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Chalit
Joined: Mon Jun 14, 2010 12:41 am Posts: 17 Location: Northrend, Azeroth
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I've made the mistake of double hacking the same person in one day for a badge in less than 12 hours , mainly because I forgot that I had already hacked them and I'm sure others have done the same with a disable or raid of someone. What i am suggesting is for there to be a notification in the top left corner for each of the 3 badges, if you get one of the badges it fades out a bit so you know you have already done the action for that badge successfully within the last 12 hours. The first picture is of a ship that "you" have not disabled, hacked, or raided within the last 12 hours. the second ship is one that "you" have hacked within the last 12 hours. 
_________________ If it isn't broken then don't fix it that will only make it worse. Yes it's very flashy now but did you make it simpler to use...no you made it harder. C# & JavaScript can cause major headaches if things don't go your way.
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Tue Mar 15, 2011 4:27 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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this has been suggested before in the exact same way, however i love your visual representation of how it would be displayed. +1
_________________ 
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Tue Mar 15, 2011 4:45 pm |
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xXxEccoxXx
Joined: Mon Dec 13, 2010 1:13 pm Posts: 291 Location: Somewhere off the coast of Dominican Republic
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+1 yeah this will help tremendously with those who "badge hunt" regularly as its easy to forget who you've hit when you go on a badge spree on the battle tab. this would definitely be a nice addition 
_________________ Leader of SSA (Shayfield Shadow Alliance)
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Tue Mar 15, 2011 4:46 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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+1 google! I feel bad when I hack someone multiple times in the 12 hours, that is never my intention but there are just so few targets that cycle so often, it happens more than I like. This would be really helpful.
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Tue Mar 15, 2011 5:00 pm |
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Iolo1
Joined: Tue Jan 25, 2011 1:04 am Posts: 113
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+1, but for some reason it would feel more intuitive to me if it worked the opposite. If you haven't touched them in the past 12 hours then no badges show. You hack them and then a hlue badge shows up.
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Tue Mar 15, 2011 5:23 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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Iolo1 wrote: +1, but for some reason it would feel more intuitive to me if it worked the opposite. If you haven't touched them in the past 12 hours then no badges show. You hack them and then a hlue badge shows up. Of course there should be an infamous 'Dan Hover over' which would explain so you wouldn't get confused! Either way works for me as long as it is consistent.
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Tue Mar 15, 2011 5:28 pm |
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Matress_of_evil
Joined: Thu Jun 17, 2010 11:45 am Posts: 778
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I agree, this would be a very useful addition to the game. I've hacked the same person multiple times before now and they were...not happy lol. It wasn't intentional, but I simply didn't notice they were the same person.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us." My folding@home stats  
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Tue Mar 15, 2011 7:51 pm |
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328mark
Joined: Sun Jan 16, 2011 5:31 pm Posts: 956 Location: basildon uk
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why 12 hours though? some might just play for 10 minutes before bed and still see 2 hacks/disables from the same player. 24 hours might be a better wait?
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Tue Mar 15, 2011 8:26 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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328mark wrote: why 12 hours though? some might just play for 10 minutes before bed and still see 2 hacks/disables from the same player. 24 hours might be a better wait? 12 hours is the min time between getting badges.
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Tue Mar 15, 2011 8:27 pm |
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arius_silverwind
Joined: Tue Jan 18, 2011 4:29 am Posts: 22
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why not just record your action on the news page, and have the target disappear from the battle tab completely and be replaced (even if attempt fails)? This way if you honestly want to retarget you have the option, or simply target anyone on bt (as you have attacked none of them listed).
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Fri Mar 18, 2011 8:06 am |
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