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 Mythical Aidonium Planet (Lost Worlds-Special Mission) 
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Joined: Mon Mar 28, 2011 8:23 am
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thunderbolta wrote:
Sparky wrote:
Nannoch wrote:

Requirements:
Rank Level 1 and upwards only.
Be any race.
Colonised 10 planets or more.

I would love suggestions from people on how I can improve this article, please just constructive comments please!



10 planets or more colonized would make you have to be at least rank 39
comments tend to not always be constructive


FORMULA FOR NO. OF PLANETS
(rank/4)+1 so it's 36 not 39. :evil:


please explain better please


Sat May 21, 2011 7:13 am
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you can colonize one planet from the start (rank zero) and then an additional one every 4 ranks. the official formula for finding how many planets you can colonize is rank/4+1. the rank/4 being the every 4 ranks, and the +1 being your initial starting planet. so this mission would not be for people rank 1, as they have no possible way of doing it and it would just frustrate them. it should be available at rank 36 at the soonest, because thats the minimum rank to colonize 10 planets.

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Sat May 21, 2011 8:02 am
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Vekno wrote:
you can colonize one planet from the start (rank zero) and then an additional one every 4 ranks. the official formula for finding how many planets you can colonize is rank/4+1. the rank/4 being the every 4 ranks, and the +1 being your initial starting planet. so this mission would not be for people rank 1, as they have no possible way of doing it and it would just frustrate them. it should be available at rank 36 at the soonest, because thats the minimum rank to colonize 10 planets.


I edited the articles requirements


Sat May 21, 2011 11:25 am
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atm this planet idea is great for low levels (like me) who want something special without the worry that someone high up is gonna relieve me of it.
and there is the appeal...this planet can be made by just finding the artifact that stops invasions...a permenent planet halcyon effect.
you could sink as many terraformers and qse's as you like into it with impunity and end up with your own treasure island :)

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Sat May 21, 2011 12:38 pm
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328mark wrote:
atm this planet idea is great for low levels (like me) who want something special without the worry that someone high up is gonna relieve me of it.
and there is the appeal...this planet can be made by just finding the artifact that stops invasions...a permenent planet halcyon effect.
you could sink as many terraformers and qse's as you like into it with impunity and end up with your own treasure island :)


Biggest Planets out there is Mega Collosal, planets don't bigger than that. 16x megarich is the furthest you can terraform stuff.

I finally bothered reading the main article, 3600 energy is nothing. i can finish that mission in a few days, even with ancient stations in the way.

Aphotic Planets, Ecunomopolis Planets and Sentient Planets aren't as great as your aidonium planet and there mission chains can take weeks to complete.

That planet is potentially better than Colossal 28x megarich Dysons. Becuase it is Uninvadable, if there is a mission that is uninvadable, it should require Galaxy Points to complete like the Mission Exotics and Dysons.

I like the Map fragments part. I suggest you take that piece of idea and use it on a Uber idea.

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Sat May 21, 2011 12:47 pm
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Commonwealth <TK> wrote:
328mark wrote:
atm this planet idea is great for low levels (like me) who want something special without the worry that someone high up is gonna relieve me of it.
and there is the appeal...this planet can be made by just finding the artifact that stops invasions...a permenent planet halcyon effect.
you could sink as many terraformers and qse's as you like into it with impunity and end up with your own treasure island :)


Biggest Planets out there is Mega Collosal, planets don't bigger than that. 16x megarich is the furthest you can terraform stuff.

I finally bothered reading the main article, 3600 energy is nothing. i can finish that mission in a few days, even with ancient stations in the way.

Aphotic Planets, Ecunomopolis Planets and Sentient Planets aren't as great as your aidonium planet and there mission chains can take weeks to complete.

That planet is potentially better than Colossal 28x megarich Dysons. Becuase it is Uninvadable, if there is a mission that is uninvadable, it should require Galaxy Points to complete like the Mission Exotics and Dysons.

I like the Map fragments part. I suggest you take that piece of idea and use it on a Uber idea.


Actually, both of the Exotic and Dyson missions can be done without galaxy points if you NPC farm.

1/400 of finding the ship though, 1/10 of getting the QSE and 8/10 of terraformer (1/10 of no drop)

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Sun May 22, 2011 8:17 am
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thunderbolta wrote:
Commonwealth <TK> wrote:
328mark wrote:
atm this planet idea is great for low levels (like me) who want something special without the worry that someone high up is gonna relieve me of it.
and there is the appeal...this planet can be made by just finding the artifact that stops invasions...a permenent planet halcyon effect.
you could sink as many terraformers and qse's as you like into it with impunity and end up with your own treasure island :)


Biggest Planets out there is Mega Collosal, planets don't bigger than that. 16x megarich is the furthest you can terraform stuff.

I finally bothered reading the main article, 3600 energy is nothing. i can finish that mission in a few days, even with ancient stations in the way.

Aphotic Planets, Ecunomopolis Planets and Sentient Planets aren't as great as your aidonium planet and there mission chains can take weeks to complete.

That planet is potentially better than Colossal 28x megarich Dysons. Becuase it is Uninvadable, if there is a mission that is uninvadable, it should require Galaxy Points to complete like the Mission Exotics and Dysons.

I like the Map fragments part. I suggest you take that piece of idea and use it on a Uber idea.


Actually, both of the Exotic and Dyson missions can be done without galaxy points if you NPC farm.

1/400 of finding the ship though, 1/10 of getting the QSE and 8/10 of terraformer (1/10 of no drop)


Good luck

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Sun May 22, 2011 8:27 am
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+1

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Sun May 22, 2011 3:06 pm
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I edited the planet size and I like some feedback please


Wed May 25, 2011 1:47 pm
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By the time your rank 500, you can farm hundreds in one day. ie. find 1 or 2 a day, (on average)... i would only take a week or 2... now, at rank 78...

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Wed May 25, 2011 5:04 pm
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I have altered rewards and Requirements


Fri Jun 10, 2011 11:18 am
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My honest comment : Please stop bumping your idea, you had plenty of attention. Developers have looked and examined this idea surely by now. Whetthr they want to implement this idea is up to them.

And my honest Opinion : I doubt it, they will make this put idea into the game.

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Fri Jun 10, 2011 11:32 am
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Commonwealth <TK> wrote:
My honest comment : Please stop bumping your idea, you had plenty of attention. Developers have looked and examined this idea surely by now. Whetthr they want to implement this idea is up to them.

And my honest Opinion : I doubt it, they will make this put idea into the game.


Your right and all, but i think what i have of is almost original if other players have thought similair and i will now leave the article alone and bump it anymore.


Fri Jun 10, 2011 11:37 am
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