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 personal log for periodic ranks.. rank 214-962+ 
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Joined: Mon Apr 09, 2012 5:13 pm
Posts: 2711
Location: Somewhere trying to find a way to increase the use of Time Manipulators.
elerian wrote:
lol, my upkeep is higher than yours and i have less space used hahaah

space 4345, upkeep 7.8 B

I wonder why... :roll: :lol:

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Thu Nov 01, 2012 9:01 pm
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Joined: Tue Aug 09, 2011 2:15 am
Posts: 3056
Started my own legion.
ICARIUMS FATE

had to re arrange some of my top planets, and despite the loss of some +12 buildings on them, production didnt go down that much.
not even a 2K drop

rank 741
Battles 338029 (Epic Legend)
Player Kills 2180
Deaths from Players 801
Non-Player Kills 30972
Planets Found 650
Planets Occupied 172
Planets Captured 162
Missions Completed 1227
Scans Performed 6739
Successful Hacks 1301
Successful Raids 1695

4858 Decks
53410 Cargo
6828 Engineers
7026 Tactical Officers
4563 Helmsmen
7871 Scientists


Production
Mining 18K
Arti 36K
Res 18K


8647 Energy working on energy to 10K, it will help keeping myself able to autorank for a long time. then back to TOs
32815 Hull
15103 Shield


UST is fully researched.
sehrin bioship has been added as well, rank 15 already
bane ally rank 19.
2 titan proxies equipped. about 20 more to find for the last one

No really big goals left for the time being, im saving helmsmen and prisoners for a week at a time, to see how many i average out.
ranking will be next to minimal, do the temp flux mission, 2 dailies whilst i can, and any elites that show up.

If anyones interested in coming over to share some energy, or stick around, you're welcome to do so.

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This is my dog, Icarium, It was a very windy day.
Leader of Icariums Fate, level 6 base
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Mon Nov 12, 2012 8:52 pm
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Joined: Tue Aug 09, 2011 2:15 am
Posts: 3056
update for the end of november
hit a milestone of 10K energy.



10000 Energy <------Still only using supernova generators :)
35031 Hull
16145 Shield

Space: 5129 / 5130
Attack: 13581
Defense: -
Scan: 5445
Cloak: 2144
Cargo: 22682 / 64720
Upkeep: 7.4B


5130 Decks
64720 Cargo
8181 Engineers
7072 Tactical Officers <---- will be increasing these for the next 6+ months
5039 Helmsmen
8555 Scientists


Battles 374634 (Epic Legend)
Player Kills 2458
Deaths from Players 846
Non-Player Kills 34225
Planets Found 800
Planets Occupied 174
Planets Captured 174
Missions Completed 1291
Scans Performed 8394
Successful Hacks 1421
Successful Raids 1758


Finished getting my titan proxies


Allies ranks
Bane ally :30 failed a few 90%s what a joke, and a couple at 85 and ~60 costs 10-11 bill per invasion.
Sehrin ally :45

Base is coming along nicely, level 5, arti output of 20K+ (im not collecting any)
can solo any level3, and most 4's quite easily. 5's are going to be a ways off.


Mining 20K
Artifact 38K
Research 19.6K

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This is my dog, Icarium, It was a very windy day.
Leader of Icariums Fate, level 6 base
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Fri Nov 30, 2012 9:56 pm
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Joined: Tue Aug 09, 2011 2:15 am
Posts: 3056
January report
rank 823

Energy 10205 <-- increase from (maxed)sehrin ally and a few misplaced points when half asleep
Hull 40003
Shield 18357

5204 Decks
80000 Cargo
8237 Engineers +50
9925 Tactical Officers increase of 3K
6061 Helmsmen increase of 1K
10302 Scientists increase of 1.8K


Attack: 16661
Defense: 20788
Scan: 5748
Cloak: 2263
Upkeep: 7.4B

Minerals 23998 units / hour
Artifacts 38594 points / hour <-- having problems getting my trellith ability usage down to a constant time lately.
Research 23207 points / hour


Ship has been coming along nicely, especially loving the extra TOs
been losing a few planets lately, some are being reclaimed, oh well, others have honestly been stolen.. nothing impressive, mostly a couple maxed toxics/irradiateds, few mass or VM arti planets, nothing mega rich.

Battles 464335 (Epic Legend)
Player Kills 2791
Deaths from Players 905
Non-Player Kills 42163
Planets Found 759
Planets Occupied 182
Planets Captured 201
Missions Completed 1416
Scans Performed 9327
Successful Hacks 1502
Successful Raids 1764

hack and raids stagnated whilst i got the boring medal.
now working on no planet alerts sheesh... no fun at all.
ill save the no planet invasion one for when my bane ally is maxed.. would rather have that extra 10% bonus to invasion then 3% defence.. maybe someday ill get that one :roll:

Ally ranks
Bane 54
Sehrin 100


Base is level 6, not rushing to increase that anytime soon. pays out 60K arti a day to everyone :) Members in the legion are all working quite well and following announcements remarkably well.

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This is my dog, Icarium, It was a very windy day.
Leader of Icariums Fate, level 6 base
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Sat Jan 05, 2013 8:00 pm
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Joined: Tue Oct 25, 2011 3:25 am
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Location: New York
nice increase, and grats on the level 6 base.

still have somewhat close stats though :P

and i know what you mean, im working on finishing up my nicy nice medals now :(

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Sat Jan 05, 2013 9:15 pm
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rank 855 update, nearly the end of january.
5302 Decks
90010 Cargo
8323 Engineers
11503 Tactical Officers
6649 Helmsmen
11244 Scientist


43054 Hull
19543 Shield


Minerals 26999 units / hour
Artifacts 35617 points / hour <--- took a hit by switching to SAB for a month or so, leading by example
Research 25078 points / hour

Battles 515219 (Epic Legend)
Player Kills 2970
Deaths from Players 944
Non-Player Kills 46796
Planets Found 807
Planets Occupied 189
Planets Captured 219
Missions Completed 1433
Scans Performed 9917
Successful Hacks 1567
Successful Raids 1794

lost a few garbage planets, so no complaints there, gained more then a few nice toxics and a few more are on scan to be taken.

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This is my dog, Icarium, It was a very windy day.
Leader of Icariums Fate, level 6 base
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Sun Jan 27, 2013 2:37 pm
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Joined: Mon Apr 09, 2012 5:13 pm
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Location: Somewhere trying to find a way to increase the use of Time Manipulators.
It's still quite hard for me to understand that you have a rank70+ bane ally just from taken 'newly' scanned planet. More planets captured than planets occupied. Kinda makes me wonder if you're not using a football planet to obtain such a high bane rank.

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Mon Jan 28, 2013 3:25 pm
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RustyTinCan wrote:
It's still quite hard for me to understand that you have a rank70+ bane ally just from taken 'newly' scanned planet. More planets captured than planets occupied. Kinda makes me wonder if you're not using a football planet to obtain such a high bane rank.

Beg for alerts of planets.
don't do big scans. Just scan untill you find a few worth taking and stop.
Defend planets as weakly as he does
Steal bad planet from noobs just for artis and they take it back.

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Mon Jan 28, 2013 3:32 pm
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Location: Somewhere trying to find a way to increase the use of Time Manipulators.
KJReed wrote:
RustyTinCan wrote:
It's still quite hard for me to understand that you have a rank70+ bane ally just from taken 'newly' scanned planet. More planets captured than planets occupied. Kinda makes me wonder if you're not using a football planet to obtain such a high bane rank.

Beg for alerts of planets.
don't do big scans. Just scan untill you find a few worth taking and stop.
Defend planets as weakly as he does
Steal bad planet from noobs just for artis and they take it back.

But sometimes those things don't work.

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Mon Jan 28, 2013 3:41 pm
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RustyTinCan wrote:
KJReed wrote:
RustyTinCan wrote:
It's still quite hard for me to understand that you have a rank70+ bane ally just from taken 'newly' scanned planet. More planets captured than planets occupied. Kinda makes me wonder if you're not using a football planet to obtain such a high bane rank.

Beg for alerts of planets.
don't do big scans. Just scan untill you find a few worth taking and stop.
Defend planets as weakly as he does
Steal bad planet from noobs just for artis and they take it back.

But sometimes those things don't work.

Scanning and the take backs maybe not but the others do/have.
Also selling planets can add to it.

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Mon Jan 28, 2013 3:51 pm
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Joined: Fri Dec 09, 2011 5:47 pm
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RustyTinCan wrote:
But sometimes those things don't work.
What works is very simple:
1) Alert any enemy planet in your list - no matter how long it's been there.
2) Purge the planet from your database with a Star Chart Purger
3) Reload planet list
4) Invade whatever planet you Alerted.

Levels the Bane ally every time (as long as #4 was successful).

That way you can do mega scan runs, and just work off that to level your ally.

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Mon Jan 28, 2013 4:03 pm
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send a com over to my legion, ask anyone how many times im asking for something heavily defended that they cant take for, more then likely, 400 ranks or so. so like i said, my mining has sky rocketed, arti has been crawling up, and research has gone up by a couple planets.

madspoon and donkey can attest to how determined i am to claim planets that ive taken and lost back. (both are now temp fluxed) but i kept tapping them for over a month, waiting for them to slip.

i will not drop my standards just for a bane rank though, the planet must have either good enough resources to take or nice artis to be repositioned. (i think im upto 5 temples of reflection and 4 cross signals now)

and every week or two, i do a 200 planet scan run, both to feed my ally and to feed planets to the legion. i cant say how many avg or lg x3 terras ive given away, but i wont bother with them.

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This is my dog, Icarium, It was a very windy day.
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Mon Jan 28, 2013 4:08 pm
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Location: Somewhere trying to find a way to increase the use of Time Manipulators.
Chloron wrote:
RustyTinCan wrote:
But sometimes those things don't work.
What works is very simple:
1) Alert any enemy planet in your list - no matter how long it's been there.
2) Purge the planet from your database with a Star Chart Purger
3) Reload planet list
4) Invade whatever planet you Alerted.

Levels the Bane ally every time (as long as #4 was successful).

That way you can do mega scan runs, and just work off that to level your ally.

I know that but in Icarium's eyes that's an 'exploit', I'm just wondering how he ranks it up w/o using a so-called exploit other than getting his members to alert a worthy planet.

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Mon Jan 28, 2013 4:10 pm
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ask my legion how many occupied planets i alert for myself. NONE, i have alerted planets to be sabbed for other members but thats it. of course ill also sab other alerted planets when my timer allows

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This is my dog, Icarium, It was a very windy day.
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Mon Jan 28, 2013 4:12 pm
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Posts: 471
Icarium get's a planet alerted for him daily from our members. Most of the alerted planets are out of reach for the majority of our members so they alert for him. It's not that difficult to get your bane ranking when you are taking a planet a day.

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Mon Jan 28, 2013 11:36 pm
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Joined: Tue Oct 25, 2011 3:25 am
Posts: 2360
Location: New York
Apparitious, Bane Familiar
Rank: 26
I've had to keep mine back a few grade's he keeps causing troubles with the kids that have been in school.... hasnt quite learned to pick on the new kid just yet.

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Wed Jan 30, 2013 10:45 pm
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i have compiled a comparison chart of 8 pilots in the strategy forum.

as thanks for the use of your ship log, here is your individual chart:

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Mon Feb 04, 2013 4:20 am
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thanks senator. very much appreciated. :)

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This is my dog, Icarium, It was a very windy day.
Leader of Icariums Fate, level 6 base
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Mon Feb 04, 2013 10:54 am
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Post 
updates a bit late this time around, moving put a damper on a timely update.

50K hull
24K shields
11K energy

Space: 5829 / 5829
Attack: 31510 buffed, ~25K without buffs.
Defense: 24498
Scan: 9908
Cloak: 3081
Cargo: 83376.6 / 125440
Upkeep: 8.6B


125440 Cargo
8817 Engineers
14975 Tactical Officers
8197 Helmsmen
13911 Scientists

Battles 614927 (Epic Legend)
Player Kills 3274
Deaths from Players 1058
Non-Player Kills 56765
Planets Found 800
Planets Occupied 193
Planets Captured 255
Missions Completed 1516
Scans Performed 10519
Successful Hacks 1744
Successful Raids 1931

biggest updates would have to be my MAXED bane ally
of course seasonal modules are installed on ship and base (thank you soullord for the generous contributions)


yet again, going to be going for the no invasion medal after deflating some footballs.
Star Chart Purger (Uses Left: 274)
still need quite a few purgers but ive got plenty of time for that.

recent planet acquisitions were a couple of maxed plasmas, and mining planets, a few reasonable arti planets, but nothing over x10.

annex decrees are undoubtedly my favorite legion mission reward


Mining 28807 units / hour
Artifacts 44068 points / hour
28299 research / hour

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This is my dog, Icarium, It was a very windy day.
Leader of Icariums Fate, level 6 base
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Fri Mar 22, 2013 8:46 pm
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Posts: 3056
getting a bit closer to the start of the month for my postings.

energy 11020 <-- will need to work on this a bit to keep up a larger margin on auto ranking.
hull 52767
shield 25725

Space: 5942 / 5942
Attack: 25683
Defense: 25709
Scan: 10000
Cloak: 4029
Cargo: 70643.4 / 141820
Upkeep: 8.8B

8817 Engineers
16763 Tactical Officers <-- will probably switch back to engineers when i FINALLY get around to the boring medals.
8953 Helmsmen
15210 Scientists

Battles 674360 (Epic Legend)
Player Kills 3456
Deaths from Players 1105
Non-Player Kills 63689
Planets Found 1001
Planets Occupied 206
Planets Captured 273 <---- earned my ATLAS ship design
Missions Completed 1562
Scans Performed 11133
Successful Hacks 1918
Successful Raids 2106


legion missions have been failing for the legion, no big surprise on that one.
40. Icarium81 Taltherian Excavator 3456 <--- my current position on the kills leaderboard. hoping to see this raised a lot in the near future.

anubix is slowly ranking up, level 23 so far.

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This is my dog, Icarium, It was a very windy day.
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Sat Apr 13, 2013 12:32 am
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