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[ 6 posts ] |
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The Soul Play
Joined: Tue May 17, 2011 11:50 am Posts: 155
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I think Dan should make an npc for rank 400+ one that has an insane amount of atk,def,hull, and shields. A15 person drop dropping some cool stuff Don'y no what yet would be cool for some ship new mod stuff. I think this would be fun to have at this point i have killed every npc out there many times the only ones that give me a small prob are dark and shadan final bases. i think it would make the game funner for higher ranks to have an npc boss fight that you cant lock on in a few clicks or use 1/20th of my nrg to get a drop i have 10 of in the bay. what do u all think. I prefer to only hear from rank 300+ I no im asking for 400 + for the npc but i think a lot of 300+ may all so be a lil bored with there npc boss fights i no i was. May be for stats hull: 50000 shields: 50000 atk: 5000 Def: 5000 Ability: raise its atk by 10%, raise its critical hit % by 20% I was thinking for drops:A crate that give 3 hour resource production ,planet flux, A parts volt that give u + 2 to ship decks,cargo and all crew
_________________ If at first you don't succeed it's cause you where trained by losers.
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Thu Jun 16, 2011 3:31 pm |
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Hansolocal
Joined: Wed Jan 05, 2011 2:52 am Posts: 704
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The Soul Play wrote: I think Dan should make an npc for rank 400+ one that has an insane amount of atk,def,hull, and shields. A15 person drop dropping some cool stuff Don'y no what yet would be cool for some ship new mod stuff. I think this would be fun to have at this point i have killed every npc out there many times the only ones that give me a small prob are dark and shadan final bases. i think it would make the game funner for higher ranks to have an npc boss fight that you cant lock on in a few clicks or use 1/20th of my nrg to get a drop i have 10 of in the bay. what do u all think. I prefer to only hear from rank 300+ I no im asking for 400 + for the npc but i think a lot of 300+ may all so be a lil bored with there npc boss fights i no i was. May be for stats hull: 50000 shields: 50000 atk: 5000 Def: 5000 Ability: raise its atk by 10%, raise its critical hit % by 20% I was thinking for drops:A crate that give 3 hour resource production ,planet flux, A parts volt that give u + 2 to ship decks,cargo and all crew Nah, an ultimate NPC would have to be a 50 person drop, that way, it requires the whole legion effort and would be a trule insane share!
_________________ Lords of Infinity Recruiting Minions of level 700+ Owner of Zee Infinite Mug Zee Captein
And since that fateful day, I have been at war with all traffic lights.
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Fri Jun 17, 2011 1:21 am |
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KarlLitos
Joined: Fri Feb 25, 2011 4:26 pm Posts: 343
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50 reward NPC is too much, 25 could be the max, near impossible have all 50 lock on a NPC
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Tue Jun 21, 2011 3:40 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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i still think dan needs to make an epic npc that must be disabled by everyone in gl. obviously the top players would do the most damage, and get the best rewards, but it would be a fun group effort and would unite the galaxy over a common enemy.
_________________ 
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Tue Jun 21, 2011 4:15 am |
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Veristek
Joined: Fri Jun 04, 2010 1:30 am Posts: 1553
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The Soul Play wrote: I think Dan should make an npc for rank 400+ one that has an insane amount of atk,def,hull, and shields. A15 person drop dropping some cool stuff Don'y no what yet would be cool for some ship new mod stuff. I think this would be fun to have at this point i have killed every npc out there many times the only ones that give me a small prob are dark and shadan final bases. i think it would make the game funner for higher ranks to have an npc boss fight that you cant lock on in a few clicks or use 1/20th of my nrg to get a drop i have 10 of in the bay. what do u all think. I prefer to only hear from rank 300+ I no im asking for 400 + for the npc but i think a lot of 300+ may all so be a lil bored with there npc boss fights i no i was. May be for stats hull: 50000 shields: 50000 atk: 5000 Def: 5000 Ability: raise its atk by 10%, raise its critical hit % by 20% I was thinking for drops:A crate that give 3 hour resource production ,planet flux, A parts volt that give u + 2 to ship decks,cargo and all crew These stats are laughable for an "Ultimate" NPC. Rank 200+ boss NPC's have that much stats, if not more. Here's what I think would be an Epic NPC. Hull: 1 million Shield: 1 million ATK: 20,000 DEF: 20,000 Ability: -50% to ATK or DEF.
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Tue Jun 21, 2011 4:33 pm |
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The Soul Play
Joined: Tue May 17, 2011 11:50 am Posts: 155
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Veristek wrote: The Soul Play wrote: I think Dan should make an npc for rank 400+ one that has an insane amount of atk,def,hull, and shields. A15 person drop dropping some cool stuff Don'y no what yet would be cool for some ship new mod stuff. I think this would be fun to have at this point i have killed every npc out there many times the only ones that give me a small prob are dark and shadan final bases. i think it would make the game funner for higher ranks to have an npc boss fight that you cant lock on in a few clicks or use 1/20th of my nrg to get a drop i have 10 of in the bay. what do u all think. I prefer to only hear from rank 300+ I no im asking for 400 + for the npc but i think a lot of 300+ may all so be a lil bored with there npc boss fights i no i was. May be for stats hull: 50000 shields: 50000 atk: 5000 Def: 5000 Ability: raise its atk by 10%, raise its critical hit % by 20% I was thinking for drops:A crate that give 3 hour resource production ,planet flux, A parts volt that give u + 2 to ship decks,cargo and all crew These stats are laughable for an "Ultimate" NPC. Rank 200+ boss NPC's have that much stats, if not more. Here's what I think would be an Epic NPC. Hull: 1 million Shield: 1 million ATK: 20,000 DEF: 20,000 Ability: -50% to ATK or DEF. LOl good job. i did make a %^$% up. it was to be 500,00o hull and shields for got a zero. all so wft 20k atk/def and 2 mill total life. I would like to hear what upper ranks thing of this one? it can be done but it would be a pain. so a lesser ultimate npc my original one was to be a bout 4 or 5x harder then the Sha'din Hypergrid so lest just make a few stronger ones.
_________________ If at first you don't succeed it's cause you where trained by losers.
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Wed Jun 22, 2011 12:43 am |
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