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Exterminus
Joined: Wed Apr 18, 2012 9:46 pm Posts: 191 Location: Atlanta, GA, USA
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Can someone point me to an explanation of how PVP combat works. I will be damned if I can figure out the formulas.
Thanks in advance
_________________ Exterminus Leader Imminent Cataclysm Proud Member, OBEvanKanobe Royal Big Rusty Behind with Huge Ego Society
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Thu Jun 05, 2014 5:10 pm |
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TimeLord
Joined: Sat Mar 08, 2014 12:58 am Posts: 34 Location: United Kingdom, London
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Exterminus wrote: Can someone point me to an explanation of how PVP combat works. I will be damned if I can figure out the formulas.
Thanks in advance Hello Sir. you are very LAZY... there is something called galaxy legion wikipedia that will explain everything for you. http://galaxylegion.com/wiki/index.php/Combathttp://galaxylegion.com/wiki/index.php/Combat_BadgesThe PVP damage cap formula is the LARGER of the following two possible formulas: Decks / 2 (Rank + 19) / 2
_________________Time Lord of Gallifrey, known as The Annihilator ~Annihilation will be Unavoidable
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Thu Jun 05, 2014 6:18 pm |
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Serne
Joined: Mon Aug 13, 2012 5:36 am Posts: 970
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Calls guy lazy. Doesn't send him to the formulas he actually needs. Pfft. Damage per shot = tanh( attack*(random(0.6 to 1.666)) / (defense * 5) ) * damagecap NPC Damage cap = 2.5 * rank. He did give you the player damage cap though. So that's good. The following is the page with all in game formula's the playerbase has managed to crack so far as well: http://galaxylegion.com/wiki/index.php/Equations
_________________SIG'D The Prisoner wrote: You know something's wrong when the Trade Outpost sub-forum has the most interesting topics Well it was an ill considered idea in the first place.
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Thu Jun 05, 2014 11:24 pm |
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Exterminus
Joined: Wed Apr 18, 2012 9:46 pm Posts: 191 Location: Atlanta, GA, USA
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Thank you both. I already had all that information.
What I am really curious about is the reciprocal damage from attacking a ship. How is that calculated.
_________________ Exterminus Leader Imminent Cataclysm Proud Member, OBEvanKanobe Royal Big Rusty Behind with Huge Ego Society
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Fri Jun 06, 2014 12:38 am |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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Exterminus wrote: Thank you both. I already had all that information.
What I am really curious about is the reciprocal damage from attacking a ship. How is that calculated. for pvp, it's the same formula both ways ...
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Fri Jun 06, 2014 12:59 am |
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Pennsyltucky
Joined: Wed Oct 16, 2013 9:55 pm Posts: 379
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Serne wrote: Calls guy lazy. Doesn't send him to the formulas he actually needs. Pfft. Damage per shot = tanh( attack*(random(0.6 to 1.666)) / (defense * 5) ) * damagecap Out of honest curiosity what does "tanh" represent? NPC Damage cap = 2.5 * rank. He did give you the player damage cap though. So that's good. The following is the page with all in game formula's the playerbase has managed to crack so far as well: http://galaxylegion.com/wiki/index.php/Equations
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Fri Jun 06, 2014 1:02 am |
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Exterminus
Joined: Wed Apr 18, 2012 9:46 pm Posts: 191 Location: Atlanta, GA, USA
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OK, this is why I am confused and asking. I went PVP today against someone who was about 100 levels below me. Our ships were the same size. I used a couple of probes and found his off and def was about the same as mine with maybe a 100 pts difference either way.
When I attack him, he does 3000 damage to me an I do 200 to him. Consistently.
What could cause that?
_________________ Exterminus Leader Imminent Cataclysm Proud Member, OBEvanKanobe Royal Big Rusty Behind with Huge Ego Society
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Fri Jun 06, 2014 1:49 am |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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Exterminus wrote: OK, this is why I am confused and asking. I went PVP today against someone who was about 100 levels below me. Our ships were the same size. I used a couple of probes and found his off and def was about the same as mine with maybe a 100 pts difference either way.
When I attack him, he does 3000 damage to me an I do 200 to him. Consistently.
What could cause that? are you sure the ship was the same size ? my suspicion is that you have many more decks than your target does ...
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Fri Jun 06, 2014 2:14 am |
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TrinityThree
Joined: Thu Mar 27, 2014 1:31 am Posts: 453
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Also, you sure you didnt hit a KVT or something? If your playing from the phone it delays the alert sometimes. On a bad day, even on desktops itll take 5-10 seconds for the KVT trigger to show
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Fri Jun 06, 2014 2:41 am |
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DarkMar
Joined: Sun Feb 12, 2012 2:27 pm Posts: 1220
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Exterminus wrote: OK, this is why I am confused and asking. I went PVP today against someone who was about 100 levels below me. Our ships were the same size. I used a couple of probes and found his off and def was about the same as mine with maybe a 100 pts difference either way.
When I attack him, he does 3000 damage to me an I do 200 to him. Consistently.
What could cause that? dammage cap  Quote: The PVP damage cap formula is the LARGER of the following two possible formulas: Decks / 2 or (Rank + 19) / 2 if you have 6000 decks, your cap is 3000 dammage pr shoot and the ship you are hitting is proberly a SSB ship with only 400 decks = max 200 dammage pr hit or Your attack on ****** sets off a Krionus Virus Trap, surrounding your ship with its effects! (-90% attac on your ship when you set it off)
_________________Champion of Darmos 
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Fri Jun 06, 2014 3:29 am |
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ICBLF
Joined: Sat Jul 02, 2011 6:52 pm Posts: 1663 Location: where the dead ships dwell
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Not sure at all, but do the Xecti, Trinity Core, and Auto Invasion defense bonuses show up on probing? If not, a ship could be the same deck size and same "defense" but effective defense could be much higher when they are attacked.
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Fri Jun 06, 2014 2:01 pm |
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Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
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If you probe after you attack, the defense bonuses should be shown in the total defense.
Always attack once before using probes, otherwise you read values that could be from NPC or bases or whatever they last dealt with.
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
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Fri Jun 06, 2014 2:56 pm |
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