Author |
Message |
James2003
Joined: Fri Jul 29, 2011 9:31 pm Posts: 50
|
Since there are crew that produce research there should also be crew that produce artifact and mining. Right now, planets are everything and are the basis of any good ship. Without planets, your ship will lag behind others very soon. This update will reduce the importance of planets and introduce many new ship builds. You might think this is OP but +0.1 AP/h isn't going to break the game anytime soon. If you get 10 prisoners a day, and ignore your energy and attack stats and put them all in factory workers, you will only get +3 AP/h per day which is hardly anything. Even if you get 50 prisoners per rank, you will only increase your AP/h by 15 per rank which equals 60 every 4 ranks. Since an artifact planet dishes out 150-250 AP/h and you can colonize new planets every 4 ranks, the increase from crew won't hurt the game.
Asteroid Miner 1 Rank Point for 1 Miner +1 Mining/h
Factory Worker 1 Rank Point for 1 Worker +0.1 Artifact/h Is a lot less because AP/h is very important.
Last edited by James2003 on Thu Apr 25, 2013 5:01 am, edited 3 times in total.
|
Thu Apr 25, 2013 4:12 am |
|
 |
itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
|
i dont think it will be hard to do with out out being Pointless to much of a loss or at the point whee is becomes to over powered.
unless its like 1 Rank point adds 4 crew each crew adds one half rounded down AP point. But that would probaly be to much to.
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
|
Thu Apr 25, 2013 4:36 am |
|
 |
James2003
Joined: Fri Jul 29, 2011 9:31 pm Posts: 50
|
Bump
|
Sat Apr 27, 2013 4:06 am |
|
 |
Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
|
Please don't. The idea defies all logic. So you have miners on your ship. What are they going to mine? I know our ships are big and all, but the minerals are going to magically appear? And do you realize how circular and self-perpetuating your "factory worker" would be? Artifacts building Artifacts, how perverse....
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
|
Sat Apr 27, 2013 9:35 am |
|
 |
playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
|
Darth Flagitious wrote: Please don't. The idea defies all logic. So you have miners on your ship. What are they going to mine? I know our ships are big and all, but the minerals are going to magically appear? And do you realize how circular and self-perpetuating your "factory worker" would be? Artifacts building Artifacts, how perverse.... Exactly.
_________________
|
Sat Apr 27, 2013 1:15 pm |
|
 |
frydaddy07
Joined: Mon Nov 26, 2012 2:58 am Posts: 65
|
viewtopic.php?f=6&t=33397Sort of similar idea of mine
|
Sun Apr 28, 2013 9:04 pm |
|
 |
itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
|
i say et him bump. addng 500 AP a day with out talking planets is a good thing. 
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
|
Mon Apr 29, 2013 4:20 am |
|
 |
DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
|
itsSoulPLayAgain wrote: i say et him bump. addng 500 AP a day with out talking planets is a good thing.  I want one!
_________________ "Honor is a fool's prize, glory is of no use to the dead"
|
Mon Apr 29, 2013 5:49 am |
|
 |
KxG Ryoko
Joined: Tue Nov 01, 2011 7:31 am Posts: 945 Location: Midchilda Section Six
|
Darth Flagitious wrote: Please don't. The idea defies all logic. So you have miners on your ship. What are they going to mine? I know our ships are big and all, but the minerals are going to magically appear? And do you realize how circular and self-perpetuating your "factory worker" would be? Artifacts building Artifacts, how perverse.... How about Tactical Officers on a ship that doesn't have guns? they still increase the player's attack~ that's just as ridiculous as miners on a ship.
_________________ Offical Stuff-Knower of Mist Nebula Corps
|
Mon Apr 29, 2013 5:06 pm |
|
 |
kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
|
KxG Ryoko wrote: Darth Flagitious wrote: Please don't. The idea defies all logic. So you have miners on your ship. What are they going to mine? I know our ships are big and all, but the minerals are going to magically appear? And do you realize how circular and self-perpetuating your "factory worker" would be? Artifacts building Artifacts, how perverse.... How about Tactical Officers on a ship that doesn't have guns? they still increase the player's attack~ that's just as ridiculous as miners on a ship. All ships come with standard weaponry, rail guns. Everything you then have to research/buy/install is just upgraded weaponry.
|
Mon Apr 29, 2013 5:20 pm |
|
 |
itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
|
KxG Ryoko wrote: Darth Flagitious wrote: Please don't. The idea defies all logic. So you have miners on your ship. What are they going to mine? I know our ships are big and all, but the minerals are going to magically appear? And do you realize how circular and self-perpetuating your "factory worker" would be? Artifacts building Artifacts, how perverse.... How about Tactical Officers on a ship that doesn't have guns? they still increase the player's attack~ that's just as ridiculous as miners on a ship. The T.os get in space suits and shut out the windows with there blasters, Like CJ from GFA!. 20,ooo laser blast add up even if there weak.
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
|
Mon Apr 29, 2013 5:39 pm |
|
 |
frydaddy07
Joined: Mon Nov 26, 2012 2:58 am Posts: 65
|
I don't get how to do quotes but yeah a miner on a ship makes no sense, but a tactical officer on a ship with no guns does. The officer would do what they can with what they have perhaps using available debris or something to harm the other ship. Its a nice idea but needs to be worked on.
|
Mon Apr 29, 2013 8:39 pm |
|
 |
Atlas
Joined: Wed Jan 18, 2012 3:00 am Posts: 1154
|
-Double Post-
Last edited by Atlas on Mon Apr 29, 2013 9:15 pm, edited 1 time in total.
|
Mon Apr 29, 2013 9:14 pm |
|
 |
Atlas
Joined: Wed Jan 18, 2012 3:00 am Posts: 1154
|
itsSoulPLayAgain wrote: i say et him bump. addng 500 AP a day with out talking planets is a good thing.  Your getting 167 prisoners a day or have around 668 000 Artifact / hour ?
|
Mon Apr 29, 2013 9:15 pm |
|
 |
KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
|
Atlas wrote: itsSoulPLayAgain wrote: i say et him bump. addng 500 AP a day with out talking planets is a good thing.  Your getting 167 prisoners a day or have around 668 000 Artifact / hour ?*1667
|
Mon Apr 29, 2013 9:24 pm |
|
 |
Devastation
Joined: Tue Dec 06, 2011 3:17 pm Posts: 3632 Location: Gone.
|
KxG Ryoko wrote: Darth Flagitious wrote: Please don't. The idea defies all logic. So you have miners on your ship. What are they going to mine? I know our ships are big and all, but the minerals are going to magically appear? And do you realize how circular and self-perpetuating your "factory worker" would be? Artifacts building Artifacts, how perverse.... How about Tactical Officers on a ship that doesn't have guns? they still increase the player's attack~ that's just as ridiculous as miners on a ship. They have fists...
_________________ Devastation - Rank 1209 - Proud Officer of Imperium of Namalak
|
Tue Apr 30, 2013 12:22 am |
|
 |
varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
|
Maybe these could be crew members for planets 
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
|
Tue Apr 30, 2013 3:48 am |
|
 |
Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
|
varunjitsingh146 wrote: Maybe these could be crew members for planets  Those are called "Population."
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
|
Tue Apr 30, 2013 3:54 am |
|
 |
KxG Ryoko
Joined: Tue Nov 01, 2011 7:31 am Posts: 945 Location: Midchilda Section Six
|
XxDarthDexterxX wrote: KxG Ryoko wrote: How about Tactical Officers on a ship that doesn't have guns? they still increase the player's attack~ that's just as ridiculous as miners on a ship. They have fists... Sooooo, you're saying that they get out of their ship, fly over(Without getting hit by the other player's cannons AND their own T.Os), then punch the ship and potentially outstrip the damage output of a full compliment of cannons? What exactly are you smoking? because it's bad for your mind Dex~
_________________ Offical Stuff-Knower of Mist Nebula Corps
|
Tue Apr 30, 2013 8:24 am |
|
 |
blahblahblah
Joined: Sat Mar 03, 2012 12:36 am Posts: 665
|
i like this idea of punching giant spaceships apart with thousands of TO's. wonder what those little guys actually look like...
|
Tue Apr 30, 2013 9:41 am |
|
 |
|