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 Planet Destroyer 
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Joined: Fri Feb 18, 2011 2:16 am
Posts: 473
Location: On the bridge of the Korqualin Queen
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I have an idea for a great weapon of war, for the day we get legion wars (if you decided that day will come). this is an artifact that will be able to completly destroy a planet. this should be a super rare non transfer artifact that you can only get once per player. its kinda like the Q-Bomb from StarShip Troopers 3. or a mini death star. I like the idea of the Quantom Bomb for the name. but please play with names. i think it should be something everyone treasures and holds onto for that last resort to get rid of a great planet that the enemy holds just to weaken their players. i mean there are sooo many other planets out in the galaxy

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Fri May 13, 2011 10:21 pm
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Joined: Mon Jul 19, 2010 12:42 am
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Location: On my Starship
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Well if some people complain about planet fluxes, then this might send them over the edge. I don't think you'd like it if one of your best planets was nuked out of existence by some other guy, and you now have no chance to get it back.

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Fri May 13, 2011 10:57 pm
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Joined: Tue Sep 28, 2010 1:34 am
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-1, this idea wasn't well thought out and in my opinion is just your random thoughts blurted out all over the keyboard.

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Fri May 13, 2011 11:01 pm
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Joined: Fri Feb 18, 2011 2:16 am
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well Fralo, that is true i wouldnt be happy about it but i also realize this is jsut a game and there are thousands of other good and better planets. i mean there are plenty of times when you have a planet invaded and you cant get it back due to some major insane def that the invading player places on there for quiet a long time. i mean it doesnt have to actually Blow the planet up, like just wipe the opponent off the planet. i admit, that this wasnt my idea but a friends and there are somethings wrong with it. i just did what he asked.

and Smithe, this was a well thought off idea that a friend of mine thought off but doesnt want to post in the forum so i did. and really its only a war weapon that would be a one time use, maybe given only after you do a mission with a Rank Requirment and

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Fri May 13, 2011 11:08 pm
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Joined: Mon Nov 29, 2010 9:48 am
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the main reason i dont think this will be a good idea is although its only a game, many people still pay real money for their planets. thats why you see so many high levels getting worked up over a planet loss, and thats also why gd battled the dysonains a while ago, over the loss of a mission exotic. imagine if you spent 20 dollars on a planet (a dyson) and one day some kid with no life thought it would be funny to destroy it, just to piss you off. thats 20$ gone. thats why i dont think something like this will get put into the game.

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Fri May 13, 2011 11:30 pm
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Joined: Fri Feb 18, 2011 2:16 am
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ok well i didnt even know you couild buy planets. i knew you could buy artis, but i never looked at that list b/c i dont have a credit card.

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Fri May 13, 2011 11:34 pm
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Joined: Mon Nov 29, 2010 9:48 am
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i dont have a credit card either, just looking to see what was what. its around 20-40$ to max out a planet, and many players easily put 200$+ into this game every month.

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Fri May 13, 2011 11:38 pm
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Joined: Fri Feb 18, 2011 2:16 am
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ok, i get how youd send in a buck or 2 into a fb game but that just seems rediculous. no offense to those that do it, i just cant imagine blowing $200+ into a facebook game.

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Fri May 13, 2011 11:40 pm
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Joined: Wed Apr 06, 2011 10:04 pm
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i would like a version that can only be used on your own planets, basicly if you don't wanna use galaxy points to abandon a lame one, you can possibly find one of these and nuke your own planet away. but if it was used against people, frowny faces would happen :( .

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Fri May 13, 2011 11:43 pm
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Joined: Fri Feb 18, 2011 2:16 am
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Location: On the bridge of the Korqualin Queen
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Oh yea that seems like an actual better build up idea, like use it as a trap also, so say if your planet gets attacked, and you know you wont be able to get it back, have it set to blow it up, there for nobody has it. but it still should be one use per player, probly from a one completion mission

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Fri May 13, 2011 11:54 pm
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