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 new items in the bt market DAN LOOK AT THIS!!! thanks :) 

new items for bt market? DAN LOOK AT THIS POLL IT PROVES WE WANT IT
yes 95%  95%  [ 52 ]
no 5%  5%  [ 3 ]
Total votes : 55

 new items in the bt market DAN LOOK AT THIS!!! thanks :) 
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Joined: Tue Dec 07, 2010 4:52 am
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who has over 100 badges but have nothing to spend it on or bought all 4 dc's and have nothing to do with the growing amount of red badges as u kill and would LOVE to get some new items for the bt market as you vote please also write what would be something that should be in the bt.

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Last edited by snapdragon on Sun Jun 19, 2011 3:00 pm, edited 2 times in total.



Sun Jun 12, 2011 8:55 pm
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PLEASE, i want a new weapon to buy like:

Quantum missile launcher- 100 red badges
size 10
attack: 80
invasion attack doubles to 160


Sun Jun 12, 2011 9:00 pm
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i do. i took a break from pvp for a while, but just started up again. i have over 150 red badges, 120+ blue, 115+ yellow, and 13 green. :P

i would LOVE to be able to spend em on something. although it is kinda fun having a visual reminder of my pvp exploits. Id like a red badge building, and hopefully a new round of modules. the first round kept me busy for a while. and although i know most people around my rank dont have all 4 cannons, nor all the quadframes (if any) i think now would be the perfect time to introduce new artifacts, buildings, and modules so that the lower rank players can take advantage of their time while they still can... i was almost sure dan was gonna overhaul the battle market when bases were released, but perhapse thatll come with base combat. after all, what would be the point of silver badges if theres nothing to spend them on...

+1 from me for new battle market artifacts. specifically modules and buildings. thats my all time favorite thing. although i still wouldnt mind those tactical androids that were suggested costing 2 red and 2 yellow and rewards 2-3 tac officers.

Also, while we're on the subject of new artifacts, can we get stuff in the battle market that costs more than one type of badge? maybe a super artifact that costs 50r/50y/50b/5g? or any other host of possibilities that can be awarded with mixing badge types. I know the main preference has been to develop artifacts for the CT lab, but perhaps we can get some new stuff that everyone can enjoy from the battle market... especially considering only rather high levels can even SEE the CT lab, much less use it....

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Sun Jun 12, 2011 9:03 pm
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235drew wrote:
PLEASE, i want a new weapon to buy like:

Quantum missile launcher- 100 red badges
size 10
attack: 80
invasion attack doubles to 160


seems to powerful for its size.

I think giving dominion canons different mk (levels) per rank will give people initiative to do continuous pvp kills

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Sun Jun 12, 2011 9:39 pm
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Definitely agree with you all

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Mon Jun 13, 2011 8:37 am
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we need more people to vote please put this to any chats or things like that so more people see it and vote thanks

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Mon Jun 13, 2011 3:11 pm
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I think this post must be re posted until someone takes it serious

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Wed Jun 15, 2011 1:34 pm
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This thing is just not running do you think it is a lack of interest or just not agreeing with us?

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Fri Jun 17, 2011 10:56 am
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Maybe remove cap on Dominion Cannons maybe??

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Fri Jun 17, 2011 11:00 am
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Commonwealth <TK> wrote:
Maybe remove cap on Dominion Cannons maybe??


I would much rather see all new weapons


Fri Jun 17, 2011 12:58 pm
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Remric wrote:
235drew wrote:
PLEASE, i want a new weapon to buy like:

Quantum missile launcher- 100 red badges
size 10
attack: 80
invasion attack doubles to 160


seems to powerful for its size.

I think giving dominion canons different mk (levels) per rank will give people initiative to do continuous pvp kills

yes

Dominion Cannon MKII
Size: 10
Attack:75
60 Badges

MKIII
Size: 15
Attack: 95
80 Badges

and up

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Fri Jun 17, 2011 3:23 pm
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I saw an idea on the forum about the battle market and the person suggested a set of dominion stuff like dominion plating and a dominion defense module.

something like that would be cool


Fri Jun 17, 2011 3:27 pm
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Dominion Turret (limit one per planet)
150 Red Badges
2 size.
1000 Attack
500 Defense
1 Artifact.

This should keep you busy. :D

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Fri Jun 17, 2011 4:20 pm
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thunderbolta wrote:
Dominion Turret (limit one per planet)
150 Red Badges
2 size.
1000 Attack
500 Defense
1 Artifact.

This should keep you busy. :D


I could buy it


Fri Jun 17, 2011 5:09 pm
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Dominion Blaster- 90 red badges
size 15 attack 100, invasion attack 120 (limit 2 dominion blasters)

Dominion Plating 95 red badges
size 21 hull:470 (limit 2 dominion platings)

Dominion dampener 100 red badges
size 20 defense 160 (limit 2 dominion dampeners)


Fri Jun 17, 2011 5:19 pm
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235drew wrote:
thunderbolta wrote:
Dominion Turret (limit one per planet)
150 Red Badges
2 size.
1000 Attack
500 Defense
1 Artifact.

This should keep you busy. :D


I could buy it


Yeah, but it is a great module. I would want one for ALL of my good planets. :D

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Fri Jun 17, 2011 5:54 pm
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Bluecifer


Realistic and great suggestion

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Fri Jun 17, 2011 6:18 pm
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I would still love to see use items, planetary structures, and ship modules for all Badge colors. This would allow people to buy all of the modules that their ship could hold, as many structures as they have planets, and still have useful items like the "Tactical Inner-Bypass" to use their Badges on. As it stands the only color with any continuing use after everything else is maxed is Blue. Granted one will get another potential planet every four levels but not all planets can benefit from an "Assimilation Locus" or a "Heist Dispatch Center" while good use items are always useful.


Fri Jun 17, 2011 9:25 pm
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We definitely need some other things to spend badges on. I like the idea of a base turret and improved dominion cannons. Maybe some ship modules from yellow and green badges?

Heat dissipating bulkheads
The superstructure of the ship is reinforced with heat conductive material channeling energy from enemy fire directly into the reactor.
Size:
+ 40 Energy
+100 hull
Size: 12
limit: 4
Cost: 50 yellow badges

High orbit Scanner
Special scanning equipment designed to inspect enemy planetary defenses from a safe distance.
+50 Invasion attack
Size: 10
Cost: 15 Green badges

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Sat Jun 18, 2011 8:50 am
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fuel cell 500 energy 50 yellow badges. temporal incursion missile destroys any 2 structures that are not artifact buildings on a planet 150 red badges. new version of alien star chart can only be bought for 100 blue badges + 10 green badges


Sat Jun 18, 2011 9:21 am
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