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ydnar
Joined: Fri Apr 05, 2013 11:11 am Posts: 63 Location: Happily In Denial
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Just out of curiosity, what does everyone think of as "good" stats for a Level 4 base? Assume max extenders of both kinds are installed. I haven't seen anything our level with similar stats yet, but am sure they exist. With no locks since Oct, it is getting hard to tell where we are (good problem to have I guess). I'm trying to get an idea of how we stack up to other bases ready to hit 5 soon...
Thsnks
_________________I bet I can be a good role model, given half the chance. Well... Ok, so I lied. Click here to Join the Galaxy Defenders anyways.
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Wed Dec 11, 2013 8:48 am |
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SirStinker
Joined: Thu Jan 19, 2012 3:51 pm Posts: 317 Location: Outer Limits
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If you haven't been locked since October then you are doing well. that's all I can say. Don't worry about it, just keep doing what you are doing--it is working for you.
_________________ All about that base
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Wed Dec 11, 2013 7:22 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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1 million hull and 1 million shileds I think is good. for a rank 4. 
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Thu Dec 12, 2013 1:20 am |
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Trion
Joined: Wed Nov 28, 2012 7:19 pm Posts: 175
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itsSoulPLayAgain wrote: 1 million hull and 1 million shileds I think is good. for a rank 4.  Goddamn lol. I think only EOTS has those stats.
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Sat Dec 14, 2013 4:37 pm |
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RavenDark13
Joined: Wed Feb 09, 2011 6:01 am Posts: 571 Location: Hudson County, NJ, USA
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ydnar wrote: Just out of curiosity, what does everyone think of as "good" stats for a Level 4 base? Assume max extenders of both kinds are installed. I haven't seen anything our level with similar stats yet, but am sure they exist. With no locks since Oct, it is getting hard to tell where we are (good problem to have I guess). I'm trying to get an idea of how we stack up to other bases ready to hit 5 soon...
Thsnks Make sure your defense and hull are high. That's priority. Other than that, enjoy the quiet while it lasts.
_________________
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Mon Dec 16, 2013 11:25 am |
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Adsibearsawsome
Joined: Mon Jan 16, 2012 6:02 pm Posts: 1327
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A good base has over 50k attack and def and over about 600k unbuffed def and shields. A really good base needs about 65k def and attack and about 1 mill unbuffed shield and hull
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Mon Dec 16, 2013 6:06 pm |
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Trion
Joined: Wed Nov 28, 2012 7:19 pm Posts: 175
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Adsibearsawsome wrote: A good base has over 50k attack and def and over about 600k unbuffed def and shields. A really good base needs about 65k def and attack and about 1 mill unbuffed shield and hull 65K defense? I quit.
_________________ Click the picture to join us. Hmm...?
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Mon Dec 16, 2013 9:57 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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Trion wrote: Adsibearsawsome wrote: A good base has over 50k attack and def and over about 600k unbuffed def and shields. A really good base needs about 65k def and attack and about 1 mill unbuffed shield and hull 65K defense? I quit.A rank 4 cant have that def But their D cap would make them anoying if they where clamped and with many fixers
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Tue Dec 17, 2013 12:23 am |
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eternalpaw
Joined: Wed Aug 29, 2012 1:31 pm Posts: 471
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My guess would be that anything in the 5 digit range for atk and defense is great for a lvl 4. Probably around 150k+ in hull + shield. With those stats, you probably wont ever have to worry about being disabled. None of the larger legions are going to lock your base because anything less than a lvl 5 base is pointless. So therefore, the only threat you have are other 3s and 4s...at which point it's not very likely any of the ships will have the firepower to take you down......especially if you are defending.
_________________ 
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Tue Dec 17, 2013 8:20 am |
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ydnar
Joined: Fri Apr 05, 2013 11:11 am Posts: 63 Location: Happily In Denial
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Adsibearsawsome wrote: A good base has over 50k attack and def and over about 600k unbuffed def and shields. A really good base needs about 65k def and attack and about 1 mill unbuffed shield and hull Trying to figure out the math on that... I understood it this way: at level 4 I only have access to hull mods of 15k each, shields of 10k. Def and attack mods are maxed at 1600 apiece. 12 mods per type is the max install-able for everything. So the maxed def or attack unbuffed stat is 19k, or so I thought? And I thought the same here: max 180k hull and 120k shield, ignoring space issues. Is there something I just don't see with your numbers? Or is that for a level 5? it is very possible I missed something obvious...
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Thu Dec 19, 2013 12:29 pm |
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ydnar
Joined: Fri Apr 05, 2013 11:11 am Posts: 63 Location: Happily In Denial
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eternalpaw wrote: My guess would be that anything in the 5 digit range for atk and defense is great for a lvl 4. Probably around 150k+ in hull + shield. With those stats, you probably wont ever have to worry about being disabled. None of the larger legions are going to lock your base because anything less than a lvl 5 base is pointless. So therefore, the only threat you have are other 3s and 4s...at which point it's not very likely any of the ships will have the firepower to take you down......especially if you are defending. Oh ok then. If those numbers are good ones, I am fine. 150k is for both hull and shield combined right? Then, having just one of the two sitting right below that should be good. Assuming the 5 digit range you gave is also for combined att and def, well... see previous statement. Thanks!
_________________I bet I can be a good role model, given half the chance. Well... Ok, so I lied. Click here to Join the Galaxy Defenders anyways.
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Thu Dec 19, 2013 12:33 pm |
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