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 Advanced Collective Theory Lab Suggestion 
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Joined: Mon May 03, 2010 5:48 am
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Hey Dan,

I suggest you to put advanced blueprints that require mass storage, scientists, ship-bots etc in Advanced Collective Theory Lab that would be able to add to the legion base maybe at level 8 (for the ease of the pattern of level 4, 8, 12) to keep encouraging legions to invest in legion base beyond level 4.. Rather than putting ALL blueprints either weak or strong in same lab.. Another idea is tier-ed blue print that you could get artifacts from level 4 lab then upgrade it in level 8 lab to make a stronger version of artifact..

That'll be FUN!! Thanks!

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Nocifer Deathblade, Founder and Leader of the Dysonians
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Tue May 17, 2011 6:45 pm
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Joined: Fri May 13, 2011 5:27 pm
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Noc, you can say that because your legion and the KWSN are always going to have the highest level legion bases. You are really not the one who should be making this arguement, because anything that is restricted to the top legions benefits you, making your already overwhelmingly powerful legion that much stronger.


Fri May 20, 2011 10:07 pm
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Joined: Sun Jul 18, 2010 10:26 pm
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Thon-Ni-Maa wrote:
Noc, you can say that because your legion and the KWSN are always going to have the highest level legion bases. You are really not the one who should be making this arguement, because anything that is restricted to the top legions benefits you, making your already overwhelmingly powerful legion that much stronger.

Seriously? Very helpful, buddy......

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Sat May 21, 2011 12:39 am
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Joined: Fri May 28, 2010 3:38 am
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I think it is an a good idea myself.

He is not just thinking about himself. He is thinking on adding a goal for others. Though yes they will be the first so they will have a chance to use it and show how good it is longer then others.


Sat May 21, 2011 12:50 am
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This is a tough call. On the one hand, the CT Lab is already built to get more difficult; it's balanced so that getting all the creations will be difficult. Also, there are some really good creations in the CT Lab already, making better ones might be difficult. On the other hand, it's definitely a good idea to give more incentive to increase the base level more, especially because you can install the best standard modules at level 5.


Sat May 21, 2011 1:24 am
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Noc doesn't use ship bots anymore? O_O'

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Sat May 21, 2011 11:57 am
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its a great idear even.... just as i was saying before in an post when about a week abo when i sugested it. the new lab would upgrade the old BP and higher lv ones could be added. as nocifer said it would give legion a reason to want to get the base higher lv, and fyi no one has seen a lv 8 base req yet, it not like he is saying put it in the lv 6 or 7 base.

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Sat May 21, 2011 12:07 pm
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Joined: Sun Jan 16, 2011 5:31 pm
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we've seen posts by people saying that, for them, bases at level 4 are good enough.
this is the 1st idea (correct me if i'm wrong) that gives these people any incentive to keep building their bases.
the continued building of bases should be encouraged imo...this is as good a way as any :)
(forgive me for not just saying plus one, as thats so boring ;) )

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Sat May 21, 2011 12:46 pm
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328mark wrote:
we've seen posts by people saying that, for them, bases at level 4 are good enough.
this is the 1st idea (correct me if i'm wrong) that gives these people any incentive to keep building their bases.
the continued building of bases should be encouraged imo...this is as good a way as any :)
(forgive me for not just saying plus one, as thats so boring ;) )


ok i was not clear in my msg and no one reponded to it but it was the same thing that i ment later on down the line we could build a new advanced teck lab. under this thread
lab tec tree

regardless of who sugests it Its a good idear and hope dan ads it. my idear just made it so you would also get the chance to upgrade you curent BP. making it worth going futher in the bace.

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Sun May 22, 2011 12:10 pm
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Joined: Sat Apr 17, 2010 9:45 pm
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I would just change it a little bit to give more incentive for the lower ranked legions.
how about
1,2,4,6,8,10,12,14 etc... Given how hard the levels get maybe at some point each level.

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Sun May 22, 2011 2:38 pm
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