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 artifact idea... 
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Joined: Sun May 16, 2010 7:20 am
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I don't know if it has been suggested already....but, how about an artifact that can be used on bosses that will extend their timer by something like an hour or two per use?


Sun Apr 24, 2011 5:08 pm
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Joined: Thu Aug 05, 2010 11:58 pm
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lol no it has never been sugested.... fyi it was the just the other way.... the timer were put on because people wanted them to go away from the battle tab, used to never have a timer on them

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Sun Apr 24, 2011 5:10 pm
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Joined: Sun May 16, 2010 7:20 am
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yeah....well seeing several hypergrids and a few nexuses drop off the list with something like 10-20% left makes me very irritated...especially when i put over 20% into each of them :-/


Sun Apr 24, 2011 5:11 pm
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Joined: Mon Nov 29, 2010 9:48 am
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i wouldnt mind an artifact like that. it would make it easier when the recommended number of players isnt attacking it.

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Sun Apr 24, 2011 5:17 pm
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Joined: Thu Nov 25, 2010 6:49 pm
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Robert Burns wrote:
yeah....well seeing several hypergrids and a few nexuses drop off the list with something like 10-20% left makes me very irritated...especially when i put over 20% into each of them :-/

This is one of the reasons I started TransWarp Armada, a slowly growing group of 200+ players helping legions that have NPCs they need help with. We've got a handful over 250/260 to deal with nexus and hypergrids. Call us next time.

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Sun Apr 24, 2011 5:19 pm
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Joined: Thu Aug 05, 2010 11:58 pm
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well what if the timer was orintated to the nuber of atkers.


so if only 1 person atks it then its longer but when the req amout atk it it drops by a certian percent per atker. that way if no one helps ie on the hives lol you can have longer to kill it. or a request for more time button

a button that if in the last hr the required amont of people have not atked the enamy you lock out the players that can get rewards who have not alrdy loked in and add 2-4 hr per player not loked

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Sun Apr 24, 2011 6:05 pm
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Joined: Tue Nov 02, 2010 12:32 am
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Chris24markey wrote:
lol no it has never been sugested.... fyi it was the just the other way.... the timer were put on because people wanted them to go away from the battle tab, used to never have a timer on them


I believe that was before boss NPCs though, so people weren't worried about getting through an NPC in time.


Sun Apr 24, 2011 6:10 pm
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Chris24markey wrote:
orintated to the nuber of atkers.


i literally stared at the screen and asked myself, 'what?'

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Sun Apr 24, 2011 6:27 pm
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Vekno wrote:
Chris24markey wrote:
orintated to the nuber of atkers.


i literally stared at the screen and asked myself, 'what?'


sry was in a rush did not reread what i wrote


its easter


orientated to the number of attackers

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Sun Apr 24, 2011 7:22 pm
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