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 lack of high level base designs 
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It is dull when you base everyday to see the same old Sha'din Hyperport design on every lv7+ and most lv6s.....I mean. I can't really see how that design looks like a base. the other designs, yeah they look like bases (the level 5 bases) yet everyone almost chooses the hyperport design to make them look powerful, since its the only unlockable base design.

I think that getting a few more base designs drop as rewards from the current big NPCs maybe, or Dan just add some more designs for the levels 7, 8 and 9....to make staring at the same base designs for a few hours a little more interesting.
(I doubt Dan will read this, but you never know)

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Tue May 14, 2013 7:27 am
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+1 id love to see more base design, possibly faction related, like dark smuggler and The Crimson Blades

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Tue May 14, 2013 11:01 am
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Contact the artist's guild and get them to design one then get it to Dan. or just do it yourself. but yeah that would be cool, but frankly probably not priority...


Wed May 15, 2013 12:36 am
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frydaddy07 wrote:
Contact the artist's guild and get them to design one then get it to Dan. or just do it yourself. but yeah that would be cool, but frankly probably not priority...

TAG's been almost dead for several months now. Mixture of artists quitting, lack of requests and a stagnant page count. It's basically in a coma until more artists arrive on the forum.

Besides, we don't have the programs to design 3-D objects on this scale. Things like this take a while to do and a mastery of the program.

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Wed May 15, 2013 12:52 am
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Dreadlost wrote:
chooses the hyperport design


No it changes the image automatically, people can't be bothered to change it back every time someone places the artifact on the base.

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Wed May 15, 2013 12:58 am
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Wolfy Minion wrote:
Dreadlost wrote:
chooses the hyperport design


No it changes the image automatically, people can't be bothered to change it back every time someone places the artifact on the base.


that. On average our legion would have to change it at least once every 2 days, sometimes multiple times a day if we wanted something else... it'd be painful.

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Wed May 15, 2013 1:04 am
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Uy23e wrote:
Wolfy Minion wrote:
Dreadlost wrote:
chooses the hyperport design


No it changes the image automatically, people can't be bothered to change it back every time someone places the artifact on the base.


that. On average our legion would have to change it at least once every 2 days, sometimes multiple times a day if we wanted something else... it'd be painful.

The functionality of the artifact should be changed; so that when the artifact is used it simply unlocks the option to change to it (and when you change away from it you can switch back without having to reapply the artifact), other copies of the artifact cannot be used on the same base, but they can be scrapped for a good amount of CTP (175-550?).

On a side note I think the Renegar lazuli station, the Stalar Command Center, and the Dark Command Nexus should drop their respective schematics as well (at a drop rate of 5%). Those look like good base designs IMO and the high ranking players can always pay lower ranking players to have the schematics used on their base.

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Wed May 15, 2013 2:26 am
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Darky wrote:
The functionality of the artifact should be changed; so that when the artifact is used it simply unlocks the option to change to it (and when you change away from it you can switch back without having to reapply the artifact), other copies of the artifact cannot be used on the same base, but they can be scrapped for a good amount of CTP (175-550?).


It adds 50 attack as well. Also no to the scrap rate, anything but credits and I would rather just scrap it instead of wasting 200 energy to add the attack then go kill a sithion cluster and add 100 attack for no energy.

Darky wrote:
Dark Command Nexus should drop their respective schematics as well (at a drop rate of 5%).


Drop cache drop rate...hmmm let me think about that...NO! Absolutely not!

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Wed May 15, 2013 2:38 am
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Wolfy Minion wrote:

It adds 50 attack as well. Also no to the scrap rate, anything but credits and I would rather just scrap it instead of wasting 200 energy to add the attack then go kill a sithion cluster and add 100 attack for no energy.


50 attack as long as you're using the base design... does 50 attack really make a difference in the face of 3, 4, 5 of the top 10 legions gunning your base down? is 50 attack really going to stop anyone? of course not. And besides, that's the point, since you can only use the arti on the base once to the base (with the version of the artifact I have in mind), you'd may as well either scrap it or sell it to someone if your base already has it.

Wolfy Minion wrote:
Darky wrote:
Dark Command Nexus should drop their respective schematics as well (at a drop rate of 5%).


Drop cache drop rate...hmmm let me think about that...NO! Absolutely not!

I was thinking more on dropping the drop rate of the dark phase engine to 40% (down from 45%) to fit the 5% of the Schematics drop rate, you can only have 4 in total afterall and by the time you're rank 2k when that NPC no longer shows on your BT you've already gotten far more than 4.
With that, the drop rate of the Cashe remains the exact same (10%) and your precious albeit insignificant 8 hours of production is received at the same rate as before.

Try thinking before you just rage off in my general direction next time. :roll:

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Wed May 15, 2013 3:07 am
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Darky wrote:
Wolfy Minion wrote:

It adds 50 attack as well. Also no to the scrap rate, anything but credits and I would rather just scrap it instead of wasting 200 energy to add the attack then go kill a sithion cluster and add 100 attack for no energy.


50 attack as long as you're using the base design... does 50 attack really make a difference in the face of 3, 4, 5 of the top 10 legions gunning your base down? is 50 attack really going to stop anyone? of course not. And besides, that's the point, since you can only use the arti on the base once to the base (with the version of the artifact I have in mind), you'd may as well either scrap it or sell it to someone.


It adds 50 attack each time it is used on a base...as in if I have 12 of them it will add 600 attack...1000 I add 50000 attack. The drop rate is rather low, but if you look at my legion recruitment thread the thermal regulators from sithion clusters is not and adds quite a bit of attack if you have a legion actively hunting NPCs constantly. And yes it can slow them down if instead of 100k attack you are getting hit with 200k it tends to make you repair much more often.


Darky wrote:
Darky wrote:
Dark Command Nexus should drop their respective schematics as well (at a drop rate of 5%).

Wolfy Minion wrote:
Drop cache drop rate...hmmm let me think about that...NO! Absolutely not!

I was thinking more on dropping the drop rate of the dark phase engine to 40% (down from 45%) to fit the 5% of the Schematics drop rate, you can only have 4 in total afterall and by the time you're rank 2k when that NPC no longer shows on your BT you've already gotten far more than 4.
With that, the drop rate of the Cashe remains the exact same (10%) and your precious albeit insignificant 8 hours of production is received at the same rate as before.

Try thinking before you just rage off in my general direction next time. :roll:


So many things to criticize...let's start off with 10% is inaccurate it is more like 6-7%
second 8 hrs of production can be quite a lot for me I can get over 1.3M ap from each cache when I use all my klorvis supply conduits and drone signal abilities.
third just because you think something doesn't mean Dan will implement it that way. You neither stated the way you would adjust the %s nor do you have any way of controlling Dan NOT to drop the cache drop.

Rage? lol disagreeing with your idea strongly with 1 extra capital letter is not raging.

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Wed May 15, 2013 3:42 am
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Wolfy Minion wrote:
It adds 50 attack each time it is used on a base...as in if I have 12 of them it will add 600 attack...1000 I add 50000 attack. The drop rate is rather low, but if you look at my legion recruitment thread the thermal regulators from sithion clusters is not and adds quite a bit of attack if you have a legion actively hunting NPCs constantly. And yes it can slow them down if instead of 100k attack you are getting hit with 200k it tends to make you repair much more often.

Well, okay. I didn't quite know what I was talking about it seems. Thank you for that.
Wolfy Minion wrote:
So many things to criticize...let's start off with 10% is inaccurate it is more like 6-7%

The wiki says otherwise, go change it if you think it's wrong.
Wolfy Minion wrote:
second 8 hrs of production can be quite a lot for me I can get over 1.3M ap from each cache when I use all my klorvis supply conduits and drone signal abilities.

Fair enough. 8 hours of production didn't sound like much at my rank.
Wolfy Minion wrote:
third just because you think something doesn't mean Dan will implement it that way. You neither stated the way you would adjust the %s nor do you have any way of controlling Dan NOT to drop the cache drop.

Care to tell me where I at all implied or stated that my thoughts are exactly what dan does? If I'm interpreting this correctly you're basically saying "you're not the programmer so shut up"; my only response to that is you may as well say that to the entirety of the suggestions forum.

Anyway, I didn't state that I would adjust the numbers myself nor did I say that I would control Dan in any way. I was saying that there are other ways to implement something other than the worst possible way that you're imagining. Shouldn't be jumping to conclusions the way you do anyway...
Wolfy Minion wrote:
Rage? lol disagreeing with your idea strongly with 1 extra capital letter is not raging.

Regardless, your "rage comment" was uninformed (see: Above, there are ways other than dropping the drop rate of the cache as I explained; according to you there was not), sarcastic, non constructive, and kind of rude if I may add.

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Wed May 15, 2013 4:31 am
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Darky wrote:
Wolfy Minion wrote:
It adds 50 attack each time it is used on a base...as in if I have 12 of them it will add 600 attack...1000 I add 50000 attack. The drop rate is rather low, but if you look at my legion recruitment thread the thermal regulators from sithion clusters is not and adds quite a bit of attack if you have a legion actively hunting NPCs constantly. And yes it can slow them down if instead of 100k attack you are getting hit with 200k it tends to make you repair much more often.

Well, okay. I didn't quite know what I was talking about it seems. Thank you for that.
Wolfy Minion wrote:
So many things to criticize...let's start off with 10% is inaccurate it is more like 6-7%

The wiki says otherwise, go change it if you think it's wrong.
Wolfy Minion wrote:
second 8 hrs of production can be quite a lot for me I can get over 1.3M ap from each cache when I use all my klorvis supply conduits and drone signal abilities.

Fair enough. 8 hours of production didn't sound like much at my rank.
Wolfy Minion wrote:
third just because you think something doesn't mean Dan will implement it that way. You neither stated the way you would adjust the %s nor do you have any way of controlling Dan NOT to drop the cache drop.

Care to tell me where I at all implied or stated that my thoughts are exactly what dan does? If I'm interpreting this correctly you're basically saying "you're not the programmer so shut up"; my only response to that is you may as well say that to the entirety of the suggestions forum.

Anyway, I didn't state that I would adjust the numbers myself nor did I say that I would control Dan in any way. I was saying that there are other ways to implement something other than the worst possible way that you're imagining. Shouldn't be jumping to conclusions the way you do anyway...
Wolfy Minion wrote:
Rage? lol disagreeing with your idea strongly with 1 extra capital letter is not raging.

Regardless, your "rage comment" was uninformed (see: Above, there are ways other than dropping the drop rate of the cache as I explained; according to you there was not), sarcastic, non constructive, and kind of rude if I may add.


yw

I don't care about the wiki enough to make edits, if someone wants to change it to be more accurate they are free to

regardless of rank 8 hrs of production is better than none

what I was saying...often times when Dan changes something, it is in the worst way when it comes to rewards. Ie conductive pillars, he has no stop on them and they still say the bonus doubles on dysons/metallics even though they don't. You thinking he will change the drop rate of engines over adjust all 3 drops to accommodate this new reward is just foolish thinking.

ya I was going for rude...you were talking about taking adding a pretty much useless reward and lowering my chances of ones I do like, engines, beacons and caches. I like all 3 ctp, cloak/defense that upgrades and 8 hrs of production.

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Wed May 15, 2013 6:09 am
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working on greeble textures
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space odyssey 2013 :ugeek:
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Wed May 15, 2013 12:53 pm
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DariousTheDark wrote:
working on greeble textures
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space odyssey 2013 :ugeek:
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^ This guy, knows his stuff.

I've tried, and failed. :|

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Wed May 15, 2013 2:21 pm
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what program did you use to make that?, ill like to try and make a few myself lol

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Wed May 15, 2013 2:44 pm
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Dreadlost wrote:
It is dull when you base everyday to see the same old Sha'din Hyperport design on every lv7+ and most lv6s.....I mean. I can't really see how that design looks like a base. the other designs, yeah they look like bases (the level 5 bases) yet everyone almost chooses the hyperport design to make them look powerful, since its the only unlockable base design.

I think that getting a few more base designs drop as rewards from the current big NPCs maybe, or Dan just add some more designs for the levels 7, 8 and 9....to make staring at the same base designs for a few hours a little more interesting.
(I doubt Dan will read this, but you never know)



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ALL WE NEED IS THIS

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Wed May 15, 2013 2:46 pm
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blackfox wrote:
what program did you use to make that?, ill like to try and make a few myself lol


Cheetah 3D

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Wed May 15, 2013 3:31 pm
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DariousTheDark wrote:
blackfox wrote:
what program did you use to make that?, ill like to try and make a few myself lol


Cheetah 3D

Ugh, he's a mac user.

I am disappoint. :(

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Wed May 15, 2013 4:46 pm
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just for 3d rendering, it's easier than windows.

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Wed May 15, 2013 7:53 pm
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