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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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NEW PLANETS
Kurenite Planet - A massive ball of Kurenite - Megarich Mining
Krionite Planet - A Massive Planet of Krionite - Megarich Research
Derelict World - A Massive planet full of relics - Megarich Artifact
Omicron Planet - Free to colonise - 10000 Passive Cloak - Explodes when attacked thus destroying the planet (purged from db) - Megarich everything - Take advantage of it while you scanned it
Ghost Planet - Rare - A type of Terra - Once inhabited by civilisation that are now dead - This has been suggested lots, but i though "Ghost Planet" would be a good name.
Superdense Planet - Rare - Re-mentioning this cuase i think its good (from XXxEccoxXx) - Large or Smaller - Megarich Mining+ - No Artifact, Abundant Research
Nemesis Planet - Mythical - A type of Dyson world - Special Structures can be built on this planet unlimited. - Can only be fluxed once every 3 months - 24x Megarich + - Always Colossal
Carbon Planet - Common - Rich+ Mining - Size Varies - Can be transformed to a Terron planet via a octafari hydroshifter
Terron Planet - Uncommon - Mantle and Crust is mostly made of Carbon - Extremely Rich + Mining - Usually Average+
Cyclonic Planet - Uncommon - A type of Gas planet - Its atmosphere is one massive solar storm - Abundant+ Research only - Always Very Massive
Lattice Planet - Uncommon - Has a odd Structural Atmosphere Restricting local Ship and object movement - Crimson Cluster missiles, Quantum Biovaporisers Can't be used on this planets - Cannot be Guarded. - Very Large + - Very Abundant + All
Chron Planet - Extremely Rare - A very unusual Tranparent planet, making it difficult to find details of planet. - Structures, Population, Planet Defence, Attack, Artifact Effects, Resources Cannot be seen unless you colonised/invaded it - Passive 800 Cloak - Very Abundant + Resources
Kalvium Planet . Rare - Immune to Artifacts - Ultrarich Mining - Very Large or smaller
Phased Planet . Rare - Passive 1000 Cloak - A Type of Aphotic planet that exists in another Dimension. - Very Rich Research - Size Varies
Nova Planet . Extremely Rare - Passive Defence and Attack - Like Gas Giants, Certain Structures cannot be built on this planet - Always Very Massive or larger - Only Research and Mining available
Aegis Planet . Rare - +30% Defence - A Type of Terra - Large+ - Rich+ in Research and Artifact
Aeon Planet . Extremely Rare - +50% Cloak - A Type of Exotic planet - Size Varies - Great resources
Crimson Planet . Rare - It's Red - Passive Attack - Usually Very Large and above - Extremely Abundant All
Haven Planet . Rare - +30% Population - Very Large+ - A type of Terra
Magnite Planet . Rare - A type of Metal Planet - Always Very Massive - Mining and Research
Thetacron Planet . Uncommon - A Type of Toxic planet - Very Rich Mining
Paradox Planet. Extremely Rare - A Very Strange planet - Invasion Timer is shortened to 1 hour on these planets. Seperate Timer from the standard 24 hour timer - Artifacts and Trap Effects Last 3 times as long - Traps last twice as long (eg- 1 Week to 2 Weeks ) - Megarich All
Meridian Planet . Mythical - A Type of Dyson - Always Mega Collosal - Takes up 3 planet slots - 90x Megarich All - Cloaking Structures can't be built on this world. - Automatically Fluxed at NYE - Can't be fluxed conventionally - You can only have one Meridian Planet at a time.
Requiem Planet - Extremely Rare - A type of Exotic World - Dull, Dark Green Coloured - Large+
Twilight Planet - Rare - A Old Dying World - Dark Blue - Megarich Artifact and Research - Large or smaller
Obisidian Planet - Uncommon - Type of Volcanic - Partially Crystal Red - Extremely Rich + Mining - Average +
Turanic Planet - Rare - A Type of Desert
Cybernetic Planet - Rare - A NPC Planet - Matched Passive Attack, Defence and Population - Once conquered - Can't be Alerted - Immune to Engineered Virus - Invasion Timer for this planet is one hour. This invasion timer is seperate from the standard 24 hour invasion timer.
Requiem Planet
Spirit Planet
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Last edited by Commonwealth <TK> on Wed Jun 01, 2011 6:35 am, edited 5 times in total.
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Sat Apr 02, 2011 11:06 am |
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235drew
Joined: Tue Mar 22, 2011 8:11 pm Posts: 883 Location: invading your planet
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Sat Apr 02, 2011 4:06 pm |
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Kaos
Joined: Sat May 01, 2010 11:39 am Posts: 1217
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I like the Omicron planet idea. As for the golden planet it should be a terraforming of a metallic. Say a mission that gives you a special artifact that converts metallics to golden planets. Needs a better name though "metalliferous" or "ingot" planet
_________________ Galactic Paladins - Recruiting Select Rank 300+ - #3 with level 6 base and #3 in Legion strength (not just NPC fighters) - 13 Lab creations (all the best) - Our base gives 22000 RP a day
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Sat Apr 02, 2011 4:16 pm |
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xXxEccoxXx
Joined: Mon Dec 13, 2010 1:13 pm Posts: 291 Location: Somewhere off the coast of Dominican Republic
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there was a topic on this i started quite a few weeks back, http://galaxylegion.com/forum/viewtopic.php?f=6&t=5251still these are nice ideas TK 
_________________ Leader of SSA (Shayfield Shadow Alliance)
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Sat Apr 02, 2011 5:46 pm |
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zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
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Already suggested it as a "upgrade" to metallic planets.
_________________ I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets. View my profile interests for a full list.
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Sun Apr 03, 2011 3:46 pm |
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Razorback
Joined: Sat Sep 18, 2010 9:25 pm Posts: 570
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I posted this a while back, but figured this would be a good place to mention it again.
Obsidian Worlds, an upgrade for Volcanics.
Artifact: Tectonic Stabilizer
Now at the time I didn't really have a handle on what typical volcanic resources were like, never bothered to take a real close look. When I did, I tossed up a few different options. For simplicity's sake, I'm going to stick with the following.
Size: +1 Mining: +4 Art/Research: No change Passive defense and cloak: 500 value each
_________________ Razorback Officer, Error 404
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Sun Apr 03, 2011 7:16 pm |
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Arynnor
Joined: Sun Mar 06, 2011 1:41 am Posts: 31
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Razorback wrote: Obsidian Worlds, an upgrade for Volcanics.
Artifact: Tectonic Stabilizer
Now at the time I didn't really have a handle on what typical volcanic resources were like, never bothered to take a real close look. When I did, I tossed up a few different options. For simplicity's sake, I'm going to stick with the following.
Size: +1 Mining: +4 Art/Research: No change Passive defense and cloak: 500 value each I like this idea. The artifact makes sense with the outcome of the planet change. The numbers are close but might need a little tweaking.
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Sun Apr 03, 2011 7:20 pm |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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Razorback wrote: I posted this a while back, but figured this would be a good place to mention it again.
Obsidian Worlds, an upgrade for Volcanics.
Artifact: Tectonic Stabilizer
Now at the time I didn't really have a handle on what typical volcanic resources were like, never bothered to take a real close look. When I did, I tossed up a few different options. For simplicity's sake, I'm going to stick with the following.
Size: +1 Mining: +4 Art/Research: No change Passive defense and cloak: 500 value each +1
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Sun Apr 03, 2011 9:25 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Razorback wrote: I posted this a while back, but figured this would be a good place to mention it again.
Obsidian Worlds, an upgrade for Volcanics.
Artifact: Tectonic Stabilizer
Now at the time I didn't really have a handle on what typical volcanic resources were like, never bothered to take a real close look. When I did, I tossed up a few different options. For simplicity's sake, I'm going to stick with the following.
Size: +1 Mining: +4 Art/Research: No change Passive defense and cloak: 500 value each Something like that would be cool; Volcanic planets are still pretty boring.
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Mon Apr 04, 2011 2:22 am |
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Raymond2012
Joined: Thu Oct 28, 2010 9:22 pm Posts: 178
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i like the obsidian world idea it could be the new pawlacite thaw...maybe call the mission chain The attempt at zero kalvin.
Briefing In attemting to create a new reactor cooling system which cools particles to a millionth of a degree above absolute zero your ship experienced a dangerous energy spike that caused you to jetison the materials toward the nearest planet. The planet was a volcanic planet and now is partially transformed. The (race) government is issued further research of the phenomenon.
Requirements Whatever you want them to be fill in your own Risk Damagage to any energy related material active
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Tue Apr 05, 2011 5:53 pm |
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Gwilson
Joined: Wed Apr 06, 2011 10:04 pm Posts: 197
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I Saw this on the universe[ a tv show on history channel], there are dead stars in real life that still send out o bunch of heat. The show said how in the furure we could build a ring around on of those and have a city that orbits the planet. So then if we had them on the game it would be a super high research and average mining planet. But very little artifact. I would call it a hot ash star. And i did base the new planet idea off of a real life thing, that cool huh.
You guys could make a better name for it.
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Wed Apr 06, 2011 11:18 pm |
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235drew
Joined: Tue Mar 22, 2011 8:11 pm Posts: 883 Location: invading your planet
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Gwilson wrote: I Saw this on the universe[ a tv show on history channel], there are dead stars in real life that still send out o bunch of heat. The show said how in the furure we could build a ring around on of those and have a city that orbits the planet. So then if we had them on the game it would be a super high research and average mining planet. But very little artifact. I would call it a hot ash star. And i did base the new planet idea off of a real life thing, that cool huh.
You guys could make a better name for it. i like the idea, it just needs a better name
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Thu Apr 07, 2011 12:23 am |
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Datatech07305
Joined: Thu May 13, 2010 10:32 am Posts: 150 Location: Sambala
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swarm planet - looks like a planet but if you approach, it is actually made of trillions and trillions of insects which then flies off in every direction.
pudding planet - made of pudding and taste good.
mud planet - looks like pudding planet but is actually made of mud, so beware.
Styrofoam planet - made of Styrofoam of course.
milky planet - just like oceanic planet but has milk instead of seawater. It goes stale in few days.
plastic bubble planet - made of stuff that is used for wrapping fragile materials. more fun than Styrofoam planet.
gum planet - just like used chewing gum. Not fun to walk around in at all.
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Thu Apr 07, 2011 12:47 am |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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Gwilson wrote: I Saw this on the universe[ a tv show on history channel], there are dead stars in real life that still send out o bunch of heat. The show said how in the furure we could build a ring around on of those and have a city that orbits the planet. So then if we had them on the game it would be a super high research and average mining planet. But very little artifact. I would call it a hot ash star. And i did base the new planet idea off of a real life thing, that cool huh.
You guys could make a better name for it. Its called a Dyson. They're the rarest planet type, and can go up to 48x Megarich on all rescources.
_________________ Inventor of Invisible SandTM
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Sat Apr 09, 2011 11:39 am |
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Midgardener
Joined: Tue Sep 07, 2010 9:09 pm Posts: 22 Location: Midgard
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Bluecifer wrote: Gwilson wrote: I Saw this on the universe[ a tv show on history channel], there are dead stars in real life that still send out o bunch of heat. The show said how in the furure we could build a ring around on of those and have a city that orbits the planet. So then if we had them on the game it would be a super high research and average mining planet. But very little artifact. I would call it a hot ash star. And i did base the new planet idea off of a real life thing, that cool huh.
You guys could make a better name for it. Its called a Dyson. They're the rarest planet type, and can go up to 48x Megarich on all rescources. Sounds more like a ringworld. Dyson spheres surround a stellar body completely; think of a ringworld as a thin rotatin' slice of a Dyson. Less engineering, fewer resources, so not as dramatic a creation/discovery. I'm all fer addin' them into the game. 
_________________ "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl gurgle fhtagn." "In his house at R'lyeh dead Cthulhu waits, drinking heavily."
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Mon Apr 11, 2011 2:56 am |
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JKGreene76
Joined: Tue Oct 12, 2010 4:02 am Posts: 1376 Location: Centralia, Wa.
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gold planet .... either the name or the mission to make it solid gold should include "Midas" such as "the midas touch" the man whom everything he touched turn to gold ...... midas planet or midas infuser ..... something like that
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Mon Apr 11, 2011 5:37 am |
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Willeitner
Joined: Sat Dec 25, 2010 4:04 am Posts: 641
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Spacial anomaly - build outposts to exploit. Always a mega rich can be rich in any field.
The colonizer gets 30-39 build slots on the largest rock orbiting but it's shared with legion all of which can build one building on it (doesn't take from the main 39) for a weapon, defense, cloak or a resource only counts as a planet for the colonizer.
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Mon Apr 11, 2011 6:46 am |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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I was thinking NPC controlled Planets, you would have to fight the NPC to get it and you get a special artifact to keep on the planet, depending on the NPC even passive bonuses. Although this is not a new planet type it is an idea related to it.
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Tue Apr 12, 2011 12:24 am |
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Skaara
Joined: Thu Feb 10, 2011 4:19 pm Posts: 366
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lost planet - a planet long forgotten by a race long dead megarich research, be part of a mission to earn rare artifacts
Cyber planet - ruled by hostile security mechs who fight for the owner of the planet and give a permanant + 30% defence to planet
Nucleur planet - dense radioactive planet full of rich mining, part of mission to if possible to earn new ship weapon
_________________ Necromorphs and Havoc Corp Creator
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Tue Apr 12, 2011 12:29 am |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Since there is something to inprove, Oceanic,Toxic,and Desert. Shouldnt there be something over Volcanic, i like the idea of the Plates.
Artifact - Volcanic Plate Melder = Melds the tectonic plates of a planet together making a volcanic planet turn into a Earth Planet (Passive Defense by about 1000)
or
Artifact - Planet Cooling Wave Generator = Cools a planets lava/magma and makes it harder creating a solid outer layer, creating a Earth Planet
Earth Planets would manely be rich in mining and artifacts. It should just increase Size by 1-2 Mineral +2-3 Artifact +2-3 i mean may be a 50 50 ratio for which one increases by 2 or 3. Plus you cant find this planet without using it on a volcanic, but there is something ive noticed, he only makes these artifacts for Uncommon Planets. Just throwing this idea out there
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Tue Apr 12, 2011 1:57 am |
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