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 I would appreciate input on my ship, please. 
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Joined: Fri May 25, 2012 5:02 am
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Make your D cannons a top priority.

If you want some goals for when to get certain mods, I switched to Heavy Nulls at roughly rank 250 (still rocking them), Perfect Fermionics at roughly 300 (still got these), Intra-D Colliders can't remember, probably at 250ish (just upgraded as they aren't that bad for their upkeep), Energy Nulls Mark III are really nice and affordable. Add Trans-Temps when you can but don't stress it, as having 8 defenses makes your ship really bulky (I've got both of these defenses still). I'm currently rank 467 and run a cost-friendly ship build btw.

Like said before, ditch the shield recharge and scrap any you get in the future until you get the TeraPulsers. Uninstall the cloak whenever you aren't hacking.

As far as research goes, try to hit the goals I listed above and make +12s a top priority as well. They will be extremely expensive at 1st, but well worth it. Whenever you need a break on a certain tree or feel like you should scan soon, research into scanners. In regards to base research...I think you should stop at Hybrid Theory Dynamics for the CT Lab. If you really want to donate to a level 5 base, then Sub-Quantum Logistics isn't bad. If you really want the UST, then that's a good 26 mil from Sub-Quantum Logistics and a heck of a lot of RP.

Anyways, I hope that helps a bit. Best of luck to ya and enjoy the game :)

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Mon Mar 04, 2013 10:36 am
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Km4cK2 wrote:
Make your D cannons a top priority. I am trying to get my ship combat-ready so I can do just that.

If you want some goals for when to get certain mods, I switched to Heavy Nulls at roughly rank 250 (still rocking them), Perfect Fermionics at roughly 300 (still got these), Intra-D Colliders can't remember, probably at 250ish (just upgraded as they aren't that bad for their upkeep), Energy Nulls Mark III are really nice and affordable. Add Trans-Temps when you can but don't stress it, as having 8 defenses makes your ship really bulky (I've got both of these defenses still). I'm currently rank 467 and run a cost-friendly ship build btw. Alright, thanks! I will try to go ahead and get those out of the way.

Like said before, ditch the shield recharge and scrap any you get in the future until you get the TeraPulsers. Uninstall the cloak whenever you aren't hacking. I am freeze ranking at 212 and hacking right now. It makes sense to wait until the TeraPulsers.... I don't know why I didn't.

As far as research goes, try to hit the goals I listed above and make +12s a top priority as well. They will be extremely expensive at 1st, but well worth it. Whenever you need a break on a certain tree or feel like you should scan soon, research into scanners. In regards to base research...I think you should stop at Hybrid Theory Dynamics for the CT Lab. If you really want to donate to a level 5 base, then Sub-Quantum Logistics isn't bad. If you really want the UST, then that's a good 26 mil from Sub-Quantum Logistics and a heck of a lot of RP. Thanks for giving me the numbers on how much RP it would actually take to research the UST! Oh, and I guess I will try to get +12s soon.... I'll have to save up quite a lot for those.

Anyways, I hope that helps a bit. Best of luck to ya and enjoy the game :) I believe it will.

Thank you for your help!


Mon Mar 04, 2013 12:58 pm
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Joined: Thu Aug 02, 2012 1:49 pm
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Joseph4 wrote:
I am currently a rank 161 Vygoid Excavator (soon to be Kronyn Excavator). Here are my current stats, and I am planning to freeze rank soon to get more decks, attack, defense, and better planets (Kronyn).

1575/h Artifact

Successful Raids 112

Criticism is welcome if there is a reason for it!

If I need to add anything else, such as what I have researched, please tell me.

Thanks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :-D


I'd advise you to avoid freeze-ranking with a 1.5k artifact productions, since it's simply not worth it.
Get your raids up to buy proteans.

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Tue Mar 05, 2013 4:42 am
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Pikavader wrote:
Joseph4 wrote:
I am currently a rank 161 Vygoid Excavator (soon to be Kronyn Excavator). Here are my current stats, and I am planning to freeze rank soon to get more decks, attack, defense, and better planets (Kronyn).

1575/h Artifact

Successful Raids 112

Criticism is welcome if there is a reason for it!

If I need to add anything else, such as what I have researched, please tell me.

Thanks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :-D


I'd advise you to avoid freeze-ranking with a 1.5k artifact productions, since it's simply not worth it.
Get your raids up to buy proteans.

Erm..... Check on the second page. I have updated it since then, as that was about 3 months ago.

EDIT: My artifact is now at 6019/h.


Tue Mar 05, 2013 11:50 am
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Joined: Thu Aug 02, 2012 1:49 pm
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Joseph4 wrote:
Pikavader wrote:
Joseph4 wrote:
I am currently a rank 161 Vygoid Excavator (soon to be Kronyn Excavator). Here are my current stats, and I am planning to freeze rank soon to get more decks, attack, defense, and better planets (Kronyn).

1575/h Artifact

Successful Raids 112

Criticism is welcome if there is a reason for it!

If I need to add anything else, such as what I have researched, please tell me.

Thanks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :-D


I'd advise you to avoid freeze-ranking with a 1.5k artifact productions, since it's simply not worth it.
Get your raids up to buy proteans.

Erm..... Check on the second page. I have updated it since then, as that was about 3 months ago.

EDIT: My artifact is now at 6019/h.


Is that at 50x of your rank yet?

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Tue Mar 05, 2013 9:51 pm
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Joseph4 wrote:
Pikavader wrote:
Joseph4 wrote:
I am currently a rank 161 Vygoid Excavator (soon to be Kronyn Excavator). Here are my current stats, and I am planning to freeze rank soon to get more decks, attack, defense, and better planets (Kronyn).

1575/h Artifact

Successful Raids 112

Criticism is welcome if there is a reason for it!

If I need to add anything else, such as what I have researched, please tell me.

Thanks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :-D


I'd advise you to avoid freeze-ranking with a 1.5k artifact productions, since it's simply not worth it.
Get your raids up to buy proteans.

Erm..... Check on the second page. I have updated it since then, as that was about 3 months ago.

EDIT: My artifact is now at 6019/h.


even so still not beneficial for you to freeze rank. you arti production is still tiny and thats only hurting you long run.

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Tue Mar 05, 2013 9:55 pm
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Question.... how is it hurting me? I am trying to get to where PvP is a feasible option. Also, I am in a legion that gives out 60k AP a day.


Tue Mar 05, 2013 10:34 pm
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KJReed wrote:
even so still not beneficial for you to freeze rank. you arti production is still tiny and thats only hurting you long run.


Saved my words, thanks

Joseph4 wrote:
Question.... how is it hurting me? I am trying to get to where PvP is a feasible option. Also, I am in a legion that gives out 60k AP a day.


Think about it ... 60k AP / 24 hours = 2.5k / hour . You have 6k / hour
Base shipments are almost half your own productions.

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Wed Mar 06, 2013 2:58 am
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I understand that you are trying to help me, but I would like it if you would answer my question, which is, "How does freeze ranking with my AP/h HURT my ship?"


Wed Mar 06, 2013 4:20 am

Joined: Sun Apr 29, 2012 7:34 am
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I think what they are referring to is planet slots, if you don't rank you don't get planet slots to fill up with artifact planets.... result being that your artifact production doesn't grow. Anyone who ranks enough and is able to colonise more artifact planets will be able to out do your strength gains as they will be getting more rescued prisoners.

My recommendation is to rank based on planet slots and the planets you have available to you on your scans. If you want to slow/freeze rank only do that when you have no artifact planets to colonise or invade(when you have already colonised/invaded them). Once you go on a scan run and find artifact planets you will need to rank enough to have the planet slots for them though. it's finding the right speed to rank and scan.

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Wed Mar 06, 2013 4:33 am
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whito01 wrote:
I think what they are referring to is planet slots, if you don't rank you don't get planet slots to fill up with artifact planets.... result being that your artifact production doesn't grow. Anyone who ranks enough and is able to colonise more artifact planets will be able to out do your strength gains as they will be getting more rescued prisoners.

My recommendation is to rank based on planet slots and the planets you have available to you on your scans. If you want to slow/freeze rank only do that when you have no artifact planets to colonise or invade(when you have already colonised/invaded them). Once you go on a scan run and find artifact planets you will need to rank enough to have the planet slots for them though. it's finding the right speed to rank and scan.

said very well.

Joseph4 wrote:
I understand that you are trying to help me, but I would like it if you would answer my question, which is, "How does freeze ranking with my AP/h HURT my ship?"


with your current productions you probably get what? 2 prisoners? on a good day?
thats 12 attack a day.
if you ranked 1x a day you could almost double that.
not to mention adding more planet slots and arti planets too.

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Wed Mar 06, 2013 5:19 am
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KJReed wrote:
whito01 wrote:
I think what they are referring to is planet slots, if you don't rank you don't get planet slots to fill up with artifact planets.... result being that your artifact production doesn't grow. Anyone who ranks enough and is able to colonise more artifact planets will be able to out do your strength gains as they will be getting more rescued prisoners.

My recommendation is to rank based on planet slots and the planets you have available to you on your scans. If you want to slow/freeze rank only do that when you have no artifact planets to colonise or invade(when you have already colonised/invaded them). Once you go on a scan run and find artifact planets you will need to rank enough to have the planet slots for them though. it's finding the right speed to rank and scan.

said very well.

Joseph4 wrote:
I understand that you are trying to help me, but I would like it if you would answer my question, which is, "How does freeze ranking with my AP/h HURT my ship?"


with your current productions you probably get what? 2 prisoners? on a good day? Yep, that sounds about right.
thats 12 attack a day. Yep.
if you ranked 1x a day you could almost double that.
not to mention adding more planet slots and arti planets too.

I have a point that I am trying to make here.
I am trying to get my ship stronger for my rank, not overall.

Also, this freeze ranking actually works very well right now with my rather hectic schedule. If you want to know what it is, shoot me a PM.

EDIT: Yes, this is the first time since KJ posted this that I had the time to reply.


Sat Mar 09, 2013 12:33 am
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It still doesn't work nearly as well as if you froze at a higher rank with better production.

Due to luck and maybe better scans others at/near your rank could easily be just as strong even with you freezing.

I gain about .1 x my rank in strength every day.
If ifroze you would see a difference.

How long will it take for your freezing to show?

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Sat Mar 09, 2013 1:17 am
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i think freeze ranking is fine Joseph. all those higher ranks have no clue what it is like now at the lower ranks. there's a rank 123 with dominion auto-blasters already! and 50x arti is a nice target, but it is a high-rank objective - it's only 'normal' around rank 1400:

viewtopic.php?f=4&t=32779&start=46

i almost think Dan's use of legion missions is an attempt to force players to rank up faster so that they will be some critical mass at higher ranks to justify adding more content. right now, there really is no incentive for Dan to do so. the longer we freeze rank at lower levels, the better off are the rewards when we finally do rank up.

but remember, you are always free to ignore any advice you don't agree with. it's your ship, so you should play how you like, if you understand the potential consequences.

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Sat Mar 09, 2013 1:34 am
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Agreed, people argue all the time about slow-ranking vs. fast-ranking, but in the end it depends on your goals (and how much time you have to play). Slow rankers go for rank-efficiency, while fast rankers are good for time-efficiency. Neither is better or worse. Especially if you're like me and you usually don't have time to sit at the computer NPCing.

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Sat Mar 09, 2013 2:55 pm
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D3m0n5h4d0w wrote:
Agreed, people argue all the time about slow-ranking vs. fast-ranking, but in the end it depends on your goals (and how much time you have to play). Slow rankers go for rank-efficiency, while fast rankers are good for time-efficiency. Neither is better or worse. Especially if you're like me and you usually don't have time to sit at the computer NPCing.

I've nothing against slow ranking. (ICBLF and Elerian being great examples of it done right)
Its freeze ranking that I think is a horrible idea.

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Sat Mar 09, 2013 5:52 pm
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KJReed wrote:
D3m0n5h4d0w wrote:
Agreed, people argue all the time about slow-ranking vs. fast-ranking, but in the end it depends on your goals (and how much time you have to play). Slow rankers go for rank-efficiency, while fast rankers are good for time-efficiency. Neither is better or worse. Especially if you're like me and you usually don't have time to sit at the computer NPCing.

I've nothing against slow ranking. (ICBLF and Elerian being great examples of it done right)
Its freeze ranking that I think is a horrible idea.


he said he wants to get into pvp. he's nearly rank 300 and isn't in shape yet. freeze-ranking is perfectly valid, given that the higher up he ranks, the less chance he has of actually pvp'ing against ships that he can beat. however, there are very few actual 'freeze' rankers who can hold off on ranking for more than a week. the slower the OP goes, the better off he will be when he finally does engage in pvp. he will be stronger than most of those on his bt who have ranked up faster.

when i did my ship log showdown, most people averaged 1 rank per day played:

viewtopic.php?f=4&t=33029&start=6

my average is currently 2.44 days per rank (after not ranking for a week), with a maximum of 3.16 back on August 10 last year, after canshow's summer competition. if i froze at rank 216 from now until August 10 this year, i would only get back to 3.14 days per rank. that is a challenging target, but i will strive to get back over 2.5 by freezing at rank 216 until the end of the month. that will also get me to 600 medal points, and then i will try to figure out a path to 700 medal points to get the vortov mercenary ally, hopefully by rank 250.

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Sun Mar 10, 2013 9:26 am
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