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 Judge my ship 
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Joined: Wed Mar 06, 2013 12:58 am
Posts: 21
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So...I got pretty bored and I thought..."Hey I think I should get advice from players that are better then me and can tell me what could use improving and what doesn't".
994 Decks
3760 Cargo
280 Engineers
505 Tactical Officers
360 Helmsmen
641 Scientists
This is currently my crew and deck...
This is basically my build right now...
Ships/Allies:Apparaitious, Bane Familiar
Weapons: Heavy Null Ray x3, Dominion Cannons - Mark III x2, Charged Bane Emitter x4, Vortul Blast Phaser x3, Lazuli mind Controller x3, Dominion Cannon, Crimson Auto-Phaser, Mass Driver, and Prototype Mech XV
Energy:Intra-D Collider - Mark IV x3, Surge Plexus x2, Drannik Power Core x4, Transconduit x4, Omicron Injector
Sensors: Sha'din AI Core x4, Stryll Hunto Sensors, AI Supercomputer
Hull:Neutronium Armor, Scruuge Hypernoode x2, Vortul Plating, Protean Armory x2
Shields:T.O. Force Barrier, T.O. Harmonic MegaPulser, Q-Phase Battery Array, Harmonic Resonator
Cloaking:Triaxial Array.
Defences:Energy Nullifier, Microwarp Nacelle, Subquantum Tracing Console, BM50 Convoy Shuttle x3, Dark Complex Thruster, Scruuge X-Deflector, Dark Ring Thruster x2, Auto-Evasion Node, Trinity-Core Drive x2, Thrust Stabilizer
Production going at Mining:2299 Artifact:2033 Research:4174
Standing at rank 170
So please give your best input to helping me build better. Preferably for PVP


Thu Mar 14, 2013 2:19 am
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Joined: Wed Sep 19, 2012 3:55 pm
Posts: 96
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Some of your modules have poor yield (scan, attk, def, cloak, health, etc.) per deck space. Such mods are the charged bane emitters, lazuli mind controllers, microwarp nacelle, BM50 convoy shuttle, MASS DRIVER (seriously get that thing out of here). Remove those, as well as the shields/shield regeneration mods, and re-outfit your ship with modules that have greater yield per deck space. Can you really regenerate that much energy while you are away from the computer? If not, remove one or more of those power cores and use the space for something else, like hull. You need a lot more hull. Try to get at least 5 Deep core neutronium. Go raid and kill some more for the last protean, last two Dominion IIIs, and the autoblasters in the future.

Can you tell us your race and profession?

Edit: Right, per Shortwave's clarification, do not sell the modules that you did not obtain through your research (do not sell BM50 shuttles, bane emitters, mind controllers, TO barrier, gigapulsers, etc, but go ahead and sell that mass driver), uninstall them.


Last edited by jimjimtata on Thu Mar 14, 2013 3:10 am, edited 1 time in total.



Thu Mar 14, 2013 2:43 am
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Joined: Tue Nov 01, 2011 3:24 pm
Posts: 748
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Ok, don't SELL all those as most of them are limited. Just uninstall. But uhh, yeah listen to that guy.

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Thu Mar 14, 2013 2:57 am
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Joined: Wed Mar 06, 2013 12:58 am
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I am a Konqul Builder. So PVP is mainly my thing.


Thu Mar 14, 2013 8:21 pm
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Joined: Thu May 03, 2012 3:45 am
Posts: 394
Location: hiding in CRA's curtains
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Pretty much what Jimjimtata says.

Weapons: Your attack modules are quite a mix. Get rid of the ones that don't give much attack per deck space.

Energy: if you're not near full whenever you log on, then you have too many cores/reactors. Unless you hunt NPCs heavily, uninstall the surge plexuses and reinstall them when you do NPC. Also uninstall the 4 drannik power cores; neither the surge plexuses nor the power cores are as space-efficient as the intra-D colliders.

Scan: you really only need 50 scan for the rare occurrence of a TO troop carrier or blade harvester or labpod spawning. There's no need to go much higher than that, unless you're looking for the Dark Ring, in which case you need at least 200 scan to find.

Hull: How much hull do you have? Having one researched plating looks really low, especially since your artifact production can't be giving you that many brackets.

Shields: Uninstall your shield modules. They're really not as efficient as deck at this point, and the recharge module won't do much for you.

Defense: Swap out your BM50's for energy nullifiers (preferable mark III); the nullifiers are cheaper to maintain and more space-efficient. Get rid of the microwarp nacelle (again... energy nullifiers provide more defense per deck)

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Fri Mar 15, 2013 12:38 am
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Joined: Wed Aug 03, 2011 3:12 pm
Posts: 725
Location: England
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low crew..... - get more.

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Fri Mar 15, 2013 4:46 pm
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Joined: Thu Jul 07, 2011 6:58 pm
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Guilty

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Fri Mar 15, 2013 7:48 pm
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Joined: Thu Jul 14, 2011 9:25 pm
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More hull, u only have one plating.

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Sat Mar 16, 2013 12:52 am
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Joined: Sun Aug 26, 2012 7:06 am
Posts: 510
Location: New Zealand
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Get more arti production, yours sucks!!! lol
Philus

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Sun Mar 17, 2013 8:17 pm
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Joined: Sat May 07, 2011 11:01 am
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Location: Zolar
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Guilty!

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Sun Mar 17, 2013 8:53 pm
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Joined: Tue Nov 01, 2011 7:19 pm
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thunderbolta wrote:
Guilty!

Damn it you beat me too it.

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Sun Mar 17, 2013 11:28 pm
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Joined: Sun Jan 13, 2013 8:04 pm
Posts: 1063
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More hull for definite- big hull means fewer kills and can always pull one or two off when you go killing

More arti production- this will bring in more prisoners brackets etc. (if you aren't already I recommend getting in an arti legion)

More crew-for comparison I am a rank 136 and think I 'outrank' you in all of them.

Also try and get the other dark rings/complex thrusters, they give a good deck to def ratio I believe.

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Mon Mar 18, 2013 12:15 am
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