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 Ally Ability Suggestion: Second Legion Mission Task 
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Joined: Mon Sep 08, 2014 6:44 pm
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A cool level 100 ability for an ally would be if you could join a legion mission a second time.

In other words, if you have finished your legion mission task, you can use this ability to enable you to join a second task (or the same task again.)

It would need a longer than normal cooldown (7 days?) but would be handy to try to improve the chances of legion mission success.

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Mon Dec 07, 2015 8:42 pm
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Texas Toast wrote:
A cool level 100 ability for an ally would be if you could join a legion mission a second time.

In other words, if you have finished your legion mission task, you can use this ability to enable you to join a second task (or the same task again.)

It would need a longer than normal cooldown (7 days?) but would be handy to try to improve the chances of legion mission success.

imo any ability would have to not increase legion mission success chances. you effectively double the number of legion mission completions as pretty much anyone who can do one task can do two. I like the idea of additional legion mission tasks (what the mission archives should have done imo) though

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Mon Dec 07, 2015 9:16 pm
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Yes, couldn't change the chance.

Additionally, seems overpowered to do the same one 2x. Invincible planets would be much more prolific from Mawks for example and mods would be maxed too quickly.

Frankly, unless new missions are released (not expecting any), I'm not sure it would be worth the time to program this.


Mon Dec 07, 2015 9:20 pm
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Texas Toast wrote:
A cool level 100 ability for an ally would be if you could join a legion mission a second time.

In other words, if you have finished your legion mission task, you can use this ability to enable you to join a second task (or the same task again.)

It would need a longer than normal cooldown (7 days?) but would be handy to try to improve the chances of legion mission success.

If it didn't help success chances and you couldn't do the same task, Id say eh why not.


Mon Dec 07, 2015 9:25 pm
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Pitch Ninja wrote:
Texas Toast wrote:
A cool level 100 ability for an ally would be if you could join a legion mission a second time.

In other words, if you have finished your legion mission task, you can use this ability to enable you to join a second task (or the same task again.)

It would need a longer than normal cooldown (7 days?) but would be handy to try to improve the chances of legion mission success.

If it didn't help success chances and you couldn't do the same task, Id say eh why not.


Agreed

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Mon Dec 07, 2015 10:02 pm
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ability allows to ignore halc and amp effects for 30 minutes...40 cooldown...100 ctp to use

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Tue Dec 08, 2015 12:06 am
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juiceman wrote:
ability allows to ignore halc and amp effects for 30 minutes...40 cooldown...100 ctp to use

ooooooo, I like that one juicy, would cause lots of #$&*@'

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Tue Dec 08, 2015 4:37 am
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ability grants ship with 100k scan only for pvp so no ship can hide like a coward under cloak

that be more of a fun ability so all those cloak hiders are no longer hidden to hide and running there mouths off thinking they are big bad ships and only hit the weakest ships of there choosing


Tue Dec 08, 2015 9:20 am
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regarding the OP, a better suggestion:

Quote:
Allows you to take over an incomplete task in the LM.
Cannot take over NPC or PvP tasks.
Can only use if you have completed your task.
Can only be used if less than 2 hours left on LM

Cooldown: 2 hours


Tue Dec 08, 2015 11:53 am
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AvatarRoku wrote:
regarding the OP, a better suggestion:


That'd be a cool version of it as well. Although with the limit on last 2 hours of mission, would the no-NPC/PvP be as important?

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Tue Dec 08, 2015 3:46 pm
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pokerman123 wrote:
ability grants ship with 100k scan only for pvp so no ship can hide like a coward under cloak

that be more of a fun ability so all those cloak hiders are no longer hidden to hide and running there mouths off thinking they are big bad ships and only hit the weakest ships of there choosing

anyone who wants to waste both their race and profession bonuses on cloaking should be entitled to their invisibility

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Tue Dec 08, 2015 8:08 pm
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Texas Toast wrote:
AvatarRoku wrote:
regarding the OP, a better suggestion:


That'd be a cool version of it as well. Although with the limit on last 2 hours of mission, would the no-NPC/PvP be as important?


Well, without that restriction, there will be whiners that the 2 hours are too less.


Wed Dec 09, 2015 3:06 am
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How about an ability to bypass race or profession restrictions on Legion Missions.


Fri Dec 11, 2015 3:09 am
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eternalpaw wrote:
How about an ability to bypass race or profession restrictions on Legion Missions.


That would cost Dan a loss of GP sales so.. - 1


Fri Dec 11, 2015 3:54 am
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AvatarRoku wrote:
eternalpaw wrote:
How about an ability to bypass race or profession restrictions on Legion Missions.


That would cost Dan a loss of GP sales so.. - 1



Do people seriously spend GP to race change for a LM? SMH. Maybe one day $$$ will grow on trees, until then....is it New Years yet?


Fri Dec 11, 2015 4:13 am
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eternalpaw wrote:
AvatarRoku wrote:
eternalpaw wrote:
How about an ability to bypass race or profession restrictions on Legion Missions.


That would cost Dan a loss of GP sales so.. - 1



Do people seriously spend GP to race change for a LM? SMH. Maybe one day $$$ will grow on trees, until then....is it New Years yet?


so you really have to ask that 100's of thousands of storage structures in game. most of the top players have all 3 rifts. 20-100 dollars per seasonal event depending on length of time played. i figure yea there would be a number of people who change races for lm i figure most of the top players change race monthy just to do a scan run. there is at least one for sure that i willing change race for and that is the arlean planet buff. people who willing spend money on the game will do this.


Fri Dec 11, 2015 4:25 am
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