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 Give hacking a use! 
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Joined: Wed Apr 24, 2013 3:10 pm
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Hi, hacking just isn't really all that good, I mean you get low reserch values or (on rare occasion) a planet (likely not a good one) you hack so you can get blue badage mods which increase hacking. Why not make it so you can hack npcs to reduce their sheilds or random % of their stats or something?


Sat Sep 28, 2013 2:34 am
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Joined: Wed Dec 08, 2010 10:30 pm
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still has more use then raiding...

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Sat Sep 28, 2013 6:01 am
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Joined: Wed Dec 05, 2012 8:22 am
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draxsiss wrote:
Hi, hacking just isn't really all that good, I mean you get low reserch values or (on rare occasion) a planet (likely not a good one) you hack so you can get blue badage mods which increase hacking. Why not make it so you can hack npcs to reduce their sheilds or random % of their stats or something?


You're complaining about pvp hacking, then you suggest npc hacking. Irrelevant :)

Better you start with suggesting hacking NPC.

-1
you can use arties to weaken NPCs, and Grivv Prime already had the hack option.


Sat Sep 28, 2013 10:47 am
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Joined: Tue Nov 01, 2011 7:31 am
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Location: Midchilda Section Six
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asquall wrote:
draxsiss wrote:
Hi, hacking just isn't really all that good, I mean you get low reserch values or (on rare occasion) a planet (likely not a good one) you hack so you can get blue badage mods which increase hacking. Why not make it so you can hack npcs to reduce their sheilds or random % of their stats or something?


You're complaining about pvp hacking, then you suggest npc hacking. Irrelevant :)

Better you start with suggesting hacking NPC.

-1
you can use arties to weaken NPCs, and Grivv Prime already had the hack option.


Highlighted part is also irrelevant. PvP targets can be hit with as many debuffs as you please and can have their shields instantly removed. Npcs are subject to 1 debuff of each variety, with 2 debuffs being unusable on 10+ bosses~

that being said, -1 to the idea.

people already have it stupidly easy with npcing, no reason to make it even easier~ sorry

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Sat Sep 28, 2013 2:23 pm
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Joined: Sat Jul 02, 2011 6:52 pm
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blakespon wrote:
still has more use then raiding...

Yeah, because AP and MP are worth way less that RP.

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Sat Sep 28, 2013 5:54 pm
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Joined: Wed Dec 05, 2012 8:22 am
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ICBLF wrote:
blakespon wrote:
still has more use then raiding...

Yeah, because AP and MP are worth way less that RP.


I think he's pointing to the fact that raiding only gives you more AP/MP, while hacking has a low chance to crit hack...


Sun Sep 29, 2013 1:42 am
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asquall wrote:
ICBLF wrote:
blakespon wrote:
still has more use then raiding...

Yeah, because AP and MP are worth way less that RP.


I think he's pointing to the fact that raiding only gives you more AP/MP, while hacking has a low chance to crit hack...


Hacking (on success):

95% chance you get RP
4.99% chance you crit hack a purger vampire
0.009% chance that it's possibly worth taking on a slow day when nothing worthwhile comes up
0.0009% chance you want to take it straight away
0.0001% chance you get something truly worth the other 99.9999% of hacking done

If it wasn't for badges and medals, I'd never have hacks past about the first couple thousand.

Raiding on the other hand:

50% chance you get AP
50% chance you get MP

Salvage. We take your stuff because you're dead and don't need it anymore.

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Sun Sep 29, 2013 4:46 am
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