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Animefan
Joined: Tue Sep 27, 2011 2:25 pm Posts: 58
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How else do you explain this? First I failed at 98%, then right after on another base with 96% chance.
Today I managed to fail three times in a row, on a 88%, then 80% and a 78%.
There is either something written in the code to make me inable to raid bases properly, or the percentage values is WAY OFF.
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Tue Apr 23, 2013 2:34 pm |
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Spaceman
Joined: Wed Oct 24, 2012 5:30 pm Posts: 903
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Well you didn't have a 100% chance so you failing was just unlucky...You can fail at 99% and even succeed at 1% it random
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Tue Apr 23, 2013 2:35 pm |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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It's bad luck + RNG injustice, it's a moral issue, but it's not going to change.
Don't post about % in the issue section until you fail a 100%, and last time that happened (to me / i know of) was long, very long ago.
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Tue Apr 23, 2013 2:35 pm |
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Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
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I love how people think 98% means 100%.
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
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Tue Apr 23, 2013 2:44 pm |
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swinephil
Joined: Sun Aug 26, 2012 7:06 am Posts: 510 Location: New Zealand
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Preliator Xzien wrote: I love how people think 98% means 100%. What...... surely this is not true...... isn't close enough good enough
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Tue Apr 23, 2013 6:48 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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swinephil wrote: Preliator Xzien wrote: I love how people think 98% means 100%. What...... surely this is not true...... isn't close enough good enough Only in horseshoes, hand grenades and atomic bombs.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Tue Apr 23, 2013 9:20 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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failname wrote: it's a moral issue, I have no words. http://lmgtfy.com/?q=Define%3A+MoralsQuote: Noun A lesson, esp. one concerning what is right or prudent, that can be derived from a story, a piece of information, or an experience. A person's standards of behavior or beliefs concerning what is and is not acceptable for them to do. I guess one could consider it unacceptable for the random number generator to produce numbers at random* and not guarantee the lack of butthurt. *I know it's not random.
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Tue Apr 23, 2013 10:55 pm |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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So maybe start using that grey area of your brain? Dan's RNG is ffed up, everyone has a attitude towards it and feels that it has to be changed, so yeah MORAL ffs.
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Wed Apr 24, 2013 1:00 am |
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Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
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All I'm gonna say is law of large and small numbers.... Please do collect 500 CONSECUTIVE data entries before trying to talk about % chance. And I'll do some statistical analysis on that.
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
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Wed Apr 24, 2013 1:14 am |
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Toastar
Joined: Thu May 26, 2011 4:45 am Posts: 1338
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Failing those two chances had a .08% chance of happening. Very small. But with thousands of people fighting hundreds of bases, every day for two years? It was bound to happen to someone.
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Wed Apr 24, 2013 2:45 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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failname wrote: Dan's RNG is ffed up, everyone has a attitude towards it and feels that it has to be changed, so yeah MORAL ffs. If you knew anything about coding, you'd know how hard it is to have a broken RNG. Galaxy Legion is a PHP/Javascript game, PHP handling the server-side stuff - which this is. It's incredibly easy to create a fair RNG. From using time stamps, to built in functions that do it for you. Yeah. The RNG being used is most probably the same one that every other website using PHP uses. We have a serious problem if it's broken.
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Wed Apr 24, 2013 7:04 pm |
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Cyberpotato
Joined: Tue Nov 01, 2011 7:19 pm Posts: 984
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thunderbolta wrote: failname wrote: Dan's RNG is ffed up, everyone has a attitude towards it and feels that it has to be changed, so yeah MORAL ffs. If you knew anything about coding, you'd know how hard it is to have a broken RNG. Galaxy Legion is a PHP/Javascript game, PHP handling the server-side stuff - which this is. It's incredibly easy to create a fair RNG. From using time stamps, to built in functions that do it for you. Yeah. The RNG being used is most probably the same one that every other website using PHP uses. We have a serious problem if it's broken. Although as from what i understand, an RNG created in java will produce each number eveanly, although i don't know how to add a percent.
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Mon Apr 29, 2013 11:53 pm |
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Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
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Cyberpotato wrote: thunderbolta wrote: failname wrote: Dan's RNG is ffed up, everyone has a attitude towards it and feels that it has to be changed, so yeah MORAL ffs. If you knew anything about coding, you'd know how hard it is to have a broken RNG. Galaxy Legion is a PHP/Javascript game, PHP handling the server-side stuff - which this is. It's incredibly easy to create a fair RNG. From using time stamps, to built in functions that do it for you. Yeah. The RNG being used is most probably the same one that every other website using PHP uses. We have a serious problem if it's broken. Although as from what i understand, an RNG created in java will produce each number eveanly, although i don't know how to add a percent. Percent is just a matter of display. For 90%, for example, if it produce a random number between 1 and 100, it can compare it to 90 and smaller=success. If it produce a number between 0 and 1, it can compare it to 0.9. If it produce a number between -2^32 and 2^32, it can just compare it to (2^35)/5. What number is produced can be scaled with the number it compares to for the Boolean result, so it's irrelevant whether or not it's a % value.
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
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Tue Apr 30, 2013 12:04 am |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Cyberpotato wrote: thunderbolta wrote: failname wrote: Dan's RNG is ffed up, everyone has a attitude towards it and feels that it has to be changed, so yeah MORAL ffs. If you knew anything about coding, you'd know how hard it is to have a broken RNG. Galaxy Legion is a PHP/Javascript game, PHP handling the server-side stuff - which this is. It's incredibly easy to create a fair RNG. From using time stamps, to built in functions that do it for you. Yeah. The RNG being used is most probably the same one that every other website using PHP uses. We have a serious problem if it's broken. Although as from what i understand, an RNG created in java will produce each number eveanly, although i don't know how to add a percent. Javascript=/=Java
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Tue Apr 30, 2013 3:50 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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thunderbolta wrote: Cyberpotato wrote: thunderbolta wrote: If you knew anything about coding, you'd know how hard it is to have a broken RNG. Galaxy Legion is a PHP/Javascript game, PHP handling the server-side stuff - which this is. It's incredibly easy to create a fair RNG. From using time stamps, to built in functions that do it for you. Yeah. The RNG being used is most probably the same one that every other website using PHP uses. We have a serious problem if it's broken. Although as from what i understand, an RNG created in java will produce each number eveanly, although i don't know how to add a percent. Javascript=/=Java Ohtaydee!
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Wed May 01, 2013 10:24 am |
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