Lords Rank 1075+ Epic Legend, Insane 1830 Medal Points, 5+ years of game play 7 Titles, 13 Ship Designs
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Wed Jan 23, 2013 8:51 am |
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