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 Glitch ?? 
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Joined: Thu Jun 23, 2011 4:30 am
Posts: 4230
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I have a planet with traps set on it. some one keeps tapping the planet. Yet the traps don't go off. Every time I ever tapped a persons planet the traps always went off. Was I just unlucky or is this a glitch in planet traps?

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Sun May 05, 2013 7:02 pm
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Joined: Sat Jul 02, 2011 6:52 pm
Posts: 1663
Location: where the dead ships dwell
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I know a lot of the traps are not guaranteed to trip on first attack. The Alarm Sentry *will* fire on the first attack, so if you want to catch a tapper, that's the best one to use.

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Sun May 05, 2013 7:27 pm
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Joined: Tue Aug 09, 2011 2:15 am
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i tapped a planet atleast 10-15 hits before a whip trap went off... not sure what determines it, the planet has ~5K pop, 20&30K D/A

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Sun May 05, 2013 7:31 pm
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Joined: Fri Jan 06, 2012 3:10 am
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Location: Shredding NPCs and fantasizing about natural Dysons in this beefy UFO that I built in my basement
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yea, just unlucky. It's just like my all too common experience....

hmmm..... 2 traps set. I'll go for it
Attack....attack...attack....
ha, shields are down, no halc yet...,
attack...attack....attack....
Excellent, probably a QFT....
attack...attack...attack....
Krionus
damn.... well, the one remaining is probably a QFT....
null fuse..... attack.... attack..,,
HALC.

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Sun May 05, 2013 7:48 pm
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Joined: Fri Sep 16, 2011 12:04 am
Posts: 1998
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Check the description of the trap, if it says the "first ship to attack" it should pop whenever it's attacked. If it doesn't, it's random dice roll for each attack.

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Sun May 05, 2013 11:45 pm
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