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 Octafari Leviathan Rift-Emitter 
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Joined: Wed Sep 22, 2010 10:35 am
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It's the module that drops from the new uncommon ships randomly spawning during the next timed mission.

Size 13 Attack 30 Cloak 35.

Matched uncommon with quite a bit of defense (6.8k) and about 4.5k shield+hull, at rank 390. Quite a workout. Awesome module, nevertheless.

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Fri Apr 15, 2011 6:26 am
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whats the limit???

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Fri Apr 15, 2011 6:35 am
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Four.

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Fri Apr 15, 2011 6:52 am
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I got a Modified Grid Pylon - planetary structure. Size 2, Research 2, Cloak 125, Defense 200

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Fri Apr 15, 2011 10:28 am
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That's the reward from the mission NPC's. The ones I wrote about are uncommon random spawns as long as the mission is active.

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Fri Apr 15, 2011 10:31 am
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Joined: Thu Mar 04, 2010 7:14 pm
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Thanks for the info. That's certainly a worthwhile module.


Fri Apr 15, 2011 11:36 am
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Joined: Fri Sep 17, 2010 7:02 am
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more total weapons.. how can you go wrong.

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Fri Apr 15, 2011 11:41 am
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Is that the only drop from them, then?


Fri Apr 15, 2011 1:34 pm
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thats all ive gotten so far.

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Fri Apr 15, 2011 2:56 pm
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It'd be nice to actually get one sometime. I've burned through 20 NPCs and nothing yet.

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Fri Apr 15, 2011 7:02 pm
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The ship reward is so much better than the pylon. I'm happy to go back to killing NPCs. No doubt harder to find than asteroids, but more exciting to find.

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Fri Apr 15, 2011 7:05 pm
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Disco Soup wrote:
It'd be nice to actually get one sometime. I've burned through 20 NPCs and nothing yet.


Yeah, I killed over 100 earlier and didn't get one. But it seems like they'll spawn as long as you leave the mission active, so just don't complete it until you get 4 of the modules.


Fri Apr 15, 2011 7:06 pm
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Joined: Wed Aug 11, 2010 11:40 pm
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DMDMDM wrote:
The ones I wrote about are uncommon random spawns as long as the mission is active.

Good grief, how many NPCs do you have to kill before it spawns one? I've taken out 30 without a sign.

Maj


Sat Apr 16, 2011 8:09 pm
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I have yet to see one, never the less the 4 for the max amount of items.. however theres still 1.5 weeks left..

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Sat Apr 16, 2011 8:12 pm
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Killing 20 or 30 NPCs in the search for an Uncommon foe is really not enough to start complaining. I haven't bothered keeping track of my kills yet. Been too busy knocking down the last bit of 2 Graxis we had in-house, so I haven't devoted much energy to the search. If you look at things long-term-ish, you have 2 weeks to find and kill 4 of these things. That's 1 every 3.5 days... Don't #$&*@ after 1 day...

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Sat Apr 16, 2011 8:19 pm
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I've gotten two after about 300 kills I'd say


Sat Apr 16, 2011 10:19 pm
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I have just finished the latest mission alert, an was suppose to get a artifact drop of a Leviathan Rift Emitter, but it did not give it to me, what the hell should I do now ?
has anyone else had this problem?
please let me know people...I ended up get Dan The Web Guy to reset the mission alert for me so I could find the Leviathan's, an I had to disable about 600 NPC's to find all 4 Leviathan Rift- Emitters, Dan The Web Guy is a real cool dude.


Last edited by World War III on Sat Apr 23, 2011 2:29 am, edited 1 time in total.



Sun Apr 17, 2011 1:33 am
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You're supposed to find Leviathans in your battle tab before you finish the mission in order to get that artifact.


Sun Apr 17, 2011 1:34 am
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They are extremely rare, I have killed several hundred NPCs and not seen a single one.

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Sun Apr 17, 2011 1:38 am
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I am increasingly convinced that npc types are throttled, its not how many you kill but you can only get so many to carriers, harvesters, and whatnot per day. Almost like a timer, I get a blade harvester for instance. So, you just have to wait it out. I figure that's the way ppl are kept from getting ridiculous amount of good drops. I cant prove this, but that's my feeling killing more NPC has not given me more often those type of npc than when i was only killing a few. I've gotten two of them so far, might be luck who knows. Just leave mission open you will get it before 2 weeks.

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Sun Apr 17, 2011 5:57 am
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