Dan, More PvP Content Please
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TimeManipulator
Joined: Mon Apr 09, 2012 5:13 pm Posts: 2711 Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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All I see is more NPC, more NPC, what about the PvP aspect of the game? Yeah PvP would barely improve your ship, but there are many PvP lovers as much as NPC lovers out there. Yes it may have taken long to make/find a replacement Troop Carrier for the top ranks (rank 2201+), NPC is not the only thing many players love to do. I would love to see more PvP content, if not then might as well take off the Time Manipulator Action Limit. Either more content for PvP, or take off the TM limit, PLEASE. NPCers of the game aren't the only ones supporting this game.
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Mon Jun 10, 2013 6:21 pm |
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spacetiger6
Joined: Sat Jan 07, 2012 5:33 pm Posts: 64
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Massive +1 to this, a new PvP aspect would be very nice to see.
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Mon Jun 10, 2013 7:01 pm |
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Chakotay
Joined: Fri May 14, 2010 7:30 pm Posts: 1529
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Not going to happen.
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Mon Jun 10, 2013 7:08 pm |
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TimeManipulator
Joined: Mon Apr 09, 2012 5:13 pm Posts: 2711 Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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Would you guys consider this game at its current state a War Game or a Planet Building Game?
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Mon Jun 10, 2013 7:18 pm |
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spacetiger6
Joined: Sat Jan 07, 2012 5:33 pm Posts: 64
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At it's current state a planet building game, but isn't it fundamentally a war game?
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Mon Jun 10, 2013 7:27 pm |
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Rebel4561
Joined: Sat Oct 15, 2011 3:49 pm Posts: 1638 Location: Where ever the cookies are
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How about giving a suggestion about what new PVP content could be rather then just crying like a five year old who wants a new toy?
_________________The 8th Elite  
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Tue Jun 11, 2013 12:50 am |
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PLURVIOUS
Joined: Fri Jan 06, 2012 3:10 am Posts: 1653 Location: Shredding NPCs and fantasizing about natural Dysons in this beefy UFO that I built in my basement
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I agree, but then all you pansies need to STOP WHINING when you get hit.
_________________PLURVION: Immortal GP Jedi and Loyal Distinguished Minion to Ms. T.  
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Tue Jun 11, 2013 1:03 am |
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PLURVIOUS
Joined: Fri Jan 06, 2012 3:10 am Posts: 1653 Location: Shredding NPCs and fantasizing about natural Dysons in this beefy UFO that I built in my basement
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Rebel4561 wrote: How about giving a suggestion about what new PVP content could be rather then just crying like a five year old who wants a new toy? 1. Legion Wars 2. Battle Markets Modules, PVP Medals 3. Different "types" of attacks 3.1. Stealth attack (target does not know identity of attacker) 3.2. Target individual modules (damages/uninstalls them on success) 3.3. Kamikaze (increased attack, but chance of module damage or other critical failure)
_________________PLURVION: Immortal GP Jedi and Loyal Distinguished Minion to Ms. T.  
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Tue Jun 11, 2013 1:10 am |
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TimeManipulator
Joined: Mon Apr 09, 2012 5:13 pm Posts: 2711 Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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Rebel4561 wrote: How about giving a suggestion about what new PVP content could be rather then just crying like a five year old who wants a new toy? Yet when the higher ranks moans about the lack of NPC at the rank bracket, then all would be like, "OMG yes this", "OMG I totally support this", "Yes this should be implemented", "Dan needs to get his head off his a**", blah blah blah. And when a lower ranked player asks for something, they get an answer like... "stop crying like a five year old who wants a new toy". Btw I did suggest many, if not ones Dan actually liked, but that's just a compliment, not really sure if it's actually implemented until I see it with my own eyes. Even then having a few PvP Medals and new BM artifacts would be enough for us... just needs Dan to confirm before I can stop "crying for a new toy".
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Tue Jun 11, 2013 1:28 am |
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Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
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webguydan wrote: We can get this in during our Summer badge item release. New badge items are on the way.
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
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Tue Jun 11, 2013 2:27 am |
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Wolfy Minion
Joined: Mon Sep 05, 2011 9:16 am Posts: 2737
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CTL item 500 unstable wormholes 100 energy
creates stable wormhole on your screen. Allows for punching people in the face directly. galaxy legion, its not about ships anymore...
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Tue Jun 11, 2013 2:46 am |
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Kara Thrace
Joined: Thu Oct 11, 2012 1:48 pm Posts: 539 Location: The underside of your ship
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Wolfy Minion wrote: CTL item 500 unstable wormholes 100 energy
creates stable wormhole on your screen. Allows for punching people in the face directly. galaxy legion, its not about ships anymore... I'll admit it, I LOLed!
_________________  You're the hero but I'm in charge.
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Tue Jun 11, 2013 2:54 am |
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Sereomontis
Joined: Tue Oct 18, 2011 8:15 pm Posts: 476
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spacetiger6 wrote: At it's current state a planet building game, but isn't it fundamentally a war game? I dont remember ever seeing anything, anywhere, other than personal opinions from some players, that says this is a war game. Nothing in the official description of the game, nothing in the ToS, nothing on the wiki. Unless i missed something? I will admit, PVP and warfare, such as it is in this game, are definitely a big part of the game, however, they are not the key aspects. As far as i know, it is a social planet- and ship-building game, where the purpose is to interact with other players, strengthen your ship and your planets, battle NPC's and bases, complete missions, and yes, do PVP and conquer & colonize planets, however, PVP being part of the game, does not make it a war game. It is a Social Planet- and ship-building game with PVP elements. If Dan wanted this to be a war game, he would have already had over 3 years to make that happen, and literally hundreds, if not thousands of suggestions on the forums on how to incorporate PVP into more aspects of the game, as well as making it more exciting and interesting, and even add some kind of inter-legional war system. The fact that none of this has happened goes a long way towards showing that Dan does not want this to be a "war-game". But of course, i could be wrong, also i'm not saying there shouldn't be some new PVP additions. I would certainly welcome some changes. My only point is, this is not a war game.
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Tue Jun 11, 2013 4:08 am |
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Dreadlost
Joined: Wed Aug 03, 2011 3:12 pm Posts: 725 Location: England
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Rebel4561 wrote: How about giving a suggestion about what new PVP content could be rather then just crying like a five year old who wants a new toy? he is stating that he wants more focus on PvP, not just more NPC stuff. he has also made many good ideas about new titles...rewards etc for PvP on other threads, why should he have to keep coming up with tons of different ideas on each thread he makes? when people can just look at his older threads about PvP ideas. TimeManipulator is stating facts, and trying to get more PvP content on GL. so quit whining at people constantly. which is making you look like a fool, not that we already know....
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Tue Jun 11, 2013 11:01 am |
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SpaceCaseAce
Joined: Fri Aug 19, 2011 10:36 pm Posts: 379
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This is definitely a war game.
war aspects of GL, Players attack each other, they attack NPC, bases and planets.They disable, hack, raid and conquer.
vs. the passive aspects of GL, missions (but some of these even require battle) planet building (but planets must be defended and in many cases conquered, and most planet building artifacts come from battling NPC and raiding bases. Even passive ships that want nothing to do with battle are still being attacked and I bet they have no problem killing NPC for good drops or conquering that big nice enemy planet or attacking and raiding a base..See, even the passive people in GL involve themselves in battles of some sort.
So, why would this game be considered anything but a war game? Every aspect of the game has something to do with battle or war.
This is a war game, if you dont like war games, you're playing the wrong game lol.
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Tue Jun 11, 2013 12:39 pm |
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PLURVIOUS
Joined: Fri Jan 06, 2012 3:10 am Posts: 1653 Location: Shredding NPCs and fantasizing about natural Dysons in this beefy UFO that I built in my basement
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Well, what is it? Planet Building or War? It clearly cannot, by any stretch of the imagination, be a bit of both - THAT would be just crazy. It absolutely has to be one or the other. I'm lost until someone can give a definitive answer here...
Mods? Dan?
Anyone!!!!
_________________PLURVION: Immortal GP Jedi and Loyal Distinguished Minion to Ms. T.  
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Tue Jun 11, 2013 5:30 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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PLURVIOUS wrote: Mods? Dan?
Anyone!!!! Cheeseburger but seriously its more of a merchant type game, more or less always has been cept instead of using money to rub out the opposition, its more like gangs of new york / maffia style rub out the opposition.
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Tue Jun 11, 2013 5:36 pm |
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PLURVIOUS
Joined: Fri Jan 06, 2012 3:10 am Posts: 1653 Location: Shredding NPCs and fantasizing about natural Dysons in this beefy UFO that I built in my basement
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I always thought it was a mechanism by which to convert virtual currency (GP) into real currency ($) for Eris Media.
_________________PLURVION: Immortal GP Jedi and Loyal Distinguished Minion to Ms. T.  
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Tue Jun 11, 2013 5:45 pm |
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swirlydoctor
Joined: Fri Oct 12, 2012 2:59 pm Posts: 45
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new pvp would be great how about you declare a war on a legion and your bt is then changed to the legion members and last man standing wins, but it would have to be fair say 50 ranks either side of yourself so you don't get a high ranker smacking low ranks. (Wolfy minion love the wormhole idea lol)
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Tue Jun 11, 2013 6:43 pm |
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blueyedguy101
Joined: Tue Jul 31, 2012 9:54 pm Posts: 69
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How about a duel arena. Where u fight other people online at the same avg level or strength. This would be true pvp, not like it is now, where most people attack others at 60-65% of their level, while they are offline and then think they are such strong pvp-ers.
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Wed Jun 12, 2013 12:27 am |
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