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 A simple fix 
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Joined: Sat Sep 18, 2010 11:37 pm
Posts: 103
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A simple fix... ANY trap with a duration has it's duration set to 10 mins.



Please give a +1 and check back on the thread often even if you don't agree with the amount of time. Let's get Dan to pay attention, the timers need to be shorter.

Traps are a huge issue right now a lot of these threads are about traps. I have made a thread on the topic before about changing the root system of how a trap functions but it was overly complicated.

For many players cutting them off from their action for an hour or more means they wont get the chance to act again till the end of the day. This ruins the game for a lot of players. A 10 min traps means people can get back to what they were doing sooner.


Wed Mar 09, 2011 4:40 pm
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Joined: Tue Nov 16, 2010 3:37 am
Posts: 614
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Traps are meant to stop you in your tracks.

While the time limit is a bit long if you're waiting for it, traps can be removed by null fuses, effectively negating the timers.

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Wed Mar 09, 2011 5:26 pm
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Joined: Fri Jan 21, 2011 5:51 am
Posts: 2371
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disagree, whats the point of a trap then? it just protects you for a tiny 10 minutes

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Wed Mar 09, 2011 7:38 pm
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