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[ 9 posts ] |
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MatthewW
Joined: Thu Dec 30, 2010 2:44 am Posts: 15
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Metalic Manipulation While one of our scientist was working with exotic matter and xts-9 they discovered a breakthrough! Using these two substances we can warp the porperties of serveral types of matter, the most important of these.... metal. Help us find a new matalic planet to do some tests. Requirnments: rank 100, scanning 250. Per round requirnemnts: 25 energy 50 rounds for completion 2 completions Rewards per completion: location of a random unocupided metalic planet Unlocks: Structural Manipulation
Structural Manipulation Now we can build massive metalic structures, and them reduse their size untill destination. Help us build and transport these structures to a destination of your choice..... were sure you like the result. Requirnments: completion of Metalic Manipulation Per round requirnments: 1 xts-9, 10 exotic matter, 25 energy 50 rounds completion 1 completion Rewards per completion: 1 orbital defence grid Orbital defence grid: size one, attack 2500, defence 2500, cloak 2500, can be used on any planet, makes a series of metalic, space station looking, structures in orbit around the planet (on the planet picture)
All of this can be changed but i think that this would help people defend one good planet or several if it is felt that their should be a higher total completions rate. Please comment about what you think on this, and if you think parts should be changed!!!
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Sun Jan 30, 2011 7:18 pm |
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Ruairi
Joined: Tue Nov 16, 2010 3:37 am Posts: 614
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The energy cost for this mission's final reward is waaayyy to low.
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Sun Jan 30, 2011 8:30 pm |
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MatthewW
Joined: Thu Dec 30, 2010 2:44 am Posts: 15
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thanks, i was trying to even out the fact that they would need 50 xts-9, im rank 119, and i think that would be very dificult to get..... but mabey not, i dont do the mission
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Sun Jan 30, 2011 8:32 pm |
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MatthewW
Joined: Thu Dec 30, 2010 2:44 am Posts: 15
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mabey 50-100 energy....., also mabey more xts-9 or exotic matter?
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Sun Jan 30, 2011 8:33 pm |
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MatthewW
Joined: Thu Dec 30, 2010 2:44 am Posts: 15
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also, would a population bonus be a good idea for the Orbital Defence Grid?
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Sun Jan 30, 2011 8:35 pm |
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Ruairi
Joined: Tue Nov 16, 2010 3:37 am Posts: 614
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I suppose XTs-9 is decently energy intensive to get a lot of considering you need one each click. Keep it one XTs-9 per click, up the energy to 50, and more exotic matter. Maybe 100 a click?
2500 to each stat is a lot, so the mission to get it should be proportional to the reward. More than one repetition of the mission might not be bad. Allow 3 completions maybe?
I like it though!
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Sun Jan 30, 2011 9:09 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Yeah, I like the idea in general. Maybe able to get more than one, but certainly keep it limited.
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Sun Jan 30, 2011 9:11 pm |
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MatthewW
Joined: Thu Dec 30, 2010 2:44 am Posts: 15
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Metalic Manipulation While one of our scientist was working with exotic matter and xts-9 they discovered a breakthrough! Using these two substances we can warp the porperties of serveral types of matter, the most important of these.... metal. Help us find a new matalic planet to do some tests. Requirnments: rank 100, scanning 250. Per round requirnemnts: 25 energy 50 rounds for completion 2 completions Rewards per completion: location of a random unocupided metalic planet Unlocks: Structural Manipulation
Structural Manipulation Now we can build massive metalic structures, and them reduse their size untill destination. Help us build and transport these structures to a destination of your choice..... were sure you like the result. Requirnments: completion of Metalic Manipulation Per round requirnments: 1 xts-9, 50 exotic matter, 50 energy 50 rounds completion 2 completions Rewards per completion: 1 orbital defence grid Orbital defence grid: size one, attack 2500, defence 2500, cloak 2500, population 250, can be used on any planet, makes a series of metalic, space station looking, structures in orbit around the planet (on the planet picture)
All of this can be changed but i think that this would help people defend one good planet or several if it is felt that their should be a higher total completions rate. Please comment about what you think on this, and if you think parts should be changed!!!
what do you guys think about this? changes to reward, exotic matter, and energy?
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Sun Jan 30, 2011 9:16 pm |
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MatthewW
Joined: Thu Dec 30, 2010 2:44 am Posts: 15
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possibly limit defence, attack, and cloak to 1000, but ive got several planets with over 2k in defences that were easily taken out, and i thought 2.5k (5k with legion) would help people with things like gia, dyson, ect.
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Sun Jan 30, 2011 9:19 pm |
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