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[ 10 posts ] |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Are we keeping the mission chain, I joined GL when this chain was on its 4th mission so yea, just wondering
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Fri Apr 29, 2011 8:42 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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yep. its down at the bottom of the mission page... look for a new mission that wasnt there yesterday.
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Fri Apr 29, 2011 8:45 pm |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Vekno wrote: yep. its down at the bottom of the mission page... look for a new mission that wasnt there yesterday. thanks new to the end of weekly missions, but this mission chain is AMAZING, especially if you didnt get some stuff from the mission  , Im holding off on Zolazin to do this mission chain
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Fri Apr 29, 2011 8:48 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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imo the best mission chain released so far was stryll. then zolazin, then mylarai, then prejor... the stryll mission had much better mission rewards for both artifact and module. zolazin rewards you with 2 extra NPC slots. i havent bothered to finish it yet cause i just want the NPC slots, but that alone makes it second best so far. mylarai is 3rd because it had some rewards that were complete letdowns. the buildings however were amazing, and the racial reward is VERY VERY useful. prejor is dead last because the rewards are weak and it has an awful xp ratio. but thats ok, cause prejor was the first one...
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Fri Apr 29, 2011 9:26 pm |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Vekno wrote: imo the best mission chain released so far was stryll. then zolazin, then mylarai, then prejor... the stryll mission had much better mission rewards for both artifact and module. zolazin rewards you with 2 extra NPC slots. i havent bothered to finish it yet cause i just want the NPC slots, but that alone makes it second best so far. mylarai is 3rd because it had some rewards that were complete letdowns. the buildings however were amazing, and the racial reward is VERY VERY useful. prejor is dead last because the rewards are weak and it has an awful xp ratio. but thats ok, cause prejor was the first one... What were the Prejor rewards, I hadnt joined at the time. Also am wondering, Have the Stryll,Zolazin,Taltherian,etc... been weekly missions that are now chains? What are all the chains tha have been weekly missions, just curious
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Fri Apr 29, 2011 9:42 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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the weeklys have been
1: Prejor 2: Zolazin 3: Stryll/Genetaar 4: Octafari/Mylarai
and the prejor chain gave extra decks, a sensor module, a defense module, prejoran tech (to build prejoran buildings and modules), and some artifacts.
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Fri Apr 29, 2011 9:47 pm |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Vekno wrote: the weeklys have been
1: Prejor 2: Zolazin 3: Stryll/Genetaar 4: Octafari/Mylarai
and the prejor chain gave extra decks, a sensor module, a defense module, prejoran tech (to build prejoran buildings and modules), and some artifacts. cool, my first was the Octafari Mission 4. Im glad they are available for ranks, for people who didnt get a chance when they were weekly. I thought they didnt, that makes me like the game even more. Edit: Also I think the Modules for Mylarai are awesome, Hull,Cloak and Attack,Defense. Its buildings are good as well,the planet Oceanic change is ok, I have a few barrens that are Very Large Rich Mining, Does the Oceanic artifact increase the Research/Arti/Mineral by 2 or by 1
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Fri Apr 29, 2011 9:50 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Joshball98 wrote: Vekno wrote: the weeklys have been
1: Prejor 2: Zolazin 3: Stryll/Genetaar 4: Octafari/Mylarai
and the prejor chain gave extra decks, a sensor module, a defense module, prejoran tech (to build prejoran buildings and modules), and some artifacts. cool, my first was the Octafari Mission 4. Im glad they are available for ranks, for people who didnt get a chance when they were weekly. I thought they didnt, that makes me like the game even more. Edit: Also I think the Modules for Mylarai are awesome, Hull,Cloak and Attack,Defense. Its buildings are good as well,the planet Oceanic change is ok, I have a few barrens that are Very Large Rich Mining, Does the Oceanic artifact increase the Research/Arti/Mineral by 2 or by 1 It increases it by 1. And the use of the artifacts just depends on your play style and where you are in the game. I believe, besides the Kalvium Plating, the other modules aren't that useful to higher players. They are to some extent, but not to the same extent as to lower players.
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Fri Apr 29, 2011 10:52 pm |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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FerrusManus wrote: Joshball98 wrote: Vekno wrote: the weeklys have been
1: Prejor 2: Zolazin 3: Stryll/Genetaar 4: Octafari/Mylarai
and the prejor chain gave extra decks, a sensor module, a defense module, prejoran tech (to build prejoran buildings and modules), and some artifacts. cool, my first was the Octafari Mission 4. Im glad they are available for ranks, for people who didnt get a chance when they were weekly. I thought they didnt, that makes me like the game even more. Edit: Also I think the Modules for Mylarai are awesome, Hull,Cloak and Attack,Defense. Its buildings are good as well,the planet Oceanic change is ok, I have a few barrens that are Very Large Rich Mining, Does the Oceanic artifact increase the Research/Arti/Mineral by 2 or by 1 It increases it by 1. And the use of the artifacts just depends on your play style and where you are in the game. I believe, besides the Kalvium Plating, the other modules aren't that useful to higher players. They are to some extent, but not to the same extent as to lower players. Every bit counts am i right?
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Fri Apr 29, 2011 10:56 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Yes, but every bit isn't awesome, it just counts, as I was saying.
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Fri Apr 29, 2011 10:58 pm |
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