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 Credits: How do you get yours? 
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Joined: Wed Apr 28, 2010 6:26 am
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I can't afford ship upgrades, colonizing additional planets, and even repairs are starting to add up. How do you get your credits? I typically dump my mining load twice a day to try and keep some money. Most I've ever gotten from a daily reward is maybe 10k credits, usually just get research points.

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Tue May 25, 2010 5:19 pm
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Mining should be all you really need. Without knowing what your rank & stats are I can only guess what the trouble might be, but it's probably one of these:
- You might need more mines. In general I go with about 20% mining 35% research and 45% artifacts. (science officers help with the research.)
- You might have weak resource planets. Never build resource structures on anything less than Abundant.
- you might need to upgrade your mines. If you're rank 40 with only +1 resource structures, you've got a problem.
- You may have researched beyond your means. Shooting ahead in tech will get you fancy expensive items with high upkeep before you can support them.

My own mineral income now at rank 65 is 163 per hour, which is less than 20% of my total income. (my art/res add up to a little over 900) I haven't built a new mine on a world in a while, but I do upgrade existing mines whenever the tech is available, and sell minerals as needed. I'm sure I'll need to focus on more mining eventually but for now I always have enough to throw at equipment & colonizing, with a large cash surplus.

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Tue May 25, 2010 7:18 pm
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Headless = God. :ugeek:


Tue May 25, 2010 7:45 pm
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Headless wrote:
Mining should be all you really need. Without knowing what your rank & stats are I can only guess what the trouble might be, but it's probably one of these:
- You might need more mines. In general I go with about 20% mining 35% research and 45% artifacts. (science officers help with the research.)
- You might have weak resource planets. Never build resource structures on anything less than Abundant.
- you might need to upgrade your mines. If you're rank 40 with only +1 resource structures, you've got a problem.
- You may have researched beyond your means. Shooting ahead in tech will get you fancy expensive items with high upkeep before you can support them.

My own mineral income now at rank 65 is 163 per hour, which is less than 20% of my total income. (my art/res add up to a little over 900) I haven't built a new mine on a world in a while, but I do upgrade existing mines whenever the tech is available, and sell minerals as needed. I'm sure I'll need to focus on more mining eventually but for now I always have enough to throw at equipment & colonizing, with a large cash surplus.


At rank 35 I only bring in 65 minerals per hour. I've been able to afford the 35k upkeep, but it leaves little else for upgrading my existing weapons to the research, or upgrading planets, or getting more planets.

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Tue May 25, 2010 8:01 pm
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mssievers wrote:
I can't afford ship upgrades, colonizing additional planets, and even repairs are starting to add up. How do you get your credits? I typically dump my mining load twice a day to try and keep some money. Most I've ever gotten from a daily reward is maybe 10k credits, usually just get research points.

Oh cmon! I awnsered this in the FAQ.

Headless though is correct, though personally i go for 15% mining 20%artifact and 65% research.

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Tue May 25, 2010 9:36 pm
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im curious why so much for artifacts? im at level 51 and am pumping 700 research and 140 of artifacts and minerals. i got worried i was doing something wrong when you stated your ratios, but


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Cothordin wrote "i go for 15% mining 20%artifact and 65%"


thats more along my ratio, can i ask why you produce so much artifacts, and does that not slow down your research considerably?

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Tue May 25, 2010 10:15 pm
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jcwiggens wrote:
im curious why so much for artifacts? im at level 51 and am pumping 700 research and 140 of artifacts and minerals. i got worried i was doing something wrong when you stated your ratios, but


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Cothordin wrote "i go for 15% mining 20%artifact and 65%"


thats more along my ratio, can i ask why you produce so much artifacts, and does that not slow down your research considerably?


I put a lot into artifacts because they are the win button. They can win battles, save planets, screw over your attackers, permanently improve your ship, raise your stats, and give you an edge in almost any situation. I also spend an RP on scientists almost every level, which adds up fast. But then again, now that techs are starting to cost 45000 research it might be time to add a couple more gas giants to my empire.

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Tue May 25, 2010 10:44 pm
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bah 45K is nothing, im at 250K.

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Tue May 25, 2010 10:48 pm
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Cothordin wrote:
bah 45K is nothing, im at 250K.


Yeah, but you're also rank 9 billion or something.

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Tue May 25, 2010 11:22 pm
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When I was rank 18 I got a Kurenite, thats how I got my riches.

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The ship ran out of gas, a group of Inergons got into the Romulan Ale, and there are Space Herpes everywhere. Help, I need allies!

viewtopic.php?f=7&t=9503 The 1.8 Adventure Update thread


Wed May 26, 2010 4:40 am
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At rank 42 I am currently producing 295 Minerals, 179 Artifacts, and 435 Research per hour. That's probably too many minerals (32.4% of total resources) but I keep finding very nice mining planets that I just can't pass up. :oops:

I do have one very mediocre mining planet (the very first planet I colonized before I knew better) that I plan to drop as soon as I manage to scan some decent research or artifact planets to take its place and fill in my other two currently empty colonization slots. I'm hoping that my next big scanning blitz will actually get me at least one decent non-mining planet instead of all small scarce rocks like the last few times I burned through several Energy Cubes...


To echo what others have said, don't go crazy on mining like I have, but definitely get yourself at least one more good mining planet to raise your mineral production and improve your credit income.


Wed May 26, 2010 7:55 am
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Well, I'm screwed. Someone took it, I tried taking it back.. once it got to the point where it said invade, looked to see if anyone was guarding it under Colony... didn't see anyone so sold my two most powerful weapons to invade it... and then it said I couldn't until I killed the guards. A few hours later it shows that he is guarding it, but now that I'm down well over a hundred attack power I end up losing so I have to spend a lot of credits repairing and it's just a mess.

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Wed May 26, 2010 7:36 pm
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I've got 2.3 billion right now. Im working toward getting the next energy crap which is supposed to cost an arm and a leg so I will probably spend it on that.

Mining is the way to go as I get a huge amount per day. Currently I get 600 mining an hour.

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Wed May 26, 2010 9:14 pm
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mssievers wrote:
Well, I'm screwed. Someone took it, I tried taking it back.. once it got to the point where it said invade, looked to see if anyone was guarding it under Colony... didn't see anyone so sold my two most powerful weapons to invade it... and then it said I couldn't until I killed the guards. A few hours later it shows that he is guarding it, but now that I'm down well over a hundred attack power I end up losing so I have to spend a lot of credits repairing and it's just a mess.


just hope your enemies dont take advantage. got traps?

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Thu May 27, 2010 5:28 pm
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Nope, no traps. I've converted the few planets I do have into mining, so I can try and bring in some income to get some better planets. Found a nice Terra planet that says "Legion Ally Occupied," dont know what that means but *shrug*

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Thu May 27, 2010 5:46 pm
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"Legion Ally Occupied" means that the owner of the planet has some of the same legion allies that you do. The number in parenthesis is the number of common allies. So "Legion Ally Occupied [5]" means that the person who owns the planet has five legion allies who are also members of your legion.


Thu May 27, 2010 5:49 pm
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mssievers wrote:
Nope, no traps. I've converted the few planets I do have into mining, so I can try and bring in some income to get some better planets. Found a nice Terra planet that says "Legion Ally Occupied," dont know what that means but *shrug*


no traps... how are you still alive then :shock: ohh... i know why... its your rep. they are so scared of your rep that they wont dare click on you to attack... people like "easy" targets not ones that are 100% guaranteed to counter attack at least once. you must not have too many enemies at the moment.

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Thu May 27, 2010 7:57 pm
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Yeoman Smith wrote:
"Legion Ally Occupied" means that the owner of the planet has some of the same legion allies that you do. The number in parenthesis is the number of common allies. So "Legion Ally Occupied [5]" means that the person who owns the planet has five legion allies who are also members of your legion.


The thing is.. I HAVE no Legion allies. I'm a loner :(

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Fri May 28, 2010 8:54 pm
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hunter wrote:
mssievers wrote:
Nope, no traps. I've converted the few planets I do have into mining, so I can try and bring in some income to get some better planets. Found a nice Terra planet that says "Legion Ally Occupied," dont know what that means but *shrug*


no traps... how are you still alive then :shock: ohh... i know why... its your rep. they are so scared of your rep that they wont dare click on you to attack... people like "easy" targets not ones that are 100% guaranteed to counter attack at least once. you must not have too many enemies at the moment.


I will gladly rest on my laurels for the next few days until my new mining planets peak (I had to sell all my ship modules to colonize the planets, but I'm able to re-install most of them as of today). Just gotta keep em safe until I can get about a million credits.

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Fri May 28, 2010 9:19 pm
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Is it better to wait until your planet capacity for minerals gets close to filling up so you can get the expensive minerals (kinda like arties) or does it not matter?

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Sat May 29, 2010 6:07 am
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