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 Update: Rank 71 
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Joined: Thu Jun 28, 2012 11:27 pm
Posts: 9
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Idk if this should be in the beginner's hub or strategy section, since it's... well... beginners' strategy... But... Well... Yeah... Ok....

Rank 61
Aerlen Excavator

Energy: 200
Hull: 4150
Shield: 360

Decks: 222
Attack: 619
Defense: 334
Scan: 27
Cloak: 90
Cargo: 2620
Upkeep: 9.6M

200 Engineers
619 Tactical Officers
257 Helmsmen
254 Scientists

Battles 6302 (Champion)
Player Kills 509
Deaths from Players 31
Non-Player Kills 23
Planets Found 30
Planets Occupied 12
Planets Captured 20
Missions Completed 0
Scans Performed 110
Successful Hacks 210
Successful Raids 241

Ship Design Atlas
Size Class Light Cruiser
Weapons none
Energy none
Sensors EM Scanner - Mark II
Hull Merged Nexus Armor x5, Protean Armory x3
Shields none
Cloaking CipherBot x2
Defenses none

RESEARCH:
Graviton Shearing 3/3 (Idk why... I don't use em...)
Positron Relays 1/1 (Also don't use...)
Disruption Fields 3/3 (I gotta get to Obviation Shields sooner or later...)
Sensor Jamming 3/3 (Because... well... I don't actually know why...)
Nexus Grids 3/3 (Hey! A useful one! :D Will continue working on this.)
Inertial Dampening 3/3 (Uhh... Maybe I'll use it at higher ranks? Probably not...)
Subspace Sensors 3/3 (Gots 'ta get me some planets, don't I?)
Gravshell Construction 2/3 (The all-important production chain.... So much work. :( Will continue working on this.)
Advanced Logistics 0/3 (Umm... Maybe I'll do this someday?)

Productions:
Mining: 188
Artifact: 623
Research: 409

Currently working on:
My 4th Dominion Cannon MKIII
My 3rd CipherBot
Gravshell Construction 3 (88k/140k), then back to [Hull/Shield] Research. Opinions?
1000 Kills. I'll get there before too long.
Artifact production, with the few planets I'm capable of scanning and actually getting. Artifact base helps wonders. (Thanks Delta!)


Umm... I can't think of anything else to put on here. Any questions please ask. Also note that I'm working into an SSB build around rank 200. Won't be adding decks 'til then. I probably should've mentioned that earlier? Thanks in advance!


Last edited by J0hnny on Tue Feb 05, 2013 3:37 pm, edited 1 time in total.



Sat Dec 15, 2012 10:47 am
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Joined: Fri May 25, 2012 5:02 am
Posts: 92
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You're doing very well from what I can tell. Almost finished with the d cannons and cipherbots at your rank is awesome! Other than saying to keep working on AP and RP planets I can't think of any advice unless you can find a good ssb player to give you some tips.

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Sat Dec 15, 2012 12:32 pm
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Joined: Tue Apr 17, 2012 12:11 am
Posts: 5495
Location: Alpha Legion 100
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J0hnny wrote:
Idk if this should be in the beginner's hub or strategy section, since it's... well... beginners' strategy... But... Well... Yeah... Ok....

Rank 61
Aerlen Excavator

Energy: 200
Hull: 4150 looking good
Shield: 360

Decks: 222 Going for a SSB i presume
Attack: 619 looks good
Defense: 334 looks good
Scan: 27
Cloak: 90 you seem to like PVP so take the cloak off.
Cargo: 2620
Upkeep: 9.6M

200 Engineers
619 Tactical Officers
257 Helmsmen
254 Scientists

Battles 6302 (Champion)
Player Kills 509
Deaths from Players 31
Non-Player Kills 23
Planets Found 30
Planets Occupied 12
Planets Captured 20
Missions Completed 0
Scans Performed 110
Successful Hacks 210
Successful Raids 241

Ship Design Atlas
Size Class Light Cruiser
Weapons none
Energy none
Sensors EM Scanner - Mark II
Hull Merged Nexus Armor x5, Protean Armory x3
Shields none
Cloaking CipherBot x2
Defenses none

RESEARCH:
Graviton Shearing 3/3 (Idk why... I don't use em...) from what i've heard and seen SSBs tend to prefer using their limited space for hull
Positron Relays 1/1 (Also don't use...)
Disruption Fields 3/3 (I gotta get to Obviation Shields sooner or later...)
Sensor Jamming 3/3 (Because... well... I don't actually know why...)
Nexus Grids 3/3 (Hey! A useful one! :D Will continue working on this.)
Inertial Dampening 3/3 (Uhh... Maybe I'll use it at higher ranks? Probably not...)
Subspace Sensors 3/3 (Gots 'ta get me some planets, don't I?)
Gravshell Construction 2/3 (The all-important production chain.... So much work. :( Will continue working on this.)
Advanced Logistics 0/3 (Umm... Maybe I'll do this someday?)

Productions:
Mining: 188
Artifact: 623
Research: 409

Currently working on:
My 4th Dominion Cannon MKIII
My 3rd CipherBot
Gravshell Construction 3 (88k/140k), then back to [Hull/Shield] Research. Opinions?
1000 Kills. I'll get there before too long.
Artifact production, with the few planets I'm capable of scanning and actually getting. Artifact base helps wonders. (Thanks Delta!)


Umm... I can't think of anything else to put on here. Any questions please ask. Also note that I'm working into an SSB build around rank 200. Won't be adding decks 'til then. I probably should've mentioned that earlier? Thanks in advance!


if you don't already have them the protean armories are also very good to have. you have a nice crew size (can i borrow some TOs btw?) so raid some people off the bt ;) i think you could use more research income and a bit more mining may be good as well.

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Sun Dec 16, 2012 12:54 am
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Joined: Fri Sep 23, 2011 9:19 pm
Posts: 372
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varunjitsingh146 wrote:
if you don't already have them the protean armories are also very good to have. you have a nice crew size (can i borrow some TOs btw?) so raid some people off the bt ;) i think you could use more research income and a bit more mining may be good as well.



Successful Raids 241
Hull Merged Nexus Armor x5, Protean Armory x3


He has the proteans. :p

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Sun Dec 16, 2012 7:14 am
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Joined: Thu May 03, 2012 3:45 am
Posts: 394
Location: hiding in CRA's curtains
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Doing pretty well, as far as I can tell.

Relays will come in handy eventually, when you start getting lots of alerts for NPCs (and have no energy to do anything). Not sure what I had on at that rank, but positrons sound about right.

Your research plan sounds good. Eventually, you'll want to get into the CT lab since there are lots of goodies in there for your planets.

Also, I'm envious. I had about the same amount of hull at 61, but it was from deep core neutroniums so I could barely afford them... nice job balancing your mods and upkeep :D

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Sun Dec 16, 2012 7:22 am
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Joined: Tue Oct 02, 2012 12:49 am
Posts: 421
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Im at rank 63 and whenever i see you on my battle tab, i don't bother even attempting to hit you. i know from experience you are far too much of an energy sink, used up all my energy one time when we were around rank 40, didn't do a hell of a lot. Anyways its looking really good, nice job on the proteans (i only have 1 so far, mistakes made and all).

I'm very jealous of your tactical officer count though, i barely ever get prisoners..


Mon Dec 17, 2012 6:14 am
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Joined: Fri Sep 23, 2011 9:19 pm
Posts: 372
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I'm interested to see how long he's been playing...

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Mon Dec 17, 2012 11:11 am
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Joined: Fri May 25, 2012 5:02 am
Posts: 92
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Oexarity wrote:
I'm interested to see how long he's been playing...


Me too. If I remember correctly, I had around 1,500 hull at about rank 120....Of course I sucked back then too lol.

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Mon Dec 17, 2012 12:35 pm
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Joined: Thu Jun 28, 2012 11:27 pm
Posts: 9
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Update: Rank 71 (Rank 61)

Rank 71
Konqul Fixer

Energy: 200 (200)
Hull: 5590 (4150)
Shield: 480 (360)

Decks: 222 (222)
Attack: 1040 (619)
Defense: 314 (334... lol)
Scan: 27 (27)
Cloak: 90 (90)
Cargo: 3430 (2620)
Upkeep: 9.6M (9.6M)

200 Engineers (200)
867 Tactical Officers (619)
314 Helmsmen (257)
378 Scientists (254)

Battles 8685 (Master) (6302)
Player Kills 636 (509)
Deaths from Players 33 (31)
Non-Player Kills 31 (23)
Planets Found 41 (30)
Planets Occupied 16 (12)
Planets Captured 20 (20)
Missions Completed 0 (0)
Scans Performed 193 (110)
Successful Hacks 253 (210)
Successful Raids 255 (241)

Ship Design Atlas (All the same mods, haven't changed anything)
Size Class Light Cruiser
Weapons none
Energy none
Sensors EM Scanner - Mark II
Hull Merged Nexus Armor x5, Protean Armory x3
Shields none
Cloaking CipherBot x2
Defenses none

RESEARCH:
Graviton Shearing 3/3 (No Progress)
Positron Relays 1/1 (No Progress)
Rift Fields 3/3 (Halfway through Meta-Chron 1/3, working toward Obviation Barriers)
Sensor Jamming 3/3 (No Progress)
Nexus Grids 3/3 (No Progress. Probably next to come after Obviation Barriers)
Inertial Dampening 3/3 (No Progress)
Subspace Sensors 3/3 (No Progress)
Gravshell Construction 3/3 (Probably gonna finish this after Neutronium Hulls)
Advanced Logistics 0/3 (No Plans yet)

Productions (Last update):
Mining: 359 (188)
Artifact: 689 (623)
Research: 672 (409)

Currently working on:
3rd Cipherbot (Kind of... not a huge priority, but I'm slowly working toward it)
Obviation Barriers
1000 Kills. I'll get there.
Artifact production (As always. Haven't made a lot of progress since last update.)


I've gotten all my MKIII's, so I'll be installing those (Probably dropping some hull) at rank 100. My goal is to get 1000 kills before then, but I'm not sure if I'll be able to. I might have to boost my attack to get that done.

All stats here are unbuffed.


Tue Feb 05, 2013 3:37 pm
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Posts: 1091
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Obv barriers are much to expensive for ur rank, unless someone is willing to give u a few bill to up ur planet def, (250mil each...)

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Wed Feb 06, 2013 12:32 am
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Obviation barriers aren't terrible at your rank if you can increase your artifact enough to pull and sell high-demand artifacts (like ancient crystal foci and time manipulators). That said, it looks a little like your artifact production is falling behind. Stats look nice

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Wed Feb 06, 2013 1:08 am
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With a smaller amount of arti, 600ish, pulling once an ohour increases the chance of ancient crystal foci.

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Wed Feb 06, 2013 2:36 am
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I wouldn't recommend slow ranking at your rank because it's nearly impossible to have a decent enough production to make a difference. With that said, you're allowed to play however you want to play.

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Wed Feb 06, 2013 7:38 am
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The Arti base probably helps.

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Wed Feb 06, 2013 3:33 pm
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Posts: 92
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asdfgr wrote:
The Arti base probably helps.


Helps, yes. Enough to be virtually your only source of income, no.

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Thu Feb 07, 2013 2:11 am
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Eh, until you arti is 2-3k per hour, the base might as well be your sole income. 50k from a base is about 2k/hr with no storage cap.

That said, it's definitely important to keep upping your ap/hr.

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Thu Feb 07, 2013 5:54 am
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Joined: Tue Oct 02, 2012 12:49 am
Posts: 421
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Oexarity wrote:
Eh, until you arti is 2-3k per hour, the base might as well be your sole income. 50k from a base is about 2k/hr with no storage cap.

That said, it's definitely important to keep upping your ap/hr.

Look at you being a smarty pants Oexarity, you big dog you :P ;)


Oexarity is right, theres no point in slow ranking until you have a decent income, or unless you are taltherian or another such race and recovering from an autorank spree.


Thu Feb 07, 2013 7:29 am
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From your hull modules, you only have 540*5 + 200*3 = 3300 hull.
How long have you slow-ranked to get more than 2k hull from brackets alone?

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Thu Feb 07, 2013 10:59 pm
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Joined: Wed Sep 19, 2012 9:44 pm
Posts: 1997
Location: Causing chaos somewhere
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Pikavader wrote:
From your hull modules, you only have 540*5 + 200*3 = 3300 hull.
How long have you slow-ranked to get more than 2k hull from brackets alone?

dont forget hes a fixer.
3300 *1.3 =4290
So 5590 -4290 = 1300
1300/1.3 (fixer boost) = 1k
still pretty impresive for a rank 71 but not 2k+

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Thu Feb 07, 2013 11:16 pm
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Joined: Thu Aug 02, 2012 1:49 pm
Posts: 175
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Peticks wrote:
Pikavader wrote:
From your hull modules, you only have 540*5 + 200*3 = 3300 hull.
How long have you slow-ranked to get more than 2k hull from brackets alone?

dont forget hes a fixer.
3300 *1.3 =4290
So 5590 -4290 = 1300
1300/1.3 (fixer boost) = 1k
still pretty impresive for a rank 71 but not 2k+

Ooh, that makes a bit more sense, thanks Peticks. Indeed I had overlooked the fact that he is fixer. Still pretty good for you rank :)

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Sun Feb 10, 2013 9:19 pm
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