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Joseph4
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The Prisoner wrote: Namekian wrote: Christian.Carson.37 wrote: I think this thread is worth a bump, as well as a reply from Dan himself. Please stop bumping this thread... It is extremely old... It is worth a lock in my opinion! If this thread deserves a lock, you deserve a ban. +∞ Besides, this thread is only a little over 6 months old. That is not "extremely old". Now, this is a very old thread. 
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Mon Dec 09, 2013 11:12 pm |
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Spineshank
Joined: Fri Feb 17, 2012 7:49 pm Posts: 52
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+1 from me
_________________your fingers never forget the game 
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Mon Dec 09, 2013 11:51 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Namekian wrote: Christian.Carson.37 wrote: I think this thread is worth a bump, as well as a reply from Dan himself. Please stop bumping this thread... It is extremely old... It is worth a lock in my opinion! You are hopeless
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Tue Dec 10, 2013 12:09 am |
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Serne
Joined: Mon Aug 13, 2012 5:36 am Posts: 970
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Joseph4 wrote: The Prisoner wrote: Namekian wrote: Ignorant BS. Truth. Thread link I want to necro because of the reference to FLCL, but can't find an awesome enough necro post picture for. Sir. I heartily agree with you, but despise you for making me want to revive a 3 year old thread the game creator posted in.
_________________SIG'D The Prisoner wrote: You know something's wrong when the Trade Outpost sub-forum has the most interesting topics Well it was an ill considered idea in the first place.
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Tue Dec 10, 2013 12:44 am |
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Namekian
Joined: Fri Sep 13, 2013 7:02 pm Posts: 278 Location: Earth
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I vote for lock, and all further versions of this thread be locked too. I mind is set, stop bumping it is against the rules  L.O.C.K  (Special module) Size -Infinite (Frees up all space on your ship letting you place anything for 0 space) Attack Infinite Defence Infinite Scan Infinite Cloak Infinite Hull Infinite Shield Infinite Energy Infinite Energy Recharge Infinite Passive Ability = Every time you colonise/invade a planet it becomes a dyson, mega colossus 99x all resources Activated Ability (1 second cooldown) Makes a planet of your choice gain the passive ability 'invincible' ^ ^ ^ ^ ^ ^ ^ ^ ^ This idea has a greater chance of getting in the game than a ''USE ALL'' button, after all this thread is very old with a wide collection of these threads a like EDIT! All joking 
Last edited by Namekian on Tue Dec 10, 2013 9:03 pm, edited 1 time in total.
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Tue Dec 10, 2013 8:09 pm |
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Christian.Carson.37
Joined: Wed Oct 03, 2012 1:51 am Posts: 519
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Namekian wrote: I vote for lock, and all further versions of this thread be locked too. I mind is set, stop bumping it is against the rules  L.O.C.K  (Special module) Size -Infinite (Frees up all space on your ship letting you place anything for 0 space) Attack Infinite Defence Infinite Scan Infinite Cloak Infinite Hull Infinite Shield Infinite Energy Infinite Energy Recharge Infinite Passive Ability = Every time you colonise/invade a planet it becomes a dyson, mega colossus 99x all resources Activated Ability (1 second cooldown) Makes a planet of your choice gain the passive ability 'invincible' ^ ^ ^ ^ ^ ^ ^ ^ ^ This idea has a greater chance of getting in the game than a ''USE ALL'' button, after all this thread is very old with a wide collection of these threads a like Hey Namekian, how about you drink a tall cold glass of stfu, and get off of this thread. This is an idea you clearly have not thought through, and I'm not sure if its because you havent been playing long enough, or just happen to be to young to do so IRL. If you dont like this idea, for whatever reason, just get off this topic for goodness sake, because you are definitely the only one who is against it.
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Tue Dec 10, 2013 8:15 pm |
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Namekian
Joined: Fri Sep 13, 2013 7:02 pm Posts: 278 Location: Earth
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I am sure they are others that agree it deserves to be locked
EDIT! Joke... again
Last edited by Namekian on Tue Dec 10, 2013 9:04 pm, edited 1 time in total.
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Tue Dec 10, 2013 8:19 pm |
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Cendant
Joined: Sun Mar 18, 2012 4:49 pm Posts: 687
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Namekian wrote: I vote for lock, and all further versions of this thread be locked too. I mind is set, stop bumping it is against the rules  L.O.C.K  (Special module) Size -Infinite (Frees up all space on your ship letting you place anything for 0 space) Attack Infinite Defence Infinite Scan Infinite Cloak Infinite Hull Infinite Shield Infinite Energy Infinite Energy Recharge Infinite Passive Ability = Every time you colonise/invade a planet it becomes a dyson, mega colossus 99x all resources Activated Ability (1 second cooldown) Makes a planet of your choice gain the passive ability 'invincible' ^ ^ ^ ^ ^ ^ ^ ^ ^ This idea has a greater chance of getting in the game than a ''USE ALL'' button, after all this thread is very old with a wide collection of these threads a like I vote for a forum ban for you. Hopefully it has as a greater chance of happening than this thread being needlessly locked because it annoys you.
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Tue Dec 10, 2013 8:20 pm |
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Namekian
Joined: Fri Sep 13, 2013 7:02 pm Posts: 278 Location: Earth
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Cendant wrote: Namekian wrote: I vote for lock, and all further versions of this thread be locked too. I mind is set, stop bumping it is against the rules  L.O.C.K  (Special module) Size -Infinite (Frees up all space on your ship letting you place anything for 0 space) Attack Infinite Defence Infinite Scan Infinite Cloak Infinite Hull Infinite Shield Infinite Energy Infinite Energy Recharge Infinite Passive Ability = Every time you colonise/invade a planet it becomes a dyson, mega colossus 99x all resources Activated Ability (1 second cooldown) Makes a planet of your choice gain the passive ability 'invincible' ^ ^ ^ ^ ^ ^ ^ ^ ^ This idea has a greater chance of getting in the game than a ''USE ALL'' button, after all this thread is very old with a wide collection of these threads a like I vote for a forum ban for you. Hopefully it has as a greater chance of happening than this thread being needlessly locked because it annoys you. Wont happen, just like this pointless idea wont... Now stop bumping old threads... I wont mind otherwise EDIT! Pointless as in great and incredibly useful and no... Christian.Carson.37 is not pointing a gun behind my back 
Last edited by Namekian on Tue Dec 10, 2013 9:05 pm, edited 1 time in total.
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Tue Dec 10, 2013 8:28 pm |
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Cendant
Joined: Sun Mar 18, 2012 4:49 pm Posts: 687
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Namekian wrote: Wont happen, just like this pointless idea wont... Now stop bumping old threads... I wont mind otherwise
How about we let policing bumping topics and locking them to the mods. Then I wont mind mmmkay?
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Tue Dec 10, 2013 8:38 pm |
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whatisthis
Joined: Thu May 02, 2013 10:38 pm Posts: 197
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Namekian doesn't agree because his hopeless AP per hour can't generate a null fuse and isn't in a position where he has a stack of thousands of ship upgrades to spend. Scrapping artifacts has a scrap X option so why not for using them? It would actually make more sense. When you get to the higher ranks you'll know and then you'll be eating your words. Oh dear looks like I've bumped...I mean just added my opinion to a thread, that's such a rule breaking offence. 
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Tue Dec 10, 2013 8:51 pm |
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Toastar
Joined: Thu May 26, 2011 4:45 am Posts: 1338
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whatisthis wrote: Namekian doesn't agree because his hopeless AP per hour can't generate a null fuse and isn't in a position where he has a stack of thousands of ship upgrades to spend. Scrapping artifacts has a scrap X option so why not for using them? It would actually make more sense. When you get to the higher ranks you'll know and then you'll be eating your words. Oh dear looks like I've bumped...I mean just added my opinion to a thread, that's such a rule breaking offence.  That's something that's consistently baffled me in all this - there's already a button that does what we want! Hasn't duping been solved by now? The same fix for double badge drops on bases would likely work here - if the button gets hit more than once, ignore any presses besides the first one that's registered.
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Tue Dec 10, 2013 9:08 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Namekian stop posting here. You're obviously not a dedicated player to this game. Your grounds against this game are very far off from what Galaxy Legion was truly meant to be (in case you don't get the memo Galaxy Legion is meant for the players to have fun). You are only limiting yourself to your own Point-of-View which makes you biased on ideas.
This thread has no reason to be locked. It is legitimate, every time a player wants to revive this idea they want Dan to see it. If we complain enough IT WILL HAPPEN!!!! There has been proof before where Dan has fixed game problems for those after a sufficient amount of complaining was done on the forums, and he (Dan) has hastily fixed such problems (in a matter of days) and DOES NOT MEAN HE WILL REJECT AN IDEA!!!
If he rejects an idea that the majority of us are in favor for HE HAS TO LISTEN or HE WILL LOSE MONEY!!!!
Namekian, seriously now. You're pissing me (and a lot of other forumers) off now. Shut up and take your simple-minded posts elsewhere.
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Tue Dec 10, 2013 9:11 pm |
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Toastar
Joined: Thu May 26, 2011 4:45 am Posts: 1338
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To be fair, usually Dan 'fixes' something by giving us some sort of warped Devil's Bargain.
'You want a menu to sort module abilities? Ok, but it will be sorted crazily and randomly rearrange every time you look at it!' 'You want to keep getting Terraforming Devices? OK, but they'll be dropped by an NPC that takes 250 hits to kill and that also has two drops of useless junk!'
This one'll likely be 'You want a 'Use All?' button? OK, but it'll scrap 20% of everything use try and use!'
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Tue Dec 10, 2013 10:01 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Toastar wrote: To be fair, usually Dan 'fixes' something by giving us some sort of warped Devil's Bargain.
'You want a menu to sort module abilities? Ok, but it will be sorted crazily and randomly rearrange every time you look at it!' 'You want to keep getting Terraforming Devices? OK, but they'll be dropped by an NPC that takes 250 hits to kill and that also has two drops of useless junk!'
This one'll likely be 'You want a 'Use All?' button? OK, but it'll scrap 20% of everything use try and use!' Don't give him any ideas! 
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Tue Dec 10, 2013 10:11 pm |
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Namekian
Joined: Fri Sep 13, 2013 7:02 pm Posts: 278 Location: Earth
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Toastar wrote: To be fair, usually Dan 'fixes' something by giving us some sort of warped Devil's Bargain.
'You want a menu to sort module abilities? Ok, but it will be sorted crazily and randomly rearrange every time you look at it!' 'You want to keep getting Terraforming Devices? OK, but they'll be dropped by an NPC that takes 250 hits to kill and that also has two drops of useless junk!'
This one'll likely be 'You want a 'Use All?' button? OK, but it'll scrap 20% of everything use try and use!' I was thinking of a Confirm button, Adding it Rescued Prisoners, Ship Bots, Null Fuses and any other artifact that is unshareable.
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Wed Dec 11, 2013 7:41 am |
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daniel_bishop81
Joined: Mon Nov 22, 2010 4:48 pm Posts: 127 Location: milton keynes, england
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+1 from me to,
I would very much like to see this or just something to make using mass loads of arti's at once possible, like putting the number of arti's you want to use and then press the use button like you can do with the scrap button (sorry if that has been said before!)
_________________ CO LEADER OF STORMKYN ALLIANCE
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Thu Dec 12, 2013 5:45 am |
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Plagueis
Joined: Mon Apr 18, 2011 9:37 am Posts: 854
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Namekian wrote: I vote for lock, and all further versions of this thread be locked too. I mind is set, stop bumping it is against the rules  L.O.C.K  (Special module) Size -Infinite (Frees up all space on your ship letting you place anything for 0 space) Attack Infinite Defence Infinite Scan Infinite Cloak Infinite Hull Infinite Shield Infinite Energy Infinite Energy Recharge Infinite Passive Ability = Every time you colonise/invade a planet it becomes a dyson, mega colossus 99x all resources Activated Ability (1 second cooldown) Makes a planet of your choice gain the passive ability 'invincible' ^ ^ ^ ^ ^ ^ ^ ^ ^ This idea has a greater chance of getting in the game than a ''USE ALL'' button, after all this thread is very old with a wide collection of these threads a like EDIT! All joking  Go ahead, add this module. Having it installed would be SUPER overpowered. But that's okay, because IT COULDN'T be installed. If it's size is infinite, then it would take an infinite number of ship-bots to install it. No one will ever have an infinite amount of ship-bots (or prisoners, for that matter), so no one would ever be able to install it. But then again implementing your idea would be a waste of time, as it would be pointless.
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Thu Dec 12, 2013 8:15 am |
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Topherousenator
Joined: Wed Jul 25, 2012 3:11 am Posts: 899 Location: Turn Around
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Namekian wrote: Toastar wrote: To be fair, usually Dan 'fixes' something by giving us some sort of warped Devil's Bargain.
'You want a menu to sort module abilities? Ok, but it will be sorted crazily and randomly rearrange every time you look at it!' 'You want to keep getting Terraforming Devices? OK, but they'll be dropped by an NPC that takes 250 hits to kill and that also has two drops of useless junk!'
This one'll likely be 'You want a 'Use All?' button? OK, but it'll scrap 20% of everything use try and use!' I was thinking of a Confirm button, Adding it Rescued Prisoners, Ship Bots, Null Fuses and any other artifact that is unshareable. ... And you wonder why you are KoS for nearly half of GL? O.o
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Fri Dec 13, 2013 4:34 am |
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Wolfy Minion
Joined: Mon Sep 05, 2011 9:16 am Posts: 2737
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FFs people stay on topic, ignore the troll.
Dan can we please get a simple, straight-forward response.
Yes, we will work on it shortly.
No, it is never going to happen, because...
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Fri Dec 13, 2013 4:36 am |
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