|
Page 1 of 1
|
[ 16 posts ] |
|
Author |
Message |
Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
|

Okay, first off, the whole legion system. Now, i can see a lot of games doing this and whatnot, add friends on facebook to become more powerful and have more resources.. but.. the vast majority of us would rather not have Billy Bob Jenkins on our facebook spamming random crap about what they ate last night or are doing next year. Personally, i would LOVEEEEEE an in-game alliance system. I am sure i am not the only one in this opinion though. Secondly, the energy system. I love the way the game is currently, energywise.. but a major gripe of mine here. EVERYTHING TAKES UP ENERGY. Hell, even attacking someone. I play a similar game to this (and by similar, i mean the same but with a different lick of paint and some slight differences). World War (on iPhone, not facebook). Now, there is energy in that game.. yes.. but it doesn't take energy to attack enemys. It takes ammo. I suggest adding this feature in, using ammo instead of energy for attacks  Of course, that's my personal gripe right there. Currently, as it stands, for me.. I like the concepts present but i just feel that there is a lot more that could be done and implemented to make this game far more entertaining than most of these assorted crappy games and this seems to be in the early stages.. so i'd rather get my input in now, whilst the developer is actually listening.. rather than when they are rich from other people's suggestions  Oh and i read another thread on here about art and whatnot. If there was a choice of "buying" ships.. perhaps.. instead of decks.. that could be more interesting in my opinion. Currently at the low level of under 20 i find money is plentiful and decks are about the only thing you should bother investing rank points in... :S PS: Of course.. that last part would be a major game-changer right there but i believe this is a beta anyway, no? I saw somewhere "Galaxy Legion beta" 
|
Mon Jun 21, 2010 2:00 am |
|
 |
Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
|
Another thing is this cargo hold business. Now, i personally find i don't have enough cargo hold space.. but how about this (if not already in game) A storage facility which can be placed upon planets? This would allow people to store modules  If the planet is captured by the enemy then the modules and minerals stored their can be taken.
|
Mon Jun 21, 2010 2:10 am |
|
 |
zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
|
Joppsta wrote: Personally, i would LOVEEEEEE an in-game alliance system. I am sure i am not the only one in this opinion though. You are right. there is another suggestion forum labeled " Alliances(or fleets, or whatever you want to call them)" Joppsta wrote: A storage facility which can be placed upon planets? This would allow people to store modules
If the planet is captured by the enemy then the modules and minerals stored their can be taken. This was also already mentioned in the forum " Artifact Storage Module"
_________________ I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets. View my profile interests for a full list.
|
Mon Jun 21, 2010 2:19 am |
|
 |
Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
|
zophah wrote: Joppsta wrote: Personally, i would LOVEEEEEE an in-game alliance system. I am sure i am not the only one in this opinion though. You are right. there is another suggestion forum labeled " Alliances(or fleets, or whatever you want to call them)" Joppsta wrote: A storage facility which can be placed upon planets? This would allow people to store modules
If the planet is captured by the enemy then the modules and minerals stored their can be taken. This was also already mentioned in the forum " Artifact Storage Module" Can you tell i haven't read this forum top to bottom and can you also tell i'm a noob ? xD
|
Mon Jun 21, 2010 2:24 am |
|
 |
Robert
Joined: Fri May 07, 2010 12:43 am Posts: 1122
|

On alliances, yes others have suggested it, including me, it is a good idea. On Cargo, there are artifacts that add cargo tesseract container and mass storage (anyone have last part of name?) which add 10 and 60 cargo respectivly, but for planets, that you could buy with credits? Defeats purpose of rank points for cargo and defeats purpose of those artifacts AND could be exploited. and you shouldnt run out of cargo at low levels, are yu selling all yur minerals and scrapping or using yur artifacts? And buying ships would defeat the main purpose of rank points, decks. Also, if those ships had major size differences(50 is one ship, 100 is another) then we wouldnt be able to fit modules on our ships(let me explain, I have a 150 size ship and I just research Plasma Cannons, I am not able to fit it, and I cant upgrade decks! now I have to wait till I get 500000 credits(alot for low levels unless you get a Kurenite, might take weeks to get) to fit my awsome new gun) see the problem SUMARRY: Alliance thumbs up, cargo holds on planets no already artifacts to add cargo also, PvP energy bar? Not sure but dont doubt there are problems, buying ships NO, Galaxy Legion Beta? Yes
_________________Headless wrote: The ship ran out of gas, a group of Inergons got into the Romulan Ale, and there are Space Herpes everywhere. Help, I need allies!
viewtopic.php?f=7&t=9503 The 1.8 Adventure Update thread
|
Mon Jun 21, 2010 2:28 am |
|
 |
Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
|

Robert wrote: On alliances, yes others have suggested it, including me, it is a good idea. On Cargo, there are artifacts that add cargo tesseract container and mass storage (anyone have last part of name?) which add 10 and 60 cargo respectivly, but for planets, that you could buy with credits? Defeats purpose of rank points for cargo and defeats purpose of those artifacts AND could be exploited. and you shouldnt run out of cargo at low levels, are yu selling all yur minerals and scrapping or using yur artifacts? And buying ships would defeat the main purpose of rank points, decks. Also, if those ships had major size differences(50 is one ship, 100 is another) then we wouldnt be able to fit modules on our ships(let me explain, I have a 150 size ship and I just research Plasma Cannons, I am not able to fit it, and I cant upgrade decks! now I have to wait till I get 500000 credits(alot for low levels unless you get a Kurenite, might take weeks to get) to fit my awsome new gun) see the problem SUMARRY: Alliance thumbs up, cargo holds on planets no already artifacts to add cargo also, PvP energy bar? Not sure but dont doubt there are problems, buying ships NO, Galaxy Legion Beta? Yes Cheers. And i do agree on your points.. i can see exactly what you mean ^^ A PvP energy bar wouldn't cause problems, it seems to work in World War for iPhone so i see no reason it couldn't here either. Of course, the solution here is for me to stop being a noob  And the cargo hold thing is just to save me recieving mineral shipment and selling a bajillion times. It would be more convenient if it were possible to recieve all and sell all.
|
Mon Jun 21, 2010 3:00 am |
|
 |
Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
|
Okay i had a think to myself and now round 2 of the buying your ship idea.
Currently our characters have skill points essentially, yes? Well, the ship can be a base.. base skill points.
Plus the current skill point loadout we have.
So .. i have 2 deck points ship has 10 ... 10+2 = 12
So deck size = 12
For example.
What do you think? Better at all ? xD
|
Mon Jun 21, 2010 3:47 am |
|
 |
Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
|
Having to buy materials everytime you got to build a module is tiresome..........
Could we have an option added where if you click build it instead pops up a dialog box that asks Yes/No to buying minerals to create the thing?
|
Mon Jun 21, 2010 6:49 pm |
|
 |
Robert
Joined: Fri May 07, 2010 12:43 am Posts: 1122
|
YES
_________________Headless wrote: The ship ran out of gas, a group of Inergons got into the Romulan Ale, and there are Space Herpes everywhere. Help, I need allies!
viewtopic.php?f=7&t=9503 The 1.8 Adventure Update thread
|
Mon Jun 21, 2010 7:36 pm |
|
 |
Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
|
Getting sick of my spam eh? 
|
Tue Jun 22, 2010 12:01 am |
|
 |
Robert
Joined: Fri May 07, 2010 12:43 am Posts: 1122
|
I was saying YES to the idea Joppsta wrote: Having to buy materials everytime you got to build a module is tiresome..........
Could we have an option added where if you click build it instead pops up a dialog box that asks Yes/No to buying minerals to create the thing?
_________________Headless wrote: The ship ran out of gas, a group of Inergons got into the Romulan Ale, and there are Space Herpes everywhere. Help, I need allies!
viewtopic.php?f=7&t=9503 The 1.8 Adventure Update thread
|
Tue Jun 22, 2010 12:11 am |
|
 |
Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
|
Abandoning planets should be free in my opinion and not cost any galaxy points.
Orrrrrrrr
At the very least be free at lower levels. I don't understand why something like this wouldn't be free in the first place >_>
For example: Noob colonizes all planets he first scans and wants to abandon them once he realises how crap they are after reading forums and learning how to actually play the game.
|
Tue Jun 22, 2010 6:40 pm |
|
 |
Rasanova
Joined: Wed Apr 21, 2010 9:38 pm Posts: 499
|

Joppsta wrote: Secondly, the energy system. I love the way the game is currently, energywise.. but a major gripe of mine here. EVERYTHING TAKES UP ENERGY. Hell, even attacking someone. I play a similar game to this (and by similar, i mean the same but with a different lick of paint and some slight differences). World War (on iPhone, not facebook). Now, there is energy in that game.. yes.. but it doesn't take energy to attack enemys. It takes ammo. I suggest adding this feature in, using ammo instead of energy for attacks  Regarding energy - It's true that most games of this type DO seperate energy (for missions etc) from "stamina" or ammo or whatever you want to call it. But in almost every other game, you get 1 energy for 1 advancement point, and usually 1 stamina for 2 advancement points. Galaxy Legion gives you TWO energy for 1 advancement point, which you can then use for missions OR attacks, so you actually have MORE versatility. And on top pf that, you can add modules to greatly boost your energy.
_________________ The poster formerly known as Headless
|
Tue Jun 22, 2010 8:24 pm |
|
 |
Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
|
I'm getting very bored of this game.. but the reason i'd say so is because of the lack of alliance system. It would be nice if there was an in-game one.. as i said before.
For me, being somebody who doesn't want to add Joe Bloggs to his facebook..... this is a major problem, no?
I can't see what the problem is. Just give everyone an "alliance code" they share with people they want to be allies with, and perhaps emphasise these forums more or make an in-game forum. Nothing too fancy needed
|
Sat Jun 26, 2010 12:33 pm |
|
 |
Rasanova
Joined: Wed Apr 21, 2010 9:38 pm Posts: 499
|
If you're very bored of the game, having an alliance isn't going to make it more interesting for you. I have a huge legion and am also in a formal alliance and the gameplay hasn't changed, other than more alerts and communication with other players.
If you like the game as-is but just want a larger legion, you can always just stop playing with your "real" facebook account and create another one just for games. (just keep in mind that playing with multi accounts violates the ToS, and is extremely frowned upon by the GL community.)
_________________ The poster formerly known as Headless
|
Sat Jun 26, 2010 2:33 pm |
|
 |
Joppsta
Joined: Mon Jun 21, 2010 1:52 am Posts: 313
|
Headless wrote: If you're very bored of the game, having an alliance isn't going to make it more interesting for you. I have a huge legion and am also in a formal alliance and the gameplay hasn't changed, other than more alerts and communication with other players.
If you like the game as-is but just want a larger legion, you can always just stop playing with your "real" facebook account and create another one just for games. (just keep in mind that playing with multi accounts violates the ToS, and is extremely frowned upon by the GL community.) I couldn't be arsed making multies... and i shouldn't have to make a second facebook just to play games >_< The games should accomodate for the users. I could see meeting a few good players and working together as more fun over the lone-wolf role.
|
Sat Jun 26, 2010 4:15 pm |
|
 |
|
|
Page 1 of 1
|
[ 16 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 16 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|
|